Player Matchup

Bellona
Bellona
DEATHDEFIR3 420
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,580 Elo+
Party 1
Merlin
Merlin
GHOSTBOY666333
Merlin
Level 9
God Stats
1W - 5L
1,174 SR
Queue Stats
30W - 46L
1,195 Elo+
Solo
Jing Wei
Jing Wei
SlimeyTiger48
Jing Wei
Level 41
God Stats
6W - 3L
1,455 SR
Queue Stats
21W - 12L
1,232 Elo+
Party 1
Hades
Hades
TertialAbyss141
Hades
Level 27
God Stats
4W - 1L
1,724 SR
Queue Stats
68W - 66L
1,204 Elo+
Party 1
Izanami
Izanami
mavado626
Izanami
Level 18
God Stats
20W - 24L
1,461 SR
Queue Stats
136W - 128L
1,106 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,264 Elo+

VS

Team Averages
Level 18
1,412 SR
1,353 Elo+
Cthulhu
Cthulhu
Corwyn80
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hachiman
Hachiman
Jackal32385
Hachiman
Level 24
God Stats
11W - 11L
1,436 SR
Queue Stats
23W - 28L
1,270 Elo+
Solo
Pele
Pele
KingpinTheGod
Pele
Level 26
God Stats
7W - 7L
1,657 SR
Queue Stats
70W - 56L
1,473 Elo+
Solo
Neith
Neith
hunterchamp1
Neith
Level 8
God Stats
49W - 49L
1,275 SR
Queue Stats
51W - 53L
1,167 Elo+
Solo
Agni
Agni
spaghettipower1
Agni
Level 25
God Stats
3W - 2L
1,193 SR
Queue Stats
81W - 66L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 19
10,943
995
5,959
14,234
12,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 9 / 18
10,679
971
2,291
14,083
5,067
Jing Wei
SlimeyTiger48
Jing Wei
20
27 / 7 / 17
16,855
1,532
38,099
22,583
8,645
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 3 / 28
16,491
1,499
34,641
22,667
15,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
mavado626
Izanami
20
7 / 2 / 24
12,668
1,152
17,042
11,435
4,145
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corwyn80
Cthulhu
16
0 / 12 / 8
9,866
897
6,186
22,332
13,170
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Jackal32385
Hachiman
17
4 / 11 / 12
11,521
1,047
14,312
20,028
7,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 11 / 6
13,133
1,194
25,086
25,238
9,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 9 / 9
11,042
1,004
11,831
17,465
6,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 12 / 10
11,701
1,064
18,178
19,659
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
68
54
Kills
23
24
Deaths
55
106
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Corwyn80
Cthulhu
0
12
8
0.33
W
1
3
19
3.5
W
0
9
18
1
L
Hachiman
Jackal32385
Hachiman
4
11
12
0.91
L
11
11
6
1.27
W
Jing Wei
SlimeyTiger48
Jing Wei
27
7
17
5.07
W
19
3
28
11
L
3
9
9
0.83
W
Izanami
mavado626
Izanami
7
2
24
9.5
L
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,032
Damage
75,593
85,002
Taken
104,722
46,391
Mitigated
44,811
16,568
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Corwyn80
Cthulhu
6,186
320
0
227
22,332
13,170
0
5,081
17,116
16,542
0
W
5,959
2,352
0
619
14,234
12,698
0
2,562
11,672
284
13,374
W
2,291
1,072
0
0
14,083
5,067
0
5,533
8,550
5,154
0
L
Hachiman
Jackal32385
Hachiman
14,312
8,874
0
0
20,028
7,922
0
7,101
12,852
0
23,320
L
25,086
6,086
0
1,697
25,238
9,385
0
9,441
15,647
0
44,792
W
Jing Wei
SlimeyTiger48
Jing Wei
38,099
35,399
657
5,784
22,583
8,645
0
6,039
16,544
0
49,135
W
34,641
3,338
2,677
5,347
22,667
15,836
0
7,975
14,692
58,438
0
L
11,831
7,036
0
194
17,465
6,777
0
6,092
11,273
0
31,732
W
Izanami
mavado626
Izanami
17,042
14,638
0
1,484
11,435
4,145
0
2,255
9,180
0
54,180
L
18,178
3,076
0
546
19,659
7,557
0
9,501
10,108
44,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,636
Gold Earned
57,263
194
Minions Killed
166
6
Camps Cleared
1
906,834
Distance Traveled
834,605
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,866
897
35
3
0
107,682
0
W
Bellona
10,943
995
17
2
0
170,483
1
W
Merlin
10,679
971
3
0
0
154,180
0
L
Hachiman
11,521
1,047
13
1
0
182,756
0
L
Pele
13,133
1,194
31
3
0
216,175
0
W
Jing Wei
16,855
1,532
20
2
4
223,951
0
W
Hades
16,491
1,499
65
6
0
210,387
0
L
Neith
11,042
1,004
40
4
1
146,970
0
W
Izanami
12,668
1,152
89
8
2
147,833
0
L
Agni
11,701
1,064
47
4
0
181,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role