Player Matchup

Nemesis
Nemesis
DrakkenC
Nemesis
Level 21
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Joelshooter82
Bacchus
Level 12
God Stats
1W - 2L
1,186 SR
Queue Stats
24W - 37L
1,144 Elo+
Party 2
Ra
Ra
OutrightFish195
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TypicalChayWill
Heimdallr
Level 44
God Stats
1W - 0L
1,657 SR
Queue Stats
2W - 6L
1,232 Elo+
Party 2
Jing Wei
Jing Wei
arnoldzzz94
Jing Wei
Level 21
God Stats
5W - 1L
1,640 SR
Queue Stats
29W - 30L
1,287 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,333 Elo+

VS

Team Averages
Level 10
1,447 SR
1,261 Elo+
Cupid
Cupid
AndrewIWNM
Cupid
Level 8
God Stats
1W - 3L
1,309 SR
Queue Stats
10W - 11L
1,401 Elo+
Party 1
Skadi
Skadi
IllusionSmeyers
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
Lil_Gerbil14
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,124 Elo+
Solo
Bakasura
Bakasura
TTV-NOT-FALL
Bakasura
Level 7
God Stats
6W - 8L
1,424 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Kali
Kali
gonzaamainardi
Kali
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrakkenC
Nemesis
20
16 / 6 / 9
17,245
1,232
36,635
23,532
15,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
20
5 / 3 / 12
13,645
975
17,191
15,446
8,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 7 / 16
12,626
902
8,141
12,114
6,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TypicalChayWill
Heimdallr
20
10 / 5 / 11
14,503
1,036
23,070
16,702
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
arnoldzzz94
Jing Wei
20
1 / 1 / 20
13,301
950
19,953
8,212
4,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
9 / 5 / 10
15,296
1,093
26,927
24,573
12,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 6 / 10
14,707
1,051
17,449
18,637
8,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Lil_Gerbil14
Jormungandr
16
1 / 9 / 3
11,045
789
2,372
15,213
7,818
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
TTV-NOT-FALL
Bakasura
20
2 / 3 / 15
13,239
946
9,449
32,471
15,877
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
2 / 9 / 16
13,811
987
10,672
24,150
11,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
76
32
Kills
22
22
Deaths
32
68
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
9
5
10
2.8
W
Nemesis
DrakkenC
Nemesis
16
6
9
3.42
L
8
6
10
2.17
W
Bacchus
5
3
12
3.67
L
Jormungandr
Lil_Gerbil14
Jormungandr
1
9
3
0.28
W
0
7
16
1.14
L
Bakasura
TTV-NOT-FALL
Bakasura
2
3
15
3.17
W
Heimdallr
TypicalChayWill
Heimdallr
10
5
11
3.1
W
Jing Wei
arnoldzzz94
Jing Wei
1
1
20
11
L
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,990
Damage
66,869
76,006
Taken
115,044
42,567
Mitigated
56,489
11,510
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
26,927
15,094
0
4,971
24,573
12,228
0
5,389
19,184
0
61,801
W
Nemesis
DrakkenC
Nemesis
36,635
20,508
555
3,855
23,532
15,659
0
562
22,650
0
81,248
L
17,449
8,958
554
1,202
18,637
8,676
0
2,801
15,836
0
29,795
W
Bacchus
17,191
2,058
350
726
15,446
8,844
0
1,044
14,402
34,837
0
L
Jormungandr
Lil_Gerbil14
Jormungandr
2,372
843
0
0
15,213
7,818
0
4,040
10,753
6,445
0
W
8,141
742
1,294
1,212
12,114
6,317
0
256
11,104
23,452
0
L
Bakasura
TTV-NOT-FALL
Bakasura
9,449
5,673
416
2,638
32,471
15,877
0
5,953
26,518
0
29,745
W
Heimdallr
TypicalChayWill
Heimdallr
23,070
10,154
498
1,124
16,702
7,236
0
315
16,228
0
41,378
W
Jing Wei
arnoldzzz94
Jing Wei
19,953
18,380
0
1,896
8,212
4,511
0
195
8,017
0
41,508
L
10,672
4,479
291
2,804
24,150
11,890
0
7,149
17,001
0
27,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,320
Gold Earned
68,098
268
Minions Killed
210
9
Camps Cleared
3
1,218,933
Distance Traveled
1,202,041
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,296
1,093
85
6
1
276,769
0
W
Nemesis
17,245
1,232
96
7
6
298,104
2
L
Skadi
14,707
1,051
24
2
0
211,633
0
W
Bacchus
13,645
975
50
4
0
255,086
4
L
Jormungandr
11,045
789
6
0
0
103,170
0
W
Ra
12,626
902
28
2
0
206,962
0
L
Bakasura
13,239
946
58
4
1
317,292
0
W
Heimdallr
14,503
1,036
47
3
0
213,622
0
W
Jing Wei
13,301
950
47
3
3
245,159
0
L
Kali
13,811
987
37
3
1
293,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role