Player Matchup

Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EGL_SkyClue
Thanatos
Level 40
God Stats
29W - 53L
1,358 SR
Queue Stats
91W - 131L
1,246 Elo+
Party 1
King Arthur
King Arthur
Snowkel_20
King Arthur
Level 145
God Stats
12W - 16L
1,498 SR
Queue Stats
90W - 94L
1,506 Elo+
Party 1
Medusa
Medusa
ayumi_trd
Medusa
Level 50
God Stats
16W - 15L
1,304 SR
Queue Stats
193W - 246L
1,259 Elo+
Party 1
Merlin
Merlin
kevolushions
Merlin
Level 56
God Stats
1W - 2L
1,356 SR
Queue Stats
210W - 197L
1,426 Elo+
Solo
Team Averages
Level 74
1,403 SR
1,387 Elo+

VS

Team Averages
Level 83
1,496 SR
1,440 Elo+
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AirMarble842379
Khepri
Level 61
God Stats
33W - 25L
1,522 SR
Queue Stats
243W - 194L
1,417 Elo+
Solo
Izanami
Izanami
Darik005
Izanami
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 86L
1,419 Elo+
Solo
Pele
Pele
Revorm
Pele
Level 115
God Stats
1W - 1L
1,284 SR
Queue Stats
93W - 88L
1,435 Elo+
Solo
King Arthur
King Arthur
Sevrion42
King Arthur
Level 103
God Stats
9W - 9L
1,673 SR
Queue Stats
33W - 36L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 0
3,323
665
1,484
3,298
1,198
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
EGL_SkyClue
Thanatos
4
0 / 2 / 0
3,073
615
763
2,671
546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

King Arthur
Snowkel_20
King Arthur
1
0 / 0 / 0
2,544
509
0
0
0
Medusa
ayumi_trd
Medusa
5
0 / 2 / 1
3,075
615
2,308
2,660
589
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
7
0 / 0 / 0
3,916
783
599
1,080
282
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 0 / 0
3,672
734
87
991
462
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 2
3,396
679
1,333
3,087
1,194
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Darik005
Izanami
6
2 / 1 / 0
3,497
699
1,753
2,218
536
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
Revorm
Pele
5
1 / 0 / 0
3,753
751
848
2,664
512
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Sevrion42
King Arthur
7
1 / 0 / 1
4,232
846
1,440
1,862
773
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
0
1
W
Nox
 
Nox
0
0
0
0
W
0
0
2
1
W
Izanami
Darik005
Izanami
2
1
0
2
L
Thanatos
EGL_SkyClue
Thanatos
0
2
0
0
W
Pele
Revorm
Pele
1
0
0
1
W
King Arthur
Sevrion42
King Arthur
1
0
1
1.5
L
King Arthur
Snowkel_20
King Arthur
0
0
0
0
L
Medusa
ayumi_trd
Medusa
0
2
1
0.25
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,154
Damage
5,461
9,709
Taken
10,822
2,615
Mitigated
3,477
2,549
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,484
326
99
629
3,298
1,198
0
629
2,669
6,763
0
W
Nox
 
Nox
87
87
0
120
991
462
0
599
392
14,416
0
W
1,333
185
0
739
3,087
1,194
0
520
2,567
7,487
0
W
Izanami
Darik005
Izanami
1,753
1,446
0
613
2,218
536
60
797
1,421
0
12,318
L
Thanatos
EGL_SkyClue
Thanatos
763
194
0
993
2,671
546
0
0
2,471
0
6,828
W
Pele
Revorm
Pele
848
299
0
1,140
2,664
512
0
167
2,497
0
13,711
W
King Arthur
Sevrion42
King Arthur
1,440
156
0
1,150
1,862
773
274
0
1,862
0
16,812
L
King Arthur
Snowkel_20
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
ayumi_trd
Medusa
2,308
1,327
0
250
2,660
589
0
704
1,956
0
11,041
L
Merlin
599
126
0
578
1,080
282
58
87
993
21,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,931
Gold Earned
18,550
77
Minions Killed
131
0
Camps Cleared
0
387,414
Distance Traveled
504,215
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,323
665
6
1
0
103,419
0
W
Nox
3,672
734
34
7
0
90,140
1
W
Khepri
3,396
679
17
3
0
110,512
3
W
Izanami
3,497
699
17
3
0
87,856
0
L
Thanatos
3,073
615
15
3
0
96,484
0
W
Pele
3,753
751
32
6
0
108,065
1
W
King Arthur
4,232
846
31
6
0
107,642
1
L
King Arthur
2,544
509
0
0
0
2,566
0
L
Medusa
3,075
615
16
3
0
90,607
1
L
Merlin
3,916
783
40
8
0
94,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role