Player Matchup

Cupid
Cupid
FemBottom
Cupid
Level 7
God Stats
3W - 13L
1,325 SR
Queue Stats
4W - 16L
1,070 Elo+
Party 1
Loki
Loki
Sleepy boy6202
Loki
Level 8
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Hercules
Hercules
TKTrungy
Hercules
Level 4
God Stats
3W - 4L
1,325 SR
Queue Stats
4W - 6L
916 Elo+
Party 1
Team Averages
Level 6
1,300 SR
1,152 Elo+

VS

Team Averages
Level 30
1,463 SR
1,355 Elo+
Ymir
Ymir
D0nkeyH0le
Ymir
Level 5
God Stats
9W - 6L
1,471 SR
Queue Stats
13W - 19L
1,372 Elo+
Party 2
Serqet
Serqet
leothev
Serqet
Level 18
God Stats
39W - 37L
1,417 SR
Queue Stats
221W - 225L
1,323 Elo+
Solo
Nox
Nox
slackyzac
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FemBottom
Cupid
13
2 / 8 / 2
10,112
632
6,219
10,884
3,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 12 / 3
8,495
531
2,971
18,190
4,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
TKTrungy
Hercules
14
3 / 3 / 2
10,106
632
7,398
15,103
12,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 16
10,585
662
6,720
9,703
11,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
leothev
Serqet
16
16 / 1 / 6
13,226
827
16,633
10,586
4,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 16
11,493
718
10,795
6,049
2,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
5
Kills
23
23
Deaths
5
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
4
16
2.5
L
Cupid
FemBottom
Cupid
2
8
2
0.38
L
0
12
3
0.13
L
Hercules
TKTrungy
Hercules
3
3
2
1.33
W
Serqet
leothev
Serqet
16
1
6
19
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
34,148
44,177
Taken
26,338
20,647
Mitigated
18,281
6,244
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,720
1,091
0
1,288
9,703
11,220
252
264
9,166
26,119
0
L
Cupid
FemBottom
Cupid
6,219
3,174
1,272
244
10,884
3,427
160
4,997
5,887
0
37,914
L
2,971
1,292
0
664
18,190
4,834
0
7,253
10,757
0
10,342
L
Hercules
TKTrungy
Hercules
7,398
1,952
0
4,064
15,103
12,386
0
5,269
9,158
0
23,285
W
Serqet
leothev
Serqet
16,633
4,698
944
4,070
10,586
4,403
1,860
68
10,308
0
60,683
W
10,795
1,508
0
1,762
6,049
2,658
741
227
5,747
57,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
35,304
106
Minions Killed
174
0
Camps Cleared
0
705,592
Distance Traveled
842,707
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,585
662
28
2
0
238,605
1
L
Cupid
10,112
632
69
4
0
219,398
0
L
Loki
8,495
531
4
0
0
208,358
1
L
Hercules
10,106
632
33
2
0
277,836
2
W
Serqet
13,226
827
67
4
0
331,129
0
W
Nox
11,493
718
79
5
0
272,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role