Player Matchup

Fenrir
Fenrir
Duzzy0
Fenrir
Level 7
God Stats
3W - 5L
1,175 SR
Queue Stats
4W - 14L
954 Elo+
Solo
Nike
Nike
JaspeJack
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,061 Elo+
Solo
Thoth
Thoth
Xayai
Thoth
Level 28
God Stats
2W - 2L
1,197 SR
Queue Stats
10W - 18L
1,130 Elo+
Party 1
Merlin
Merlin
Ziurvi
Merlin
Level 15
God Stats
77W - 69L
1,223 SR
Queue Stats
369W - 376L
1,022 Elo+
Solo
Ymir
Ymir
chrisbrad24
Ymir
Level 13
God Stats
0W - 4L
1,392 SR
Queue Stats
4W - 11L
993 Elo+
Party 1
Team Averages
Level 14
1,298 SR
1,032 Elo+

VS

Team Averages
Level 18
1,517 SR
1,158 Elo+
Skadi
Skadi
BiggishRaptor02
Skadi
Level 18
God Stats
14W - 10L
1,562 SR
Queue Stats
65W - 75L
1,290 Elo+
Party 2
Arachne
Arachne
RiverLlama26673
Arachne
Level 9
God Stats
9W - 4L
1,500 SR
Queue Stats
113W - 142L
1,076 Elo+
Solo
Ao Kuang
Ao Kuang
Spookythicc6371
Ao Kuang
Level 24
God Stats
37W - 33L
1,389 SR
Queue Stats
163W - 199L
1,098 Elo+
Party 2
Izanami
Izanami
TakeKare12
Izanami
Level 17
God Stats
54W - 31L
1,688 SR
Queue Stats
103W - 114L
1,179 Elo+
Solo
Merlin
Merlin
jenningsjz24
Merlin
Level 24
God Stats
12W - 18L
1,449 SR
Queue Stats
24W - 36L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Duzzy0
Fenrir
17
7 / 2 / 2
10,891
474
7,157
11,794
4,904
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nike
7
0 / 5 / 1
6,812
296
1,818
7,080
2,702
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Xayai
Thoth
19
15 / 7 / 3
12,582
547
22,400
18,024
6,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Ziurvi
Merlin
15
5 / 10 / 6
10,478
456
11,095
14,545
8,687
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 9 / 8
8,987
391
3,246
25,492
25,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 6 / 2
14,081
612
21,770
14,098
4,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 5 / 6
13,897
604
11,036
23,485
7,977
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
17
4 / 3 / 6
11,896
517
8,110
11,820
3,499
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TakeKare12
Izanami
18
3 / 8 / 4
13,083
569
7,995
13,541
3,573
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
15
0 / 8 / 1
10,966
477
3,272
11,093
3,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
28
Kills
27
33
Deaths
30
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
6
2
2.33
L
Fenrir
Duzzy0
Fenrir
7
2
2
4
L
Nike
0
5
1
0.1
W
7
5
6
2
W
Ao Kuang
4
3
6
2.33
W
Izanami
TakeKare12
Izanami
3
8
4
0.63
L
Thoth
Xayai
Thoth
15
7
3
2.36
L
Merlin
Ziurvi
Merlin
5
10
6
0.8
L
1
9
8
0.56
W
Merlin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,716
Damage
52,183
76,935
Taken
74,037
48,831
Mitigated
23,087
11,330
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,770
14,628
87
1,074
14,098
4,072
5,711
9,420
4,553
0
72,924
L
Fenrir
Duzzy0
Fenrir
7,157
2,443
0
2,130
11,794
4,904
389
5,847
5,947
0
39,291
L
Nike
1,818
366
0
225
7,080
2,702
82
909
6,171
0
5,432
W
11,036
8,428
0
12,282
23,485
7,977
0
8,659
14,801
0
112,411
W
Ao Kuang
8,110
2,144
0
1,783
11,820
3,499
1,737
5,844
5,901
42,146
0
W
Izanami
TakeKare12
Izanami
7,995
6,254
0
972
13,541
3,573
5,706
12,292
1,249
0
63,836
L
Thoth
Xayai
Thoth
22,400
1,549
953
5,738
18,024
6,565
327
2,933
15,091
88,944
0
L
Merlin
Ziurvi
Merlin
11,095
1,251
0
483
14,545
8,687
1,962
1,969
12,576
48,628
0
L
3,246
887
342
1,459
25,492
25,973
624
4,093
21,399
23,950
0
W
Merlin
3,272
604
0
0
11,093
3,966
1,684
1,731
9,362
53,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
63,923
323
Minions Killed
492
0
Camps Cleared
0
1,602,190
Distance Traveled
1,918,762
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,081
612
105
5
0
377,052
4
L
Fenrir
10,891
474
74
3
0
396,732
2
L
Nike
6,812
296
7
0
0
117,326
0
W
Arachne
13,897
604
110
5
0
483,289
0
W
Ao Kuang
11,896
517
51
2
0
450,889
0
W
Izanami
13,083
569
135
6
0
326,258
6
L
Thoth
12,582
547
107
5
0
429,525
0
L
Merlin
10,478
456
91
4
0
308,429
2
L
Ymir
8,987
391
44
2
0
350,178
0
W
Merlin
10,966
477
91
4
0
281,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role