Player Matchup
Team Averages
Gold V
Average Tier
Level 62
1,819 SR
2,169
MMR
VS
Team Averages
Platinum I
Average Tier
Level 127
1,826 SR
2,137
MMR
Pele
Platinum I
Level 127
God Stats
114W - 81L
1,826 SR
Queue Stats
139W - 121L
2,137
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MuddledConch205
Bakasura
4
0 / 1 / 0
3,021
1,007
448
1,595
479
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Katana
+7
Physical Power
+3%
Movement Speed
This item and all upgrades are only available to Assassins and Warriors.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DHG Neptune
Pele
8
1 / 0 / 0
4,344
1,448
690
1,949
504
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,344
1,448
41
14
0
57,188
0
L
3,021
1,007
9
3
0
20,525
0