Player Matchup

Da Ji
Da Ji
CellularLevel
Da Ji
Level 160
God Stats
17W - 10L
1,908 SR
Queue Stats
793W - 766L
1,458 Elo+
Solo
Kukulkan
Kukulkan
DarkLightning127
Kukulkan
Level 61
God Stats
4W - 2L
1,896 SR
Queue Stats
172W - 168L
1,458 Elo+
Party 2
Ares
Ares
IRM3XICAN
Ares
Level 122
God Stats
4W - 4L
1,306 SR
Queue Stats
173W - 171L
1,456 Elo+
Party 2
Bellona
Bellona
SKett0019
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,221 Elo+
Solo
Vulcan
Vulcan
last-survivor420
Vulcan
Level 106
God Stats
4W - 4L
1,428 SR
Queue Stats
271W - 294L
1,468 Elo+
Solo
Team Averages
Level 107
1,608 SR
1,412 Elo+

VS

Team Averages
Level 109
1,447 SR
1,492 Elo+
Scylla
Scylla
DrPsych101
Scylla
Level 147
God Stats
1W - 3L
1,369 SR
Queue Stats
147W - 141L
1,486 Elo+
Solo
Ullr
Ullr
LaserBeamChrisoo
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
XxheckanicexX
Cthulhu
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 81L
1,468 Elo+
Party 1
Rama
Rama
hoagiewoagie
Rama
Level 105
God Stats
2W - 5L
1,304 SR
Queue Stats
410W - 386L
1,431 Elo+
Solo
Vamana
Vamana
oopac
Vamana
Level 102
God Stats
3W - 5L
1,565 SR
Queue Stats
229W - 211L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 17
11,883
594
16,789
18,185
9,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 14
15,288
764
24,964
12,644
6,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
20
8 / 7 / 12
12,758
638
19,345
22,701
28,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
SKett0019
Bellona
11
1 / 2 / 8
9,430
472
3,352
5,253
3,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 4 / 12
13,253
663
35,981
14,565
6,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrPsych101
Scylla
20
5 / 5 / 7
12,917
646
17,542
14,513
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 6 / 6
10,992
550
5,023
17,260
7,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
20
7 / 1 / 9
13,775
689
16,578
37,486
29,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
2 / 6 / 8
12,391
620
8,145
19,912
8,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vamana
oopac
Vamana
20
6 / 9 / 10
14,509
725
16,835
29,853
33,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
27
Kills
20
20
Deaths
27
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
5
17
2.3
L
9
2
14
8
W
Scylla
DrPsych101
Scylla
5
5
7
1.7
L
Ares
8
7
12
2
W
0
6
6
0.5
L
Bellona
SKett0019
Bellona
1
2
8
2.5
W
Cthulhu
7
1
9
11.5
W
2
6
8
1
L
6
4
12
3
W
Vamana
oopac
Vamana
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,431
Damage
64,123
73,348
Taken
119,024
54,456
Mitigated
84,964
29,599
Healing
60,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,789
2,364
1,638
6,068
18,185
9,226
0
6,709
11,206
0
20,555
L
24,964
3,448
3,996
2,304
12,644
6,241
387
6,351
6,143
71,008
0
W
Scylla
DrPsych101
Scylla
17,542
1,220
1,949
3,021
14,513
6,172
702
10,814
3,699
46,337
0
L
Ares
19,345
167
2,382
3,552
22,701
28,157
209
9,868
12,383
26,333
0
W
5,023
1,516
2,646
3,915
17,260
7,391
671
12,993
4,242
0
27,374
L
Bellona
SKett0019
Bellona
3,352
106
1,113
1,594
5,253
3,963
285
2,732
2,446
0
4,516
W
Cthulhu
16,578
674
5,565
18,570
37,486
29,370
558
23,596
13,750
35,108
0
W
8,145
4,153
3,178
6,570
19,912
8,626
3,582
15,257
4,655
0
31,753
L
35,981
18,868
3,574
3,378
14,565
6,869
677
7,340
7,050
68,060
0
W
Vamana
oopac
Vamana
16,835
5,152
4,134
11,255
29,853
33,405
140
17,630
12,098
0
39,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,612
Gold Earned
64,584
194
Minions Killed
232
0
Camps Cleared
0
1,573,591
Distance Traveled
1,781,581
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,883
594
11
1
0
337,777
1
L
Kukulkan
15,288
764
106
5
0
356,827
0
W
Scylla
12,917
646
52
3
0
348,158
2
L
Ares
12,758
638
5
0
0
348,201
0
W
Ullr
10,992
550
43
2
0
344,631
0
L
Bellona
9,430
472
5
0
0
147,035
2
W
Cthulhu
13,775
689
41
2
0
375,925
1
W
Rama
12,391
620
53
3
0
333,770
0
L
Vulcan
13,253
663
67
3
0
383,751
0
W
Vamana
14,509
725
43
2
0
379,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role