Player Matchup

Kukulkan
Kukulkan
DarkPhantom57
Kukulkan
Level 89
God Stats
8W - 6L
1,342 SR
Queue Stats
122W - 125L
1,400 Elo+
Party 2
Chaac
Chaac
LostHero86
Chaac
Level 79
God Stats
9W - 5L
1,635 SR
Queue Stats
141W - 153L
1,387 Elo+
Party 2
Artemis
Artemis
SeanoldDawnold
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,798 Elo+
Party 2
Team Averages
Level 64
1,492 SR
1,528 Elo+

VS

Team Averages
Level 45
1,524 SR
1,489 Elo+
Ah Muzen Cab
Ah Muzen Cab
FacetedGoat
Ah Muzen Cab
Level 29
God Stats
12W - 10L
1,514 SR
Queue Stats
201W - 149L
1,552 Elo+
Party 1
Sobek
Sobek
SKYYTHUNDER22
Sobek
Level 76
God Stats
15W - 12L
1,691 SR
Queue Stats
573W - 491L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
SmallBoiAlan
Ah Puch
Level 29
God Stats
11W - 10L
1,367 SR
Queue Stats
98W - 85L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkPhantom57
Kukulkan
14
3 / 6 / 3
10,941
608
15,948
14,301
5,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
14
6 / 8 / 1
11,383
632
17,886
21,612
19,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 6 / 5
9,901
550
10,123
14,250
4,941
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FacetedGoat
Ah Muzen Cab
17
10 / 1 / 6
13,486
749
17,394
18,367
6,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 4 / 8
12,698
705
15,325
24,791
25,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
SmallBoiAlan
Ah Puch
14
1 / 5 / 13
11,400
633
8,634
12,952
3,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
20
20
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkPhantom57
Kukulkan
3
6
3
0.75
W
Ah Muzen Cab
FacetedGoat
Ah Muzen Cab
10
1
6
13
L
Chaac
6
8
1
0.81
W
9
4
8
3.25
L
0
6
5
0.42
W
Ah Puch
SmallBoiAlan
Ah Puch
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,957
Damage
41,353
50,163
Taken
56,110
29,564
Mitigated
35,939
10,154
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkPhantom57
Kukulkan
15,948
673
1,014
1,845
14,301
5,306
736
8,401
5,475
59,096
0
W
Ah Muzen Cab
FacetedGoat
Ah Muzen Cab
17,394
9,219
0
11,206
18,367
6,927
2,586
5,325
12,842
0
66,470
L
Chaac
17,886
3,802
0
5,732
21,612
19,317
309
7,014
14,273
720
53,809
W
15,325
1,170
0
5,782
24,791
25,661
272
8,231
16,335
38,989
0
L
10,123
3,637
0
1,563
14,250
4,941
0
7,732
6,368
0
27,246
W
Ah Puch
SmallBoiAlan
Ah Puch
8,634
502
0
1,724
12,952
3,351
430
3,092
9,585
39,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,225
Gold Earned
37,584
211
Minions Killed
195
0
Camps Cleared
0
869,004
Distance Traveled
1,036,967
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,941
608
95
5
0
305,595
3
W
Ah Muzen Cab
13,486
749
99
6
0
350,657
3
L
Chaac
11,383
632
77
4
0
294,828
4
W
Sobek
12,698
705
39
2
0
363,429
5
L
Artemis
9,901
550
39
2
0
268,581
1
W
Ah Puch
11,400
633
57
3
0
322,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role