Player Matchup

Thor
Thor
Ben_G_Money
Thor
Level 16
God Stats
6W - 5L
1,191 SR
Queue Stats
11W - 19L
1,033 Elo+
Party 2
Izanami
Izanami
GetOffMeBird
Izanami
Level 12
God Stats
20W - 18L
1,389 SR
Queue Stats
23W - 28L
1,098 Elo+
Party 2
Nemesis
Nemesis
Zer0Ski11
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
849 Elo+
Solo
Team Averages
Level 14
1,360 SR
993 Elo+

VS

Team Averages
Level 20
1,346 SR
1,141 Elo+
Nemesis
Nemesis
AngelThePrince
Nemesis
Level 25
God Stats
13W - 23L
1,445 SR
Queue Stats
49W - 73L
1,118 Elo+
Party 1
Camazotz
Camazotz
ComponentZeus12
Camazotz
Level 18
God Stats
13W - 11L
1,445 SR
Queue Stats
36W - 34L
1,210 Elo+
Solo
Mulan
Mulan
SubieJohn26
Mulan
Level 17
God Stats
2W - 9L
1,148 SR
Queue Stats
30W - 43L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 15
11,613
774
8,495
12,778
9,786
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
GetOffMeBird
Izanami
18
15 / 5 / 7
13,674
912
29,775
14,234
5,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Zer0Ski11
Nemesis
13
5 / 5 / 9
10,838
723
11,096
12,631
3,975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 10
10,674
712
9,578
20,630
12,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
14
8 / 6 / 5
10,921
728
12,258
19,874
6,788
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 11 / 8
11,629
775
10,933
19,950
8,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
25
Kills
16
16
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
W
5
6
15
2.08
L
Camazotz
8
6
5
1.75
W
Izanami
GetOffMeBird
Izanami
15
5
7
3.7
L
5
11
8
0.82
W
Nemesis
Zer0Ski11
Nemesis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,366
Damage
32,769
39,643
Taken
60,454
19,203
Mitigated
28,148
8,773
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,578
4,969
0
3,652
20,630
12,858
0
48
20,582
141
34,957
W
8,495
2,096
819
1,110
12,778
9,786
338
0
12,778
0
20,537
L
Camazotz
12,258
5,227
0
7,141
19,874
6,788
966
0
19,874
0
23,773
W
Izanami
GetOffMeBird
Izanami
29,775
23,949
267
5,064
14,234
5,442
2,061
166
14,068
0
96,552
L
10,933
3,613
0
2,084
19,950
8,502
0
28
19,922
0
36,103
W
Nemesis
Zer0Ski11
Nemesis
11,096
4,225
0
1,513
12,631
3,975
153
0
12,631
0
28,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
33,224
189
Minions Killed
120
0
Camps Cleared
0
729,406
Distance Traveled
705,063
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,674
712
51
3
0
207,385
0
W
Thor
11,613
774
28
2
0
221,966
6
L
Camazotz
10,921
728
17
1
0
290,632
2
W
Izanami
13,674
912
136
9
0
220,285
5
L
Mulan
11,629
775
52
3
0
207,046
0
W
Nemesis
10,838
723
25
2
0
287,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role