Player Matchup

Odin
Odin
Lord lasagna27
Odin
Level 62
God Stats
5W - 3L
1,743 SR
Queue Stats
45W - 37L
1,549 Elo+
Party 3
Janus
Janus
OneLegW0nder
Janus
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 38L
1,650 Elo+
Party 2
Medusa
Medusa
ill Logiic
Medusa
Level 67
God Stats
3W - 4L
1,346 SR
Queue Stats
101W - 81L
1,563 Elo+
Party 2
Pele
Pele
jacobydg
Pele
Level 28
God Stats
26W - 20L
1,456 SR
Queue Stats
174W - 163L
1,567 Elo+
Solo
Fenrir
Fenrir
squadgoals44444
Fenrir
Level 3
God Stats
2W - 1L
1,810 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 3
Team Averages
Level 33
1,571 SR
1,603 Elo+

VS

Team Averages
Level 45
1,557 SR
1,616 Elo+
Neith
Neith
A5tronaut
Neith
Level 26
God Stats
1W - 3L
1,616 SR
Queue Stats
15W - 12L
1,653 Elo+
Party 4
Bellona
Bellona
Drofsmite
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,558 Elo+
Party 1
Ra
Ra
NuggetNHK
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,611 Elo+
Party 1
Merlin
Merlin
Wild1-JES
Merlin
Level 158
God Stats
0W - 2L
1,599 SR
Queue Stats
46W - 37L
1,637 Elo+
Party 4
Thor
Thor
steven19
Thor
Level 5
God Stats
1W - 3L
1,572 SR
Queue Stats
7W - 18L
1,622 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 17
12,750
1,159
15,660
9,682
4,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 1 / 30
11,703
1,064
11,944
5,326
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ill Logiic
Medusa
19
19 / 2 / 11
13,605
1,237
21,055
12,378
4,716
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
18
6 / 0 / 16
10,979
998
8,851
11,355
4,313
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 4 / 18
10,733
976
6,083
9,811
3,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

241

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A5tronaut
Neith
15
2 / 6 / 1
9,509
864
8,140
10,141
3,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Drofsmite
Bellona
15
0 / 6 / 2
9,248
841
3,678
13,110
8,454
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 3 / 3
9,335
849
4,376
5,386
2,436
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
Wild1-JES
Merlin
16
4 / 8 / 0
11,325
1,030
23,286
17,546
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
16
1 / 18 / 2
9,809
892
5,045
23,695
8,006
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
15
41
Kills
7
7
Deaths
41
92
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
A5tronaut
Neith
2
6
1
0.42
L
Bellona
Drofsmite
Bellona
0
6
2
0.17
W
13
0
17
21.5
L
0
3
3
0.5
W
1
1
30
16
L
Merlin
Wild1-JES
Merlin
4
8
0
0.5
W
Medusa
ill Logiic
Medusa
19
2
11
12.25
W
Pele
6
0
16
14
W
2
4
18
2.75
L
Thor
1
18
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,593
Damage
44,525
48,552
Taken
69,878
19,479
Mitigated
28,277
4,177
Healing
1,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A5tronaut
Neith
8,140
3,062
0
254
10,141
3,233
0
1,759
8,382
0
19,711
L
Bellona
Drofsmite
Bellona
3,678
1,151
0
175
13,110
8,454
0
3,530
9,580
0
12,643
W
15,660
6,709
1,243
1,185
9,682
4,148
0
5,090
4,592
0
30,313
L
4,376
52
743
89
5,386
2,436
0
1,407
3,979
25,139
0
W
11,944
535
0
221
5,326
2,515
0
3,282
2,044
34,737
0
L
Merlin
Wild1-JES
Merlin
23,286
1,106
0
0
17,546
6,148
0
2,392
15,154
70,877
0
W
Medusa
ill Logiic
Medusa
21,055
10,307
0
0
12,378
4,716
0
8,379
3,999
0
51,378
W
Pele
8,851
2,386
0
294
11,355
4,313
0
7,239
4,116
0
24,941
W
6,083
3,160
0
1,234
9,811
3,787
0
3,672
6,139
0
10,040
L
Thor
5,045
2,789
0
0
23,695
8,006
0
2,856
20,839
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,770
Gold Earned
49,226
220
Minions Killed
205
8
Camps Cleared
4
1,103,980
Distance Traveled
857,452
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,509
864
22
2
1
185,084
0
L
Bellona
9,248
841
16
1
0
180,436
0
W
Odin
12,750
1,159
43
4
3
245,670
1
L
Ra
9,335
849
48
4
0
135,384
0
W
Janus
11,703
1,064
51
5
0
206,455
0
L
Merlin
11,325
1,030
97
9
3
184,941
0
W
Medusa
13,605
1,237
73
7
1
195,014
0
W
Pele
10,979
998
47
4
2
245,759
0
W
Fenrir
10,733
976
6
1
2
211,082
0
L
Thor
9,809
892
22
2
0
171,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role