Player Matchup

Nemesis
Nemesis
Bruhsadawd
Nemesis
Level 7
God Stats
1W - 1L
1,706 SR
Queue Stats
16W - 13L
1,508 Elo+
Solo
Fenrir
Fenrir
Keybean
Fenrir
Level 28
God Stats
1W - 8L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PepperParks
Sun Wukong
Level 29
God Stats
17W - 19L
1,475 SR
Queue Stats
153W - 166L
1,432 Elo+
Solo
Mercury
Mercury
RagingUnicorns
Mercury
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
piefoot30
Olorun
Level 24
God Stats
6W - 11L
1,443 SR
Queue Stats
257W - 251L
1,435 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,475 Elo+

VS

Team Averages
Level 23
1,477 SR
1,371 Elo+
Bacchus
Bacchus
Dinyotwux
Bacchus
Level 29
God Stats
1W - 2L
1,262 SR
Queue Stats
21W - 30L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
Exotiic11
Cthulhu
Level 24
God Stats
8W - 4L
1,682 SR
Queue Stats
85W - 82L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
Mr Savage5841
Ratatoskr
Level 7
God Stats
1W - 1L
1,227 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Chronos
Chronos
SHUCKFISH
Chronos
Level 26
God Stats
14W - 12L
1,640 SR
Queue Stats
64W - 81L
1,356 Elo+
Party 2
Cupid
Cupid
aerix88
Cupid
Level 29
God Stats
16W - 13L
1,573 SR
Queue Stats
54W - 57L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bruhsadawd
Nemesis
1
0 / 0 / 0
1,812
201
0
0
0
Fenrir
Keybean
Fenrir
5
0 / 3 / 0
3,753
417
2,827
5,497
1,509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
PepperParks
Sun Wukong
7
1 / 3 / 0
4,521
502
4,510
7,454
4,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 1
3,845
427
1,692
4,014
921
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
piefoot30
Olorun
6
1 / 3 / 0
4,110
457
2,106
4,842
1,341
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dinyotwux
Bacchus
7
0 / 1 / 6
5,036
560
2,975
4,106
2,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Exotiic11
Cthulhu
9
2 / 0 / 1
5,244
583
2,359
4,496
2,171
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
Mr Savage5841
Ratatoskr
6
1 / 1 / 3
4,654
517
1,469
3,122
700
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
SHUCKFISH
Chronos
9
5 / 0 / 2
5,967
663
3,833
4,682
1,467
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
aerix88
Cupid
8
3 / 0 / 2
5,005
556
2,082
2,591
724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
12
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bruhsadawd
Nemesis
0
0
0
0
W
Bacchus
Dinyotwux
Bacchus
0
1
6
3
W
Cthulhu
Exotiic11
Cthulhu
2
0
1
2.5
L
Fenrir
Keybean
Fenrir
0
3
0
0
W
Ratatoskr
Mr Savage5841
Ratatoskr
1
1
3
2.5
L
Sun Wukong
PepperParks
Sun Wukong
1
3
0
0.33
L
0
3
1
0.17
W
Chronos
SHUCKFISH
Chronos
5
0
2
6
W
Cupid
aerix88
Cupid
3
0
2
4
L
Olorun
piefoot30
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
12,718
21,807
Taken
18,997
7,867
Mitigated
7,256
4,897
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bruhsadawd
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Dinyotwux
Bacchus
2,975
632
270
275
4,106
2,194
297
598
3,508
11,658
0
W
Cthulhu
Exotiic11
Cthulhu
2,359
620
53
1,844
4,496
2,171
132
0
4,196
21,951
0
L
Fenrir
Keybean
Fenrir
2,827
749
0
939
5,497
1,509
600
2,566
2,931
0
11,344
W
Ratatoskr
Mr Savage5841
Ratatoskr
1,469
808
0
73
3,122
700
327
0
3,022
0
4,370
L
Sun Wukong
PepperParks
Sun Wukong
4,510
1,696
0
2,384
7,454
4,096
0
2,184
4,923
0
15,686
L
1,692
911
0
142
4,014
921
576
1,449
2,565
0
5,373
W
Chronos
SHUCKFISH
Chronos
3,833
1,836
0
2,071
4,682
1,467
1,035
664
4,018
21,575
0
W
Cupid
aerix88
Cupid
2,082
1,105
676
473
2,591
724
630
844
1,747
0
19,112
L
Olorun
piefoot30
Olorun
2,106
960
76
1,356
4,842
1,341
0
2,621
2,221
14,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,041
Gold Earned
25,906
76
Minions Killed
166
0
Camps Cleared
0
703,717
Distance Traveled
903,291
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
1,812
201
0
0
0
0
0
W
Bacchus
5,036
560
17
2
0
201,966
1
W
Cthulhu
5,244
583
50
6
0
179,467
3
L
Fenrir
3,753
417
13
1
0
171,240
0
W
Ratatoskr
4,654
517
9
1
0
219,614
2
L
Sun Wukong
4,521
502
30
3
0
190,164
4
L
Mercury
3,845
427
11
1
0
194,149
0
W
Chronos
5,967
663
41
5
0
140,293
5
W
Cupid
5,005
556
49
5
0
161,951
1
L
Olorun
4,110
457
22
2
0
148,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role