Player Matchup

Agni
Agni
Beastmanjr09
Agni
Level 62
God Stats
2W - 2L
1,529 SR
Queue Stats
18W - 15L
1,511 Elo+
Party 2
Ares
Ares
a_boogie_IV
Ares
Level 7
God Stats
1W - 1L
1,453 SR
Queue Stats
4W - 7L
1,211 Elo+
Party 2
Neith
Neith
jyndoncé
Neith
Level 10
God Stats
3W - 5L
1,299 SR
Queue Stats
3W - 14L
1,067 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,263 Elo+

VS

Team Averages
Level 22
1,546 SR
1,374 Elo+
Fenrir
Fenrir
DrxppY6958
Fenrir
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
174W - 275L
1,193 Elo+
Party 1
Chaac
Chaac
Snakeplitzskin
Chaac
Level 18
God Stats
13W - 25L
1,422 SR
Queue Stats
76W - 104L
1,340 Elo+
Solo
Merlin
Merlin
iSpaz Out xD
Merlin
Level 5
God Stats
2W - 8L
1,715 SR
Queue Stats
5W - 16L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 3
16,486
717
38,535
19,362
8,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 12
14,786
643
8,652
25,188
32,178
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
jyndoncé
Neith
16
3 / 6 / 9
13,520
588
5,138
12,574
4,799
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrxppY6958
Fenrir
18
6 / 7 / 4
14,842
645
18,330
24,295
11,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 5 / 5
14,723
640
16,386
36,959
28,708
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
13
1 / 10 / 0
11,412
496
8,539
15,894
7,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
22
Kills
12
12
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
17
2
3
9.25
L
Fenrir
DrxppY6958
Fenrir
6
7
4
1.14
L
5
5
5
1.5
W
2
4
12
2
L
Merlin
1
10
0
0.1
W
Neith
jyndoncé
Neith
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,325
Damage
43,255
57,124
Taken
77,148
45,190
Mitigated
46,972
7,588
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,535
3,348
0
6,196
19,362
8,213
1,565
2,964
16,398
110,205
0
L
Fenrir
DrxppY6958
Fenrir
18,330
4,862
959
5,534
24,295
11,156
803
13,517
10,778
0
70,680
L
16,386
5,163
0
16,695
36,959
28,708
884
23,978
12,981
0
84,397
W
8,652
1,640
0
0
25,188
32,178
0
2,855
22,333
16,391
0
L
Merlin
8,539
1,351
0
1,077
15,894
7,108
59
10,312
5,582
29,433
0
W
Neith
jyndoncé
Neith
5,138
1,723
0
1,392
12,574
4,799
1,134
2,776
9,798
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
40,977
164
Minions Killed
201
0
Camps Cleared
0
1,197,950
Distance Traveled
1,003,463
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,486
717
134
6
0
405,334
3
L
Fenrir
14,842
645
84
4
0
353,738
0
L
Chaac
14,723
640
87
4
0
379,386
0
W
Ares
14,786
643
7
0
0
433,433
0
L
Merlin
11,412
496
30
1
0
270,339
0
W
Neith
13,520
588
23
1
0
359,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role