Player Matchup

Ymir
Ymir
j_doughboi_fresh
Ymir
Level 55
God Stats
18W - 11L
1,594 SR
Queue Stats
278W - 312L
1,308 Elo+
Solo
Izanami
Izanami
lilianacorrales-
Izanami
Level 57
God Stats
2W - 1L
1,507 SR
Queue Stats
66W - 77L
1,201 Elo+
Solo
Merlin
Merlin
xXOGSAVAGEXx740
Merlin
Level 69
God Stats
201W - 195L
1,552 SR
Queue Stats
548W - 728L
1,187 Elo+
Solo
Team Averages
Level 60
1,551 SR
1,232 Elo+

VS

Team Averages
Level 83
1,448 SR
1,193 Elo+
Cthulhu
Cthulhu
FierceShadowFox
Cthulhu
Level 62
God Stats
6W - 4L
1,500 SR
Queue Stats
95W - 103L
1,322 Elo+
Solo
Nemesis
Nemesis
MangekyouxX
Nemesis
Level 120
God Stats
235W - 340L
1,223 SR
Queue Stats
349W - 579L
1,020 Elo+
Solo
Merlin
Merlin
humblebeast01
Merlin
Level 66
God Stats
1W - 0L
1,620 SR
Queue Stats
72W - 87L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,447
741
2,591
5,575
3,152
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 1 / 0
4,097
683
218
1,347
376
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 1 / 1
4,597
766
3,810
3,567
941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
5,034
839
2,212
4,999
2,135
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
MangekyouxX
Nemesis
6
1 / 0 / 2
4,779
797
1,608
3,906
1,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 1
5,702
950
3,090
2,314
683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Nemesis
MangekyouxX
Nemesis
1
0
2
2
W
3
0
1
3.5
L
1
2
0
0.5
L
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,619
Damage
6,910
10,489
Taken
11,219
4,469
Mitigated
4,032
1,840
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,212
389
0
0
4,999
2,135
0
2,752
2,157
8,828
0
W
Nemesis
MangekyouxX
Nemesis
1,608
668
0
895
3,906
1,214
413
2,007
1,799
0
6,119
W
3,090
473
477
681
2,314
683
92
1,429
810
16,089
0
L
2,591
424
0
250
5,575
3,152
0
3,574
2,001
4,894
0
L
218
110
0
250
1,347
376
0
696
651
0
2,907
L
3,810
223
294
1,046
3,567
941
0
1,052
2,515
15,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,141
Gold Earned
15,515
38
Minions Killed
54
0
Camps Cleared
0
277,313
Distance Traveled
321,616
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,034
839
11
2
0
110,530
1
W
Nemesis
4,779
797
11
2
0
113,874
0
W
Merlin
5,702
950
32
5
0
97,212
0
L
Ymir
4,447
741
4
1
0
101,165
0
L
Izanami
4,097
683
4
1
0
51,187
0
L
Merlin
4,597
766
30
5
0
124,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role