Player Matchup

Aphrodite
Aphrodite
ImRincewind
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,242 Elo+
Solo
Yemoja
Yemoja
Rosamaster
Yemoja
Level 29
God Stats
38W - 81L
1,311 SR
Queue Stats
40W - 96L
1,209 Elo+
Solo
Bellona
Bellona
Senpai cashh
Bellona
Level 5
God Stats
1W - 5L
1,695 SR
Queue Stats
16W - 22L
1,598 Elo+
Party 1
Merlin
Merlin
kevinnain100
Merlin
Level 17
God Stats
5W - 6L
1,429 SR
Queue Stats
18W - 26L
1,186 Elo+
Solo
Arachne
Arachne
madcashkiller
Arachne
Level 17
God Stats
19W - 13L
1,672 SR
Queue Stats
28W - 25L
1,214 Elo+
Party 1
Team Averages
Level 16
1,521 SR
1,290 Elo+

VS

Team Averages
Level 16
1,487 SR
1,272 Elo+
Fenrir
Fenrir
PLM Lucario
Fenrir
Level 18
God Stats
63W - 42L
1,451 SR
Queue Stats
382W - 427L
1,186 Elo+
Party 2
Bellona
Bellona
Ryris1
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zeus
Zeus
VickR28
Zeus
Level 19
God Stats
11W - 11L
1,433 SR
Queue Stats
82W - 63L
1,283 Elo+
Solo
Olorun
Olorun
dyktshu
Olorun
Level 26
God Stats
1W - 3L
1,550 SR
Queue Stats
27W - 26L
1,284 Elo+
Solo
Skadi
Skadi
vIgnitor
Skadi
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
194W - 264L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ImRincewind
Aphrodite
15
0 / 15 / 1
10,330
333
1,781
25,108
9,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Rosamaster
Yemoja
20
3 / 7 / 3
14,987
483
12,634
32,601
33,845
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Senpai cashh
Bellona
15
2 / 17 / 10
11,721
378
9,559
36,824
35,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
3 / 12 / 10
12,246
395
15,156
20,209
6,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
20
19 / 14 / 2
17,351
560
41,438
37,751
17,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
37 / 5 / 9
21,229
685
49,910
37,928
21,596
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Ryris1
Bellona
20
9 / 2 / 22
15,867
512
23,666
20,768
30,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
VickR28
Zeus
18
11 / 9 / 16
14,813
478
23,809
22,180
14,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
dyktshu
Olorun
20
3 / 3 / 17
15,261
492
12,944
12,064
12,606
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
vIgnitor
Skadi
18
5 / 12 / 10
14,506
468
14,106
22,771
9,574
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
139
27
Kills
65
65
Deaths
31
26
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ImRincewind
Aphrodite
0
15
1
0.03
W
Fenrir
37
5
9
8.3
L
Yemoja
Rosamaster
Yemoja
3
7
3
0.64
W
Bellona
Ryris1
Bellona
9
2
22
10
L
Bellona
Senpai cashh
Bellona
2
17
10
0.41
W
Zeus
VickR28
Zeus
11
9
16
2.11
W
Olorun
dyktshu
Olorun
3
3
17
3.83
L
Merlin
3
12
10
0.67
L
Arachne
19
14
2
1.43
W
Skadi
vIgnitor
Skadi
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,568
Damage
124,435
152,493
Taken
115,711
103,720
Mitigated
89,358
27,123
Healing
41,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ImRincewind
Aphrodite
1,781
241
32
4,958
25,108
9,661
382
5,768
19,190
32,942
0
W
Fenrir
49,910
29,415
0
20,177
37,928
21,596
1,358
9,047
28,533
0
199,999
L
Yemoja
Rosamaster
Yemoja
12,634
1,839
513
7,583
32,601
33,845
0
12,113
20,338
80,435
0
W
Bellona
Ryris1
Bellona
23,666
9,784
0
2,645
20,768
30,799
3,710
4,239
16,254
0
88,994
L
Bellona
Senpai cashh
Bellona
9,559
3,713
0
794
36,824
35,888
0
7,770
28,829
0
29,429
W
Zeus
VickR28
Zeus
23,809
4,284
0
4,219
22,180
14,783
1,483
6,327
15,653
71,124
0
W
Olorun
dyktshu
Olorun
12,944
3,121
7,525
5,916
12,064
12,606
1,130
3,819
8,171
77,362
0
L
Merlin
15,156
1,629
0
2,839
20,209
6,968
635
3,978
16,156
52,164
0
L
Arachne
41,438
27,076
0
10,404
37,751
17,358
704
7,274
30,252
0
94,638
W
Skadi
vIgnitor
Skadi
14,106
7,593
0
994
22,771
9,574
3,709
6,139
16,557
189
75,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,635
Gold Earned
81,676
356
Minions Killed
647
0
Camps Cleared
0
2,116,882
Distance Traveled
2,728,270
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,330
333
47
2
0
331,069
3
W
Fenrir
21,229
685
203
7
0
641,819
2
L
Yemoja
14,987
483
107
3
0
394,298
0
W
Bellona
15,867
512
137
4
0
592,805
4
L
Bellona
11,721
378
34
1
0
452,687
0
W
Zeus
14,813
478
84
3
0
522,662
0
W
Olorun
15,261
492
114
4
0
563,618
5
L
Merlin
12,246
395
81
3
0
373,223
1
L
Arachne
17,351
560
87
3
0
565,605
1
W
Skadi
14,506
468
109
4
0
407,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role