Player Matchup

Chaac
Chaac
Faustus666
Chaac
Level 27
God Stats
2W - 2L
1,586 SR
Queue Stats
42W - 48L
1,483 Elo+
Solo
Hel
Hel
RainingFire237
Hel
Level 24
God Stats
8W - 6L
1,507 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1
Set
Set
b_lades
Set
Level 27
God Stats
3W - 3L
1,538 SR
Queue Stats
13W - 7L
1,611 Elo+
Party 1
Yemoja
Yemoja
pug_chan_tm
Yemoja
Level 27
God Stats
0W - 2L
1,229 SR
Queue Stats
17W - 16L
1,538 Elo+
Party 1
Persephone
Persephone
taumuaXIV
Persephone
Level 21
God Stats
2W - 1L
1,559 SR
Queue Stats
24W - 25L
1,502 Elo+
Solo
Team Averages
Level 25
1,484 SR
1,535 Elo+

VS

Team Averages
Level 29
1,540 SR
1,523 Elo+
Agni
Agni
Palperz
Agni
Level 50
God Stats
1W - 2L
1,250 SR
Queue Stats
108W - 84L
1,549 Elo+
Party 2
Hel
Hel
Sheetzi
Hel
Level 27
God Stats
11W - 5L
1,766 SR
Queue Stats
12W - 8L
1,535 Elo+
Party 2
Mercury
Mercury
Texin GG
Mercury
Level 28
God Stats
4W - 4L
1,522 SR
Queue Stats
468W - 446L
1,581 Elo+
Party 3
Ymir
Ymir
dino spiloni187
Ymir
Level 29
God Stats
59W - 47L
1,663 SR
Queue Stats
203W - 219L
1,403 Elo+
Party 3
Skadi
Skadi
nateman819
Skadi
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 80L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 7 / 11
15,005
938
30,043
40,516
26,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
0 / 6 / 10
12,729
796
3,874
25,760
15,159
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
20
5 / 10 / 9
14,359
897
23,224
32,049
15,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
20
2 / 1 / 11
13,554
847
5,833
23,735
25,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
taumuaXIV
Persephone
20
4 / 8 / 8
14,351
897
26,667
25,351
11,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Palperz
Agni
20
17 / 3 / 10
18,084
1,130
59,106
21,941
7,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
20
4 / 1 / 14
13,920
870
18,693
11,204
4,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Texin GG
Mercury
20
5 / 2 / 17
15,287
955
21,963
19,977
10,441
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 4 / 21
15,073
942
13,473
29,025
36,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
20
5 / 6 / 17
15,334
958
24,927
17,077
6,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
16
Kills
32
32
Deaths
16
49
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chaac
5
7
11
1.5
W
Agni
Palperz
Agni
17
3
10
7.33
L
0
6
10
0.83
W
Hel
4
1
14
11
W
Mercury
Texin GG
Mercury
5
2
17
6.75
L
Set
5
10
9
0.95
W
1
4
21
2.88
W
Skadi
5
6
17
2.25
L
Yemoja
2
1
11
7.5
L
Persephone
taumuaXIV
Persephone
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,641
Damage
138,162
147,411
Taken
99,224
94,003
Mitigated
64,668
43,259
Healing
27,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
30,043
8,920
582
9,428
40,516
26,523
0
23,318
17,198
0
58,714
W
Agni
Palperz
Agni
59,106
6,370
800
3,080
21,941
7,626
0
10,378
11,563
108,734
0
L
3,874
708
15,708
7,757
25,760
15,159
0
16,715
9,045
14,286
0
W
Hel
18,693
1,765
10,305
5,330
11,204
4,263
0
2,992
8,212
29,133
0
W
Mercury
Texin GG
Mercury
21,963
12,086
0
5,785
19,977
10,441
0
6,259
13,718
0
55,298
L
Set
23,224
12,594
0
2,136
32,049
15,415
0
21,181
10,868
0
38,535
W
13,473
2,491
749
931
29,025
36,053
0
11,880
17,145
27,052
0
W
Skadi
24,927
13,061
0
191
17,077
6,285
0
4,865
12,212
0
45,280
L
Yemoja
5,833
1,874
4,194
1,025
23,735
25,094
0
13,663
10,072
23,577
0
L
Persephone
taumuaXIV
Persephone
26,667
2,928
195
2,234
25,351
11,812
0
16,395
8,956
67,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,998
Gold Earned
77,698
265
Minions Killed
285
5
Camps Cleared
11
1,380,171
Distance Traveled
1,365,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,005
938
71
4
1
314,235
1
W
Agni
18,084
1,130
98
6
5
320,129
0
L
Hel
12,729
796
30
2
1
318,017
0
W
Hel
13,920
870
30
2
0
186,128
1
W
Mercury
15,287
955
85
5
4
326,425
0
L
Set
14,359
897
34
2
3
267,152
0
W
Ymir
15,073
942
26
2
1
273,022
0
W
Skadi
15,334
958
46
3
1
260,098
0
L
Yemoja
13,554
847
17
1
0
223,683
0
L
Persephone
14,351
897
113
7
0
257,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role