Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
InoaDominican
Discordia
Level 128
God Stats
2W - 0L
1,623 SR
Queue Stats
118W - 94L
1,534 Elo+
Party 1
Khepri
Khepri
MrWickspencil
Khepri
Level 98
God Stats
2W - 6L
1,531 SR
Queue Stats
245W - 250L
1,564 Elo+
Solo
Horus
Horus
SiberainCow
Horus
Level 124
God Stats
1W - 3L
1,048 SR
Queue Stats
205W - 203L
1,487 Elo+
Solo
Izanami
Izanami
imabeast152
Izanami
Level 129
God Stats
3W - 7L
1,716 SR
Queue Stats
84W - 71L
1,612 Elo+
Party 1
Team Averages
Level 122
1,484 SR
1,539 Elo+

VS

Team Averages
Level 139
1,582 SR
1,562 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AlucardStrife777
Ganesha
Level 154
God Stats
5W - 10L
1,491 SR
Queue Stats
476W - 393L
1,600 Elo+
Solo
Vamana
Vamana
LEROYJENKINS777x
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,565 Elo+
Solo
Xbalanque
Xbalanque
Mukwa9
Xbalanque
Level 122
God Stats
0W - 2L
1,783 SR
Queue Stats
24W - 37L
1,567 Elo+
Solo
Sol
Sol
xNohellz
Sol
Level 150
God Stats
15W - 11L
1,636 SR
Queue Stats
174W - 166L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
1 / 0 / 1
3,794
759
1,339
2,722
555
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
InoaDominican
Discordia
6
0 / 0 / 0
3,464
693
618
1,624
336
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 1
3,229
646
620
2,206
740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
2 / 0 / 0
3,637
727
1,659
2,222
882
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
imabeast152
Izanami
6
1 / 0 / 0
3,394
679
2,797
1,586
324
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
906
181
0
0
0
5
0 / 0 / 0
2,981
596
427
3,074
826
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 2 / 0
3,160
632
1,511
3,662
1,197
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
Mukwa9
Xbalanque
5
0 / 1 / 0
2,981
596
2,214
2,098
342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,500
700
310
2,079
491
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
1
1.5
L
Arachne
 
Arachne
0
0
0
0
L
0
0
0
0
W
Discordia
InoaDominican
Discordia
0
0
0
0
L
0
2
0
0
W
0
0
1
0.5
L
Xbalanque
Mukwa9
Xbalanque
0
1
0
0
W
2
0
0
2
W
Izanami
imabeast152
Izanami
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,033
Damage
4,462
10,360
Taken
10,913
2,837
Mitigated
2,856
4,738
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,339
746
0
1,677
2,722
555
0
42
2,605
0
14,232
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
427
18
0
1,000
3,074
826
0
435
2,639
5,317
0
W
Discordia
InoaDominican
Discordia
618
38
0
889
1,624
336
297
268
1,356
15,011
0
L
1,511
406
0
1,153
3,662
1,197
0
0
3,412
0
10,193
W
620
127
0
750
2,206
740
0
257
1,949
2,989
0
L
Xbalanque
Mukwa9
Xbalanque
2,214
726
0
610
2,098
342
0
185
1,913
0
12,464
W
1,659
697
51
1,121
2,222
882
0
0
1,972
0
7,889
W
Izanami
imabeast152
Izanami
2,797
1,949
0
250
1,586
324
481
170
1,416
0
20,466
L
310
62
0
1,079
2,079
491
0
618
1,461
17,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,518
Gold Earned
13,528
135
Minions Killed
92
0
Camps Cleared
0
479,529
Distance Traveled
360,663
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,794
759
39
8
0
103,602
1
L
Arachne
906
181
0
0
0
0
0
L
Ganesha
2,981
596
0
0
0
100,741
2
W
Discordia
3,464
693
34
7
0
90,479
1
L
Vamana
3,160
632
20
4
0
86,392
1
W
Khepri
3,229
646
4
1
0
109,097
2
L
Xbalanque
2,981
596
36
7
0
85,916
1
W
Horus
3,637
727
13
3
0
95,428
2
W
Izanami
3,394
679
45
9
0
80,923
0
L
Sol
3,500
700
36
7
0
87,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role