Player Matchup

Cerberus
Cerberus
Aisfae
Cerberus
Level 18
God Stats
0W - 2L
1,438 SR
Queue Stats
1W - 2L
1,070 Elo+
Party 2
Sol
Sol
ItsJaylin546
Sol
Level 27
God Stats
17W - 26L
1,241 SR
Queue Stats
155W - 157L
1,404 Elo+
Party 1
Artemis
Artemis
MerlinTheFifth
Artemis
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 25L
1,433 Elo+
Party 2
Serqet
Serqet
Se7eNKinG
Serqet
Level 27
God Stats
3W - 3L
1,473 SR
Queue Stats
59W - 43L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Weshnawt
Amaterasu
Level 23
God Stats
15W - 9L
1,558 SR
Queue Stats
94W - 88L
1,440 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,359 Elo+

VS

Team Averages
Level 18
1,543 SR
1,421 Elo+
King Arthur
King Arthur
DezeStrider
King Arthur
Level 22
God Stats
4W - 4L
1,382 SR
Queue Stats
42W - 23L
1,322 Elo+
Party 3
Susano
Susano
DizzyS2
Susano
Level 23
God Stats
2W - 0L
1,626 SR
Queue Stats
7W - 7L
1,516 Elo+
Solo
Izanami
Izanami
FireyDragon21
Izanami
Level 18
God Stats
13W - 4L
1,708 SR
Queue Stats
21W - 16L
1,379 Elo+
Party 3
He Bo
He Bo
JanpixLeonXYZ
He Bo
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 161L
1,386 Elo+
Solo
Khepri
Khepri
stealthy123
Khepri
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aisfae
Cerberus
6
0 / 1 / 2
3,605
601
653
3,961
2,003
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
3 / 2 / 0
4,686
781
2,321
4,438
1,070
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,211
535
953
1,194
273
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Se7eNKinG
Serqet
1
0 / 0 / 0
2,706
451
0
0
0
Amaterasu
Weshnawt
Amaterasu
5
0 / 2 / 0
3,371
562
1,012
4,172
2,267
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DezeStrider
King Arthur
7
1 / 0 / 2
4,316
719
2,490
3,318
1,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
DizzyS2
Susano
6
0 / 1 / 0
4,122
687
253
4,231
974
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
7
3 / 0 / 0
4,529
755
2,315
2,085
585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 2 / 0
4,235
706
1,385
3,682
1,032
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
5
0 / 1 / 1
3,735
623
707
2,847
1,133
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aisfae
Cerberus
0
1
2
1
W
King Arthur
DezeStrider
King Arthur
1
0
2
2
W
Susano
DizzyS2
Susano
0
1
0
0
W
Izanami
3
0
0
3
L
3
2
0
1.5
W
2
2
0
1
L
0
1
0
0
L
Serqet
Se7eNKinG
Serqet
0
0
0
0
L
Amaterasu
Weshnawt
Amaterasu
0
2
0
0
W
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,939
Damage
7,150
13,765
Taken
16,163
5,613
Mitigated
5,473
3,948
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aisfae
Cerberus
653
114
0
503
3,961
2,003
65
804
3,157
8,983
0
W
King Arthur
DezeStrider
King Arthur
2,490
370
159
1,369
3,318
1,749
149
0
3,244
0
12,365
W
Susano
DizzyS2
Susano
253
84
0
2,503
4,231
974
0
364
3,867
0
17,675
W
Izanami
2,315
1,708
159
418
2,085
585
2,734
181
1,851
0
23,205
L
2,321
1,439
0
2,180
4,438
1,070
53
1,288
3,150
18,521
0
W
1,385
214
0
942
3,682
1,032
0
1,957
1,725
10,404
0
L
953
299
0
0
1,194
273
0
0
1,144
0
4,926
L
Serqet
Se7eNKinG
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Weshnawt
Amaterasu
1,012
128
0
1,265
4,172
2,267
0
0
3,949
0
11,242
W
Khepri
707
176
167
369
2,847
1,133
891
472
2,375
3,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,579
Gold Earned
20,937
95
Minions Killed
112
0
Camps Cleared
0
417,317
Distance Traveled
519,273
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,605
601
22
4
0
103,845
0
W
King Arthur
4,316
719
16
3
0
120,902
0
W
Susano
4,122
687
34
6
0
92,428
0
W
Izanami
4,529
755
45
8
0
102,313
1
L
Sol
4,686
781
34
6
0
103,394
0
W
He Bo
4,235
706
8
1
0
95,809
1
L
Artemis
3,211
535
15
3
0
93,453
0
L
Serqet
2,706
451
0
0
0
0
0
L
Amaterasu
3,371
562
24
4
0
116,625
0
W
Khepri
3,735
623
9
2
0
107,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role