Player Matchup

Khepri
Khepri
Draggonking
Khepri
Level 27
God Stats
1W - 6L
1,286 SR
Queue Stats
88W - 70L
1,243 Elo+
Solo
Anubis
Anubis
Flxcks
Anubis
Level 26
God Stats
3W - 7L
1,084 SR
Queue Stats
69W - 81L
1,200 Elo+
Solo
Bakasura
Bakasura
Merathmus420
Bakasura
Level 11
God Stats
4W - 8L
1,379 SR
Queue Stats
8W - 13L
1,129 Elo+
Solo
Cerberus
Cerberus
antoniomiguelmed
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
o Nomad o
Arachne
Level 17
God Stats
4W - 5L
1,772 SR
Queue Stats
59W - 48L
1,213 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,257 Elo+

VS

Team Averages
Level 23
1,459 SR
1,221 Elo+
Susano
Susano
Arizona26220
Susano
Level 28
God Stats
23W - 23L
1,442 SR
Queue Stats
66W - 60L
1,246 Elo+
Solo
Anubis
Anubis
Brunoc333
Anubis
Level 18
God Stats
39W - 16L
1,555 SR
Queue Stats
53W - 41L
1,192 Elo+
Party 1
Heimdallr
Heimdallr
SirDiamonds
Heimdallr
Level 25
God Stats
21W - 17L
1,379 SR
Queue Stats
63W - 56L
1,233 Elo+
Solo
Baron Samedi
Baron Samedi
fabioXDkill
Baron Samedi
Level 17
God Stats
16W - 9L
1,456 SR
Queue Stats
40W - 31L
1,156 Elo+
Party 1
Skadi
Skadi
lx-derHlnterDlr_
Skadi
Level 28
God Stats
87W - 92L
1,463 SR
Queue Stats
114W - 143L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 3 / 0
8,280
518
3,960
8,986
4,834
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Flxcks
Anubis
14
3 / 5 / 0
8,074
505
5,321
9,113
3,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Merathmus420
Bakasura
9
0 / 8 / 0
6,336
396
3,743
10,883
2,978
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 3
6,366
398
1,891
8,383
2,565
Arachne
o Nomad o
Arachne
13
5 / 6 / 1
8,521
533
7,908
11,407
3,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
13 / 2 / 2
10,219
639
10,642
9,972
3,543
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Brunoc333
Anubis
11
5 / 3 / 3
8,039
502
6,108
5,863
2,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SirDiamonds
Heimdallr
15
1 / 2 / 4
9,189
574
5,194
7,624
2,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
fabioXDkill
Baron Samedi
13
6 / 2 / 3
8,690
543
4,257
6,556
4,774
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 1 / 5
8,431
527
7,791
8,717
2,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
10
Kills
27
27
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
13
2
2
7
W
Anubis
Brunoc333
Anubis
5
3
3
2.17
L
Khepri
2
3
0
0.67
L
Anubis
Flxcks
Anubis
3
5
0
0.6
L
Bakasura
Merathmus420
Bakasura
0
8
0
0
W
Heimdallr
SirDiamonds
Heimdallr
1
2
4
1.5
L
0
5
3
0.3
W
Baron Samedi
fabioXDkill
Baron Samedi
6
2
3
3.75
W
2
1
5
4.5
L
Arachne
o Nomad o
Arachne
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,823
Damage
33,992
48,772
Taken
38,732
16,873
Mitigated
15,920
9,698
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
10,642
5,275
0
2,895
9,972
3,543
0
2,187
7,388
0
58,643
W
Anubis
Brunoc333
Anubis
6,108
404
501
2,223
5,863
2,205
759
1,174
4,634
30,018
0
L
Khepri
3,960
588
0
1,260
8,986
4,834
57
1,026
7,960
38,295
0
L
Anubis
Flxcks
Anubis
5,321
76
0
3,312
9,113
3,219
360
0
9,113
50,217
0
L
Bakasura
Merathmus420
Bakasura
3,743
2,579
0
2,458
10,883
2,978
0
2,498
8,385
0
20,572
W
Heimdallr
SirDiamonds
Heimdallr
5,194
2,669
0
2,227
7,624
2,507
2,342
3,672
3,847
0
54,162
L
1,891
64
0
712
8,383
2,565
660
343
8,040
12,989
0
W
Baron Samedi
fabioXDkill
Baron Samedi
4,257
1,130
329
1,714
6,556
4,774
1,196
839
5,717
31,852
0
W
7,791
4,239
0
3,615
8,717
2,891
246
3,300
5,417
0
43,068
L
Arachne
o Nomad o
Arachne
7,908
5,700
0
1,956
11,407
3,277
645
6,498
4,909
0
35,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,577
Gold Earned
44,568
296
Minions Killed
390
0
Camps Cleared
0
1,320,671
Distance Traveled
1,278,601
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,219
639
89
6
0
307,952
2
W
Anubis
8,039
502
76
5
0
249,290
0
L
Khepri
8,280
518
55
3
0
295,361
0
L
Anubis
8,074
505
93
6
0
247,177
5
L
Bakasura
6,336
396
53
3
0
242,454
2
W
Heimdallr
9,189
574
104
7
0
215,960
2
L
Cerberus
6,366
398
30
2
0
267,296
3
W
Baron Samedi
8,690
543
52
3
0
240,536
2
W
Skadi
8,431
527
69
4
0
264,863
2
L
Arachne
8,521
533
65
4
0
268,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role