Player Matchup

Osiris
Osiris
 
Osiris
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Bedragon
Merlin
Level 25
God Stats
20W - 19L
1,331 SR
Queue Stats
56W - 61L
1,348 Elo+
Solo
Nemesis
Nemesis
ChanDerKurde
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,382 Elo+
Solo
Chronos
Chronos
MrRobbie05
Chronos
Level 13
God Stats
8W - 3L
1,500 SR
Queue Stats
162W - 201L
1,211 Elo+
Solo
Cthulhu
Cthulhu
Mx_Patrao
Cthulhu
Level 27
God Stats
9W - 7L
1,446 SR
Queue Stats
72W - 86L
1,417 Elo+
Party 1
Team Averages
Level 21
1,455 SR
1,372 Elo+

VS

Team Averages
Level 12
1,605 SR
1,325 Elo+
Nemesis
Nemesis
FARFROMRATEDR
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo
Kali
Kali
NinjaKillerXXII
Kali
Level 13
God Stats
2W - 3L
1,737 SR
Queue Stats
21W - 24L
1,495 Elo+
Solo
Neith
Neith
Nova-Apo
Neith
Level 16
God Stats
0W - 2L
1,276 SR
Queue Stats
22W - 38L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
TTVantreas14
Cthulhu
Level 10
God Stats
3W - 2L
1,757 SR
Queue Stats
10W - 21L
1,219 Elo+
Party 2
Jormungandr
Jormungandr
hliasasso568
Jormungandr
Level 6
God Stats
2W - 4L
1,757 SR
Queue Stats
4W - 12L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 2 / 11
12,339
881
7,256
9,606
9,703
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Bedragon
Merlin
20
9 / 2 / 16
14,624
1,045
24,250
8,280
3,133
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ChanDerKurde
Nemesis
20
10 / 5 / 13
14,748
1,053
22,419
14,896
6,776
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
MrRobbie05
Chronos
20
4 / 0 / 7
13,795
985
5,429
3,845
1,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mx_Patrao
Cthulhu
20
5 / 0 / 18
13,452
961
21,724
26,090
16,515
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
0 / 11 / 5
11,831
845
8,230
21,005
11,981
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 7 / 6
12,876
920
13,600
21,295
9,012
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Nova-Apo
Neith
18
2 / 3 / 5
12,824
916
17,375
14,482
4,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TTVantreas14
Cthulhu
18
3 / 5 / 3
12,932
924
11,356
16,484
9,535
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
hliasasso568
Jormungandr
18
1 / 4 / 6
11,981
856
5,730
17,635
11,697
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
30
Kills
9
9
Deaths
30
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
11
3.75
W
Merlin
Bedragon
Merlin
9
2
16
8.5
W
Nemesis
ChanDerKurde
Nemesis
10
5
13
3.3
L
Nemesis
0
11
5
0.23
W
Chronos
MrRobbie05
Chronos
4
0
7
7.5
W
Cthulhu
Mx_Patrao
Cthulhu
5
0
18
14
L
3
7
6
0.86
L
Neith
Nova-Apo
Neith
2
3
5
1.5
L
Cthulhu
TTVantreas14
Cthulhu
3
5
3
0.9
L
Jormungandr
hliasasso568
Jormungandr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,078
Damage
56,291
62,717
Taken
90,901
37,507
Mitigated
46,706
17,144
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,256
2,647
0
0
9,606
9,703
0
1,816
7,790
0
17,205
W
Merlin
Bedragon
Merlin
24,250
1,522
2,483
2,359
8,280
3,133
0
3,039
5,241
39,411
0
W
Nemesis
ChanDerKurde
Nemesis
22,419
8,826
0
1,317
14,896
6,776
0
2,870
12,026
0
40,023
L
Nemesis
8,230
2,358
0
1,355
21,005
11,981
0
11,650
9,355
56
24,184
W
Chronos
MrRobbie05
Chronos
5,429
1,634
0
502
3,845
1,380
0
813
3,032
42,392
0
W
Cthulhu
Mx_Patrao
Cthulhu
21,724
655
902
9,581
26,090
16,515
0
8,604
17,486
38,542
0
L
13,600
6,990
0
1,234
21,295
9,012
0
10,601
10,694
0
23,371
L
Neith
Nova-Apo
Neith
17,375
6,503
0
3,353
14,482
4,481
0
6,677
7,805
0
52,733
L
Cthulhu
TTVantreas14
Cthulhu
11,356
545
248
0
16,484
9,535
0
9,382
7,102
25,848
0
L
Jormungandr
hliasasso568
Jormungandr
5,730
3,214
0
466
17,635
11,697
0
13,093
4,542
19,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,958
Gold Earned
62,444
255
Minions Killed
186
5
Camps Cleared
11
1,295,199
Distance Traveled
1,209,422
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,339
881
28
2
0
223,021
0
W
Merlin
14,624
1,045
38
3
2
246,465
1
W
Nemesis
14,748
1,053
31
2
1
280,908
0
L
Nemesis
11,831
845
22
2
2
224,875
0
W
Chronos
13,795
985
116
8
0
257,717
0
W
Cthulhu
13,452
961
42
3
2
287,088
0
L
Kali
12,876
920
15
1
0
270,598
0
L
Neith
12,824
916
90
6
2
223,798
0
L
Cthulhu
12,932
924
34
2
4
260,324
0
L
Jormungandr
11,981
856
25
2
3
229,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role