Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
RicolicoBR
Osiris
Level 52
God Stats
3W - 4L
1,419 SR
Queue Stats
177W - 179L
1,441 Elo+
Party 1
Mercury
Mercury
guilhermebr42
Mercury
Level 81
God Stats
14W - 8L
1,621 SR
Queue Stats
236W - 246L
1,428 Elo+
Party 1
Rama
Rama
lordofend3
Rama
Level 83
God Stats
2W - 2L
1,244 SR
Queue Stats
243W - 249L
1,474 Elo+
Party 1
Ymir
Ymir
zNeMeSis-666
Ymir
Level 46
God Stats
12W - 6L
1,527 SR
Queue Stats
117W - 165L
1,216 Elo+
Solo
Team Averages
Level 81
1,462 SR
1,412 Elo+

VS

Team Averages
Level 80
1,444 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Blitzkid13
Zhong Kui
Level 61
God Stats
29W - 28L
1,417 SR
Queue Stats
252W - 285L
1,380 Elo+
Solo
Arachne
Arachne
Fusion Extremer
Arachne
Level 58
God Stats
65W - 52L
1,497 SR
Queue Stats
273W - 303L
1,440 Elo+
Solo
Yemoja
Yemoja
NoSouthGafflingg
Yemoja
Level 50
God Stats
4W - 5L
1,416 SR
Queue Stats
29W - 31L
1,439 Elo+
Solo
Xbalanque
Xbalanque
thiago86224
Xbalanque
Level 129
God Stats
3W - 6L
1,389 SR
Queue Stats
299W - 274L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 0 / 0
3,461
692
1,342
2,105
1,136
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
RicolicoBR
Osiris
6
0 / 0 / 0
3,458
692
699
1,993
1,060
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Mercury
5
0 / 0 / 1
3,372
674
859
2,454
538
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
2 / 1 / 0
3,619
724
988
2,422
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 2
3,434
687
722
2,531
877
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
3,496
699
1,051
2,497
729
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Blitzkid13
Zhong Kui
1
0 / 0 / 0
2,433
487
0
0
0
4
0 / 1 / 0
3,120
624
1,159
3,064
669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 0 / 0
3,334
667
1,100
1,167
360
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Xbalanque
thiago86224
Xbalanque
5
1 / 1 / 0
3,194
639
2,566
1,815
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Ra
 
Ra
0
1
0
0
L
Zhong Kui
Blitzkid13
Zhong Kui
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
Osiris
RicolicoBR
Osiris
0
0
0
0
W
Mercury
0
0
1
0.5
W
2
1
0
2
L
Xbalanque
thiago86224
Xbalanque
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,610
Damage
5,876
11,505
Taken
8,543
4,099
Mitigated
2,084
4,783
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,342
166
0
1,708
2,105
1,136
0
747
1,358
13,481
0
L
Ra
 
Ra
1,051
121
0
690
2,497
729
0
852
1,645
16,227
0
L
Zhong Kui
Blitzkid13
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
1,159
937
0
1,074
3,064
669
0
703
2,336
0
10,365
L
1,100
155
79
750
1,167
360
0
0
1,067
5,961
0
W
Osiris
RicolicoBR
Osiris
699
277
0
375
1,993
1,060
0
1,100
893
0
8,685
W
Mercury
859
159
0
650
2,454
538
0
304
2,150
0
11,058
W
988
904
0
1,210
2,422
488
250
0
2,422
0
11,145
L
Xbalanque
thiago86224
Xbalanque
2,566
1,220
0
435
1,815
326
0
509
1,306
0
9,500
W
722
395
0
840
2,531
877
0
0
2,531
8,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,344
Gold Earned
15,577
128
Minions Killed
67
0
Camps Cleared
0
473,140
Distance Traveled
381,602
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,461
692
27
5
0
90,464
1
L
Ra
3,496
699
27
5
0
97,835
0
L
Zhong Kui
2,433
487
0
0
0
0
0
L
Arachne
3,120
624
24
5
0
110,893
1
L
Yemoja
3,334
667
7
1
0
90,793
0
W
Osiris
3,458
692
29
6
0
93,773
0
W
Mercury
3,372
674
28
6
0
111,784
1
W
Rama
3,619
724
29
6
0
78,546
2
L
Xbalanque
3,194
639
9
2
0
82,081
2
W
Ymir
3,434
687
15
3
0
98,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role