Player Matchup

Fenrir
Fenrir
Flarechattomaru
Fenrir
Level 27
God Stats
13W - 7L
1,708 SR
Queue Stats
72W - 52L
1,622 Elo+
Solo
Olorun
Olorun
MissChriugh
Olorun
Level 8
God Stats
4W - 0L
1,922 SR
Queue Stats
107W - 11L
2,058 Elo+
Party 1
Cthulhu
Cthulhu
MrStealYourPuhh
Cthulhu
Level 127
God Stats
10W - 3L
1,770 SR
Queue Stats
682W - 352L
1,724 Elo+
Party 1
Merlin
Merlin
decent_saw8
Merlin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 8L
1,832 Elo+
Party 1
Tyr
Tyr
pollomike13
Tyr
Level 25
God Stats
11W - 8L
1,450 SR
Queue Stats
80W - 55L
1,606 Elo+
Solo
Team Averages
Level 38
1,670 SR
1,768 Elo+

VS

Team Averages
Level 14
1,620 SR
1,667 Elo+
Chaac
Chaac
AquaBanana
Chaac
Level 28
God Stats
26W - 22L
1,646 SR
Queue Stats
192W - 154L
1,642 Elo+
Solo
Susano
Susano
Gadgetmcgadget
Susano
Level 6
God Stats
4W - 2L
1,787 SR
Queue Stats
30W - 36L
1,830 Elo+
Solo
Izanami
Izanami
Izanami Jian
Izanami
Level 8
God Stats
14W - 5L
1,635 SR
Queue Stats
28W - 9L
1,796 Elo+
Solo
Merlin
Merlin
KerumKosha
Merlin
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 53L
1,564 Elo+
Solo
Cerberus
Cerberus
goldenhedgehog9
Cerberus
Level 18
God Stats
44W - 42L
1,533 SR
Queue Stats
75W - 90L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 19
12,079
1,007
14,527
18,764
12,413
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
19
10 / 2 / 21
12,764
1,064
15,781
11,510
4,761
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 2 / 25
14,758
1,230
20,891
15,030
14,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
20
6 / 1 / 30
12,917
1,076
28,225
7,429
4,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 21
12,114
1,010
13,242
12,767
10,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 6 / 7
11,338
945
12,414
23,760
20,513
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 16 / 8
10,467
872
6,381
21,243
8,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Izanami Jian
Izanami
18
7 / 9 / 4
12,883
1,074
23,663
23,841
9,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
KerumKosha
Merlin
17
0 / 5 / 10
10,570
881
11,320
10,642
7,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
1 / 4 / 5
10,537
878
7,121
19,857
19,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
45
40
Kills
11
11
Deaths
40
116
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
6
7
0.92
W
6
4
19
3.88
L
1
16
8
0.31
L
Izanami
Izanami Jian
Izanami
7
9
4
1
L
Merlin
KerumKosha
Merlin
0
5
10
1
W
Olorun
10
2
21
10.25
W
13
2
25
12.75
W
Merlin
6
1
30
21
L
Cerberus
1
4
5
0.88
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,666
Damage
60,899
65,500
Taken
99,343
46,822
Mitigated
65,185
14,281
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,414
2,198
0
6,047
23,760
20,513
0
13,683
9,777
0
27,513
W
14,527
3,308
0
3,657
18,764
12,413
0
5,615
13,149
0
29,246
L
6,381
1,319
0
83
21,243
8,079
0
15,393
5,550
0
11,797
L
Izanami
Izanami Jian
Izanami
23,663
12,432
0
1,720
23,841
9,413
0
14,827
8,914
0
64,429
L
Merlin
KerumKosha
Merlin
11,320
1,342
0
0
10,642
7,415
0
7,666
2,951
33,023
0
W
Olorun
15,781
9,179
1,323
3,218
11,510
4,761
0
2,222
9,288
42,083
0
W
20,891
412
1,721
760
15,030
14,838
0
5,331
9,699
43,083
0
W
Merlin
28,225
1,624
0
473
7,429
4,406
0
1,542
5,887
52,874
0
L
Cerberus
7,121
394
0
1,613
19,857
19,765
0
12,403
7,254
24,302
0
W
13,242
2,679
928
2,201
12,767
10,404
0
3,731
9,036
0
26,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,632
Gold Earned
55,795
233
Minions Killed
219
10
Camps Cleared
5
1,212,552
Distance Traveled
1,097,268
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,338
945
32
3
2
240,284
1
W
Fenrir
12,079
1,007
34
3
4
243,758
0
L
Susano
10,467
872
14
1
2
204,783
1
L
Izanami
12,883
1,074
92
8
0
213,513
3
L
Merlin
10,570
881
37
3
0
205,998
0
W
Olorun
12,764
1,064
58
5
4
227,492
0
W
Cthulhu
14,758
1,230
54
5
1
269,233
1
W
Merlin
12,917
1,076
50
4
1
232,710
3
L
Cerberus
10,537
878
44
4
1
232,690
3
W
Tyr
12,114
1,010
37
3
0
239,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role