Player Matchup

Achilles
Achilles
Gang_Wrapper
Achilles
Level 77
God Stats
36W - 22L
1,896 SR
Queue Stats
225W - 175L
1,577 Elo+
Party 1
Hercules
Hercules
Gorthian
Hercules
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 57L
1,725 Elo+
Party 1
Chaac
Chaac
SnoKitty
Chaac
Level 97
God Stats
32W - 8L
1,668 SR
Queue Stats
346W - 323L
1,554 Elo+
Party 1
Team Averages
Level 60
1,688 SR
1,619 Elo+

VS

Team Averages
Level 21
1,342 SR
1,511 Elo+
Vulcan
Vulcan
Lcdiz
Vulcan
Level 27
God Stats
5W - 1L
1,308 SR
Queue Stats
159W - 133L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
iiMoze
Sun Wukong
Level 27
God Stats
2W - 2L
1,426 SR
Queue Stats
522W - 589L
1,514 Elo+
Solo
Ymir
Ymir
luismonezzi
Ymir
Level 8
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gang_Wrapper
Achilles
18
5 / 8 / 15
16,654
595
18,190
26,295
17,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Gorthian
Hercules
20
17 / 1 / 7
18,432
658
21,260
25,461
38,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
SnoKitty
Chaac
20
5 / 6 / 16
16,808
600
25,215
43,329
27,128
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lcdiz
Vulcan
20
9 / 5 / 5
19,212
686
40,718
20,569
12,980
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
iiMoze
Sun Wukong
20
5 / 5 / 6
17,192
614
19,206
28,686
28,932
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 17 / 10
15,458
552
15,708
34,811
45,659
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
27
Kills
15
15
Deaths
27
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
Gang_Wrapper
Achilles
5
8
15
1.56
L
Hercules
Gorthian
Hercules
17
1
7
20.5
W
Vulcan
Lcdiz
Vulcan
9
5
5
2.3
L
Chaac
SnoKitty
Chaac
5
6
16
2.17
W
Sun Wukong
iiMoze
Sun Wukong
5
5
6
1.6
W
1
17
10
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,665
Damage
75,632
95,085
Taken
84,066
82,877
Mitigated
87,571
38,495
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Gang_Wrapper
Achilles
18,190
7,972
0
5,682
26,295
17,112
2,413
14,013
12,282
0
96,489
L
Hercules
Gorthian
Hercules
21,260
7,475
0
11,069
25,461
38,637
598
17,862
7,599
0
50,604
W
Vulcan
Lcdiz
Vulcan
40,718
10,099
1,572
3,681
20,569
12,980
1,228
24
20,502
122,756
0
L
Chaac
SnoKitty
Chaac
25,215
4,897
1,105
20,639
43,329
27,128
398
25,319
18,010
0
115,722
W
Sun Wukong
iiMoze
Sun Wukong
19,206
4,112
0
3,160
28,686
28,932
423
260
28,176
0
103,840
W
15,708
3,015
0
609
34,811
45,659
839
0
34,234
50,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
51,862
265
Minions Killed
278
0
Camps Cleared
0
1,473,520
Distance Traveled
1,333,443
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,654
595
92
3
0
491,630
3
L
Hercules
18,432
658
53
2
0
463,038
3
W
Vulcan
19,212
686
112
4
0
479,512
2
L
Chaac
16,808
600
120
4
0
518,852
1
W
Sun Wukong
17,192
614
122
4
0
535,146
1
W
Ymir
15,458
552
44
2
0
318,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role