Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Bishmu
Heimdallr
Level 103
God Stats
16W - 9L
1,587 SR
Queue Stats
211W - 207L
1,441 Elo+
Party 2
Janus
Janus
el ahpuah
Janus
Level 74
God Stats
41W - 48L
1,460 SR
Queue Stats
520W - 493L
1,427 Elo+
Party 2
Cerberus
Cerberus
reivax177
Cerberus
Level 68
God Stats
16W - 13L
1,589 SR
Queue Stats
172W - 174L
1,411 Elo+
Party 2
The Morrigan
The Morrigan
sebaspato06
The Morrigan
Level 93
God Stats
4W - 5L
1,336 SR
Queue Stats
245W - 215L
1,607 Elo+
Party 2
Team Averages
Level 71
1,494 SR
1,477 Elo+

VS

Team Averages
Level 69
1,554 SR
1,495 Elo+
Artemis
Artemis
LONE WOLF36030
Artemis
Level 122
God Stats
9W - 9L
1,566 SR
Queue Stats
101W - 108L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Leyen8129
Cthulhu
Level 41
God Stats
3W - 3L
1,367 SR
Queue Stats
317W - 291L
1,504 Elo+
Solo
Ravana
Ravana
Suyxa
Ravana
Level 56
God Stats
2W - 1L
1,750 SR
Queue Stats
68W - 85L
1,439 Elo+
Party 1
Merlin
Merlin
Tele8900
Merlin
Level 30
God Stats
50W - 48L
1,587 SR
Queue Stats
91W - 87L
1,554 Elo+
Party 1
Set
Set
cobhc17
Set
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 10
10,706
535
8,848
15,457
13,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Bishmu
Heimdallr
15
2 / 2 / 11
9,902
495
14,620
14,412
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
el ahpuah
Janus
19
7 / 1 / 5
12,639
632
6,538
13,342
4,118
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
reivax177
Cerberus
14
1 / 4 / 7
9,555
478
7,470
17,794
9,954
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
sebaspato06
The Morrigan
18
5 / 3 / 5
11,848
592
9,059
5,945
2,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,761
438
10,173
14,382
4,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Leyen8129
Cthulhu
14
1 / 4 / 4
9,440
472
14,642
19,603
12,848
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
Suyxa
Ravana
16
4 / 3 / 3
10,005
500
13,065
12,434
4,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Tele8900
Merlin
6
0 / 0 / 0
6,484
324
313
463
100
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
14
3 / 6 / 4
9,266
463
7,314
13,461
11,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
18
Kills
11
11
Deaths
18
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
10
8
W
Heimdallr
Bishmu
Heimdallr
2
2
11
3.75
L
3
5
1
0.7
L
Cthulhu
Leyen8129
Cthulhu
1
4
4
0.75
L
Ravana
Suyxa
Ravana
4
3
3
1.83
L
Merlin
Tele8900
Merlin
0
0
0
0
L
Set
3
6
4
0.83
W
Janus
el ahpuah
Janus
7
1
5
9.5
W
Cerberus
reivax177
Cerberus
1
4
7
1.13
W
The Morrigan
sebaspato06
The Morrigan
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
45,507
66,950
Taken
60,343
35,580
Mitigated
34,488
18,924
Healing
14,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,848
550
1,978
990
15,457
13,219
382
5,252
10,205
39,132
0
W
Heimdallr
Bishmu
Heimdallr
14,620
8,223
1,113
3,993
14,412
5,928
1,955
5,904
8,483
0
58,637
L
10,173
5,562
0
3,300
14,382
4,989
0
6,509
7,847
0
53,235
L
Cthulhu
Leyen8129
Cthulhu
14,642
487
786
5,122
19,603
12,848
0
10,541
9,062
46,942
0
L
Ravana
Suyxa
Ravana
13,065
3,467
0
3,534
12,434
4,853
0
7,540
4,771
0
74,288
L
Merlin
Tele8900
Merlin
313
0
0
0
463
100
0
34
429
15,132
0
L
Set
7,314
2,294
0
2,208
13,461
11,698
184
5,409
7,677
0
45,391
W
Janus
el ahpuah
Janus
6,538
324
0
3,836
13,342
4,118
379
1,759
11,530
95,113
0
W
Cerberus
reivax177
Cerberus
7,470
794
0
6,168
17,794
9,954
1,709
610
16,659
39,353
0
W
The Morrigan
sebaspato06
The Morrigan
9,059
1,640
0
846
5,945
2,361
1,569
1,430
4,342
70,889
2,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
43,956
539
Minions Killed
361
0
Camps Cleared
0
1,842,839
Distance Traveled
1,648,249
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,706
535
50
3
0
365,800
4
W
Heimdallr
9,902
495
116
6
0
335,667
3
L
Artemis
8,761
438
101
5
0
326,148
4
L
Cthulhu
9,440
472
61
3
0
359,073
4
L
Ravana
10,005
500
93
5
0
432,008
0
L
Merlin
6,484
324
29
1
0
92,611
1
L
Set
9,266
463
77
4
0
438,409
0
W
Janus
12,639
632
144
7
0
429,198
1
W
Cerberus
9,555
478
78
4
0
350,825
0
W
The Morrigan
11,848
592
151
8
0
361,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role