Player Matchup

Izanami
Izanami
EasternCamera41
Izanami
Level 10
God Stats
2W - 1L
1,864 SR
Queue Stats
22W - 17L
1,000 Elo+
Solo
Sun Wukong
Sun Wukong
ErikClappington
Sun Wukong
Level 29
God Stats
30W - 28L
1,496 SR
Queue Stats
188W - 201L
1,266 Elo+
Solo
Mercury
Mercury
OTN x Crispy
Mercury
Level 8
God Stats
1W - 5L
1,194 SR
Queue Stats
3W - 8L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
OTN x Tiger
Cthulhu
Level 18
God Stats
1W - 1L
1,841 SR
Queue Stats
17W - 33L
1,194 Elo+
Party 2
Geb
Geb
SnowDudeBr
Geb
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 29L
1,125 Elo+
Solo
Team Averages
Level 15
1,579 SR
1,147 Elo+

VS

Team Averages
Level 20
1,652 SR
1,181 Elo+
Bellona
Bellona
Ar13l_lil_fire
Bellona
Level 62
God Stats
1W - 1L
1,698 SR
Queue Stats
14W - 29L
1,170 Elo+
Party 1
Neith
Neith
NachoDaddyLV
Neith
Level 14
God Stats
3W - 0L
1,653 SR
Queue Stats
13W - 20L
1,118 Elo+
Solo
Ymir
Ymir
SunGodRe
Ymir
Level 8
God Stats
2W - 0L
1,695 SR
Queue Stats
12W - 20L
1,128 Elo+
Solo
Ra
Ra
TKT-eduproXD
Ra
Level 5
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 1L
1,337 Elo+
Party 1
Chaac
Chaac
TLG Genius
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
8,991
450
6,406
12,804
4,424
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
ErikClappington
Sun Wukong
15
6 / 8 / 1
9,842
492
8,247
14,164
7,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
OTN x Crispy
Mercury
9
2 / 7 / 2
7,638
382
2,915
10,959
3,007
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
OTN x Tiger
Cthulhu
8
0 / 9 / 2
6,698
335
4,624
10,795
11,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

13
1 / 6 / 0
8,348
417
2,749
12,677
6,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 3
11,135
557
10,255
10,951
8,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
18 / 2 / 4
11,547
577
17,231
7,480
3,234
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
1 / 1 / 6
9,102
455
3,895
7,616
6,392
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 3
7,234
362
2,406
5,929
2,303
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Chaac
14
3 / 0 / 5
9,023
451
5,188
9,567
7,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
10
Kills
32
35
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
1
5
2
0.4
L
Sun Wukong
ErikClappington
Sun Wukong
6
8
1
0.81
W
18
2
4
10
L
Mercury
OTN x Crispy
Mercury
2
7
2
0.43
L
Cthulhu
OTN x Tiger
Cthulhu
0
9
2
0.11
L
1
6
0
0.17
W
Ymir
1
1
6
4
W
0
8
3
0.19
W
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,941
Damage
38,975
61,399
Taken
41,543
32,689
Mitigated
27,774
4,838
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,255
3,982
91
2,804
10,951
8,734
2,877
255
10,671
0
64,992
L
6,406
4,323
0
1,402
12,804
4,424
19
1,613
11,041
0
57,934
L
Sun Wukong
ErikClappington
Sun Wukong
8,247
2,963
0
1,722
14,164
7,943
1,940
1,712
12,352
0
58,704
W
17,231
9,182
0
3,131
7,480
3,234
3,713
2,467
4,763
0
59,149
L
Mercury
OTN x Crispy
Mercury
2,915
1,565
0
203
10,959
3,007
0
405
10,504
0
13,495
L
Cthulhu
OTN x Tiger
Cthulhu
4,624
456
0
236
10,795
11,108
0
1,616
9,019
14,034
0
L
2,749
646
0
1,275
12,677
6,207
0
685
11,792
25,710
0
W
Ymir
3,895
795
0
1,410
7,616
6,392
814
2,214
5,210
30,775
0
W
2,406
673
0
121
5,929
2,303
25
444
5,435
15,015
0
W
Chaac
5,188
1,029
0
3,873
9,567
7,111
1,768
1,376
8,091
0
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
48,041
280
Minions Killed
374
0
Camps Cleared
0
1,421,762
Distance Traveled
1,540,485
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,135
557
124
6
0
377,495
1
L
Izanami
8,991
450
94
5
0
258,798
0
L
Sun Wukong
9,842
492
106
5
0
348,271
0
W
Neith
11,547
577
96
5
0
296,087
1
L
Mercury
7,638
382
30
2
0
347,833
0
L
Cthulhu
6,698
335
13
1
0
167,569
3
L
Geb
8,348
417
37
2
0
299,291
1
W
Ymir
9,102
455
67
3
0
333,489
0
W
Ra
7,234
362
20
1
0
179,117
2
W
Chaac
9,023
451
67
3
0
354,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role