Player Matchup

Neith
Neith
SinyaSuccubus
Neith
Level 10
God Stats
72W - 87L
1,283 SR
Queue Stats
78W - 93L
1,161 Elo+
Solo
Kukulkan
Kukulkan
TheRealAtho
Kukulkan
Level 18
God Stats
24W - 16L
1,823 SR
Queue Stats
91W - 99L
1,215 Elo+
Party 1
Ratatoskr
Ratatoskr
ZephyrX30
Ratatoskr
Level 7
God Stats
2W - 3L
1,361 SR
Queue Stats
7W - 11L
1,176 Elo+
Solo
Medusa
Medusa
mylittlegoblin
Medusa
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
117W - 130L
1,219 Elo+
Party 1
Jormungandr
Jormungandr
shadowtech7
Jormungandr
Level 27
God Stats
10W - 8L
1,626 SR
Queue Stats
104W - 73L
1,235 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,201 Elo+

VS

Team Averages
Level 16
1,405 SR
1,182 Elo+
Horus
Horus
ApexHydra-
Horus
Level 16
God Stats
1W - 2L
1,220 SR
Queue Stats
18W - 23L
1,289 Elo+
Solo
Ra
Ra
FrankieB20
Ra
Level 17
God Stats
23W - 23L
1,300 SR
Queue Stats
25W - 35L
1,158 Elo+
Solo
Yemoja
Yemoja
Ninjago_Power808
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,096 Elo+
Party 2
Set
Set
dark_ribeiro_YT
Set
Level 26
God Stats
5W - 5L
1,504 SR
Queue Stats
24W - 35L
1,254 Elo+
Party 2
Neith
Neith
deyrekki
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 9
12,056
861
9,340
9,279
7,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
TheRealAtho
Kukulkan
20
11 / 0 / 19
14,393
1,028
33,440
7,028
3,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
ZephyrX30
Ratatoskr
20
10 / 3 / 16
13,579
970
17,217
16,132
10,494
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 0 / 22
14,688
1,049
29,934
11,987
5,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
shadowtech7
Jormungandr
20
10 / 2 / 24
15,334
1,095
24,414
16,827
16,160
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
3 / 11 / 1
12,456
890
18,804
35,743
35,401
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 6 / 1
12,302
879
9,146
11,665
5,198
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 19 / 3
11,126
795
5,060
33,394
11,943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
3 / 7 / 1
12,119
866
6,190
23,090
8,167
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
deyrekki
Neith
19
0 / 3 / 4
11,915
851
11,805
17,741
7,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
16
46
Kills
6
6
Deaths
46
90
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
3
11
1
0.32
L
0
6
1
0.08
L
0
19
3
0.08
W
3
1
9
7.5
W
Kukulkan
TheRealAtho
Kukulkan
11
0
19
20.5
W
Ratatoskr
ZephyrX30
Ratatoskr
10
3
16
6
L
3
7
1
0.5
L
Neith
deyrekki
Neith
0
3
4
0.67
W
12
0
22
23
W
Jormungandr
shadowtech7
Jormungandr
10
2
24
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,345
Damage
51,005
61,253
Taken
121,633
43,543
Mitigated
68,512
7,226
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
18,804
10,717
1,144
2,611
35,743
35,401
0
17,219
18,450
1,147
22,365
L
9,146
1,152
372
483
11,665
5,198
0
6,100
5,565
65,585
0
L
5,060
1,587
700
30
33,394
11,943
0
15,228
18,166
16,129
0
W
9,340
5,628
0
746
9,279
7,541
0
2,308
6,971
0
27,982
W
Kukulkan
TheRealAtho
Kukulkan
33,440
6,071
0
0
7,028
3,565
0
1,263
5,765
48,972
0
W
Ratatoskr
ZephyrX30
Ratatoskr
17,217
7,034
609
1,571
16,132
10,494
0
4,329
11,803
0
32,365
L
6,190
2,666
0
1,737
23,090
8,167
0
9,336
13,050
0
15,619
L
Neith
deyrekki
Neith
11,805
6,371
204
4,262
17,741
7,803
0
9,971
7,770
0
36,694
W
29,934
15,464
0
1,843
11,987
5,783
0
3,538
8,449
0
40,293
W
Jormungandr
shadowtech7
Jormungandr
24,414
9,106
0
2,457
16,827
16,160
0
3,900
12,927
53,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,050
Gold Earned
59,918
202
Minions Killed
229
3
Camps Cleared
3
1,089,250
Distance Traveled
1,089,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,456
890
8
1
1
243,770
0
L
Ra
12,302
879
142
10
0
222,333
0
L
Yemoja
11,126
795
18
1
0
185,906
0
W
Neith
12,056
861
55
4
0
137,633
0
W
Kukulkan
14,393
1,028
37
3
1
232,411
0
W
Ratatoskr
13,579
970
31
2
2
264,416
0
L
Set
12,119
866
24
2
2
237,979
0
L
Neith
11,915
851
37
3
0
199,053
0
W
Medusa
14,688
1,049
23
2
0
244,408
0
W
Jormungandr
15,334
1,095
56
4
0
210,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role