Player Matchup

Arachne
Arachne
Blympy
Arachne
Level 26
God Stats
19W - 12L
1,701 SR
Queue Stats
67W - 64L
1,409 Elo+
Solo
Thor
Thor
GOE_LUKZIM
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,380 Elo+
Party 2
Cupid
Cupid
Kreig_kaiser
Cupid
Level 19
God Stats
18W - 8L
1,781 SR
Queue Stats
62W - 44L
1,394 Elo+
Solo
Bellona
Bellona
Valter_laj25
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 2
Zeus
Zeus
dwright747944
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,182 Elo+
Solo
Team Averages
Level 12
1,596 SR
1,309 Elo+

VS

Team Averages
Level 20
1,528 SR
1,515 Elo+
Skadi
Skadi
GoldenMonkey2005
Skadi
Level 28
God Stats
1W - 2L
1,804 SR
Queue Stats
1W - 3L
1,592 Elo+
Party 1
King Arthur
King Arthur
Knight_blade137
King Arthur
Level 19
God Stats
3W - 5L
1,452 SR
Queue Stats
20W - 14L
1,357 Elo+
Solo
Odin
Odin
NMS_LuCio2503
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,621 Elo+
Solo
Aphrodite
Aphrodite
blackwol
Aphrodite
Level 26
God Stats
8W - 11L
1,565 SR
Queue Stats
56W - 57L
1,413 Elo+
Solo
Cthulhu
Cthulhu
cashout_Ziy
Cthulhu
Level 10
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 2L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blympy
Arachne
17
13 / 3 / 6
11,756
653
17,465
16,912
7,093
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 4
8,504
472
1,287
10,184
3,808
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
15 / 1 / 10
13,233
735
18,215
12,263
5,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Valter_laj25
Bellona
14
13 / 3 / 14
10,839
602
12,048
13,256
11,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 11 / 2
8,512
473
5,670
10,156
3,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 3
7,417
412
6,328
13,042
4,042
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Knight_blade137
King Arthur
13
3 / 7 / 6
8,483
471
7,401
14,792
11,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
6 / 6 / 6
8,982
499
9,203
14,181
8,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
blackwol
Aphrodite
15
11 / 6 / 3
10,557
587
11,251
15,448
5,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
cashout_Ziy
Cthulhu
10
0 / 14 / 1
6,864
381
3,621
15,568
6,116
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
42
Kills
21
22
Deaths
45
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blympy
Arachne
13
3
6
5.33
W
0
4
4
0.5
L
1
12
3
0.21
L
King Arthur
Knight_blade137
King Arthur
3
7
6
0.86
W
15
1
10
20
L
6
6
6
1.5
W
Bellona
Valter_laj25
Bellona
13
3
14
6.67
L
Aphrodite
blackwol
Aphrodite
11
6
3
2.08
L
Cthulhu
cashout_Ziy
Cthulhu
0
14
1
0.04
W
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
37,804
62,771
Taken
73,031
31,016
Mitigated
36,358
23,231
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blympy
Arachne
17,465
12,112
0
9,466
16,912
7,093
2,249
3,946
12,891
0
68,400
W
1,287
283
0
1,397
10,184
3,808
43
811
9,148
0
30,494
L
6,328
3,478
0
0
13,042
4,042
175
382
12,660
0
32,589
L
King Arthur
Knight_blade137
King Arthur
7,401
1,911
0
0
14,792
11,336
255
1,465
13,327
0
36,124
W
18,215
13,213
0
7,573
12,263
5,175
3,912
3,145
9,016
0
93,015
L
9,203
4,532
0
1,974
14,181
8,919
391
1,128
13,053
0
28,563
W
Bellona
Valter_laj25
Bellona
12,048
4,156
0
4,665
13,256
11,919
706
3,966
9,265
0
28,884
L
Aphrodite
blackwol
Aphrodite
11,251
668
854
7,615
15,448
5,945
55
2,589
12,859
38,254
0
L
Cthulhu
cashout_Ziy
Cthulhu
3,621
583
75
0
15,568
6,116
228
261
15,307
20,411
0
W
5,670
2,059
0
130
10,156
3,021
1,341
3,004
7,077
26,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,844
Gold Earned
42,303
382
Minions Killed
275
0
Camps Cleared
0
1,548,204
Distance Traveled
1,509,757
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,756
653
104
6
0
344,712
0
W
Thor
8,504
472
41
2
0
295,338
8
L
Skadi
7,417
412
56
3
0
246,523
0
L
King Arthur
8,483
471
57
3
0
341,115
0
W
Cupid
13,233
735
158
9
0
321,956
0
L
Odin
8,982
499
44
2
0
305,128
0
W
Bellona
10,839
602
30
2
0
337,473
1
L
Aphrodite
10,557
587
75
4
0
349,657
1
L
Cthulhu
6,864
381
43
2
0
267,334
0
W
Zeus
8,512
473
49
3
0
248,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role