Player Matchup

Nemesis
Nemesis
Arkhamslayer
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Tarus-islander
Fenrir
Level 16
God Stats
14W - 17L
1,590 SR
Queue Stats
296W - 349L
1,388 Elo+
Solo
Poseidon
Poseidon
Toduel7
Poseidon
Level 8
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 4L
1,186 Elo+
Solo
Camazotz
Camazotz
egeso14
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,466 Elo+
Solo
Neith
Neith
xAshurAxGermaNx
Neith
Level 18
God Stats
3W - 6L
1,390 SR
Queue Stats
27W - 23L
1,356 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,379 Elo+

VS

Team Averages
Level 24
1,535 SR
1,447 Elo+
Arachne
Arachne
AlE2003l
Arachne
Level 27
God Stats
34W - 26L
1,578 SR
Queue Stats
69W - 80L
1,385 Elo+
Party 2
Neith
Neith
Daneki1985
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,588 Elo+
Party 1
Izanami
Izanami
Demotian
Izanami
Level 16
God Stats
2W - 0L
1,731 SR
Queue Stats
15W - 16L
1,401 Elo+
Solo
Vulcan
Vulcan
Slaýeř
Vulcan
Level 23
God Stats
2W - 2L
1,310 SR
Queue Stats
52W - 44L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
ikercnp_03
Sun Wukong
Level 26
God Stats
23W - 20L
1,557 SR
Queue Stats
126W - 141L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arkhamslayer
Nemesis
9
0 / 6 / 2
7,243
315
1,543
13,625
4,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 10 / 6
9,199
400
2,538
26,048
15,467
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Toduel7
Poseidon
11
0 / 16 / 2
7,580
330
2,246
14,718
4,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
egeso14
Camazotz
17
6 / 9 / 4
11,964
520
8,558
25,554
15,678
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
8 / 0 / 5
12,857
559
20,729
15,843
6,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlE2003l
Arachne
17
15 / 4 / 8
13,103
570
15,255
17,056
7,168
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
19
6 / 3 / 9
13,765
598
16,117
14,824
6,204
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Demotian
Izanami
15
3 / 3 / 6
11,434
497
6,774
10,664
6,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Slaýeř
Vulcan
17
9 / 2 / 9
12,963
564
25,672
11,545
4,971
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ikercnp_03
Sun Wukong
16
8 / 3 / 7
12,191
530
14,879
14,558
12,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
14
Kills
41
41
Deaths
15
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlE2003l
Arachne
15
4
8
4.75
L
Nemesis
Arkhamslayer
Nemesis
0
6
2
0.17
W
Neith
6
3
9
3.5
W
Izanami
Demotian
Izanami
3
3
6
2
W
Vulcan
Slaýeř
Vulcan
9
2
9
6.75
L
0
10
6
0.3
L
Poseidon
Toduel7
Poseidon
0
16
2
0.06
L
Camazotz
egeso14
Camazotz
6
9
4
0.89
W
Sun Wukong
ikercnp_03
Sun Wukong
8
3
7
3.83
L
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
78,697
95,788
Taken
68,647
45,892
Mitigated
37,449
20,439
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlE2003l
Arachne
15,255
12,914
0
4,688
17,056
7,168
568
327
16,120
0
74,810
L
Nemesis
Arkhamslayer
Nemesis
1,543
538
0
479
13,625
4,080
0
3,488
10,012
0
11,483
W
Neith
16,117
6,383
0
5,955
14,824
6,204
10,496
237
14,537
0
123,733
W
Izanami
Demotian
Izanami
6,774
4,023
0
727
10,664
6,337
4,602
0
10,564
0
39,478
W
Vulcan
Slaýeř
Vulcan
25,672
6,629
0
3,310
11,545
4,971
1,361
642
10,753
87,263
0
L
2,538
1,279
0
2,598
26,048
15,467
150
6,987
18,636
0
14,377
L
Poseidon
Toduel7
Poseidon
2,246
561
0
0
14,718
4,095
264
2,789
11,779
32,850
0
L
Camazotz
egeso14
Camazotz
8,558
1,915
0
7,344
25,554
15,678
0
7,232
17,847
0
37,511
W
Sun Wukong
ikercnp_03
Sun Wukong
14,879
3,439
0
2,920
14,558
12,769
1,349
1,040
11,091
0
51,406
L
20,729
10,260
0
10,018
15,843
6,572
0
5,176
10,467
0
102,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
63,456
340
Minions Killed
545
0
Camps Cleared
0
1,703,581
Distance Traveled
2,183,685
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,103
570
103
4
0
509,528
0
L
Nemesis
7,243
315
26
1
0
262,010
1
W
Neith
13,765
598
173
8
0
391,354
1
W
Izanami
11,434
497
70
3
0
433,163
5
W
Vulcan
12,963
564
118
5
0
423,704
1
L
Fenrir
9,199
400
20
1
0
368,644
2
L
Poseidon
7,580
330
48
2
0
325,965
1
L
Camazotz
11,964
520
60
3
0
384,075
0
W
Sun Wukong
12,191
530
81
4
0
425,936
0
L
Neith
12,857
559
186
8
0
362,887
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role