Player Matchup

King Arthur
King Arthur
Deviraux
King Arthur
Level 144
God Stats
5W - 2L
1,652 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 1
Chang'e
Chang'e
FoxyRoxySmile
Chang'e
Level 147
God Stats
2W - 0L
1,508 SR
Queue Stats
6W - 1L
1,794 Elo+
Party 1
Scylla
Scylla
Leviatry
Scylla
Level 149
God Stats
2W - 1L
1,690 SR
Queue Stats
26W - 13L
1,427 Elo+
Party 1
Nemesis
Nemesis
Storminkirby
Nemesis
Level 71
God Stats
1W - 0L
1,820 SR
Queue Stats
16W - 11L
1,612 Elo+
Party 1
Team Averages
Level 128
1,668 SR
1,591 Elo+

VS

Team Averages
Level 66
1,365 SR
1,258 Elo+
Mulan
Mulan
Kat TheBoneBird
Mulan
Level 65
God Stats
4W - 7L
1,457 SR
Queue Stats
36W - 55L
1,250 Elo+
Party 3
Hercules
Hercules
StarTheUnbroken
Hercules
Level 67
God Stats
13W - 14L
1,389 SR
Queue Stats
123W - 191L
1,274 Elo+
Party 3
Ao Kuang
Ao Kuang
TheRazorDarkness
Ao Kuang
Level 46
God Stats
7W - 6L
1,311 SR
Queue Stats
47W - 56L
1,223 Elo+
Party 2
Hel
Hel
xXAllDayXx
Hel
Level 85
God Stats
9W - 8L
1,304 SR
Queue Stats
54W - 63L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deviraux
King Arthur
14
3 / 1 / 5
8,610
861
6,902
8,697
6,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
15
3 / 1 / 6
8,698
870
5,703
6,048
3,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
Leviatry
Scylla
15
4 / 1 / 4
9,207
921
8,684
4,847
1,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Storminkirby
Nemesis
14
5 / 0 / 5
8,707
871
8,667
6,122
2,606
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,268
727
6,471
9,391
5,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
11
3 / 4 / 0
7,397
740
6,940
11,639
8,023
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 3 / 0
7,067
707
1,538
7,853
3,486
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 0
7,320
732
627
7,965
3,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
3
3
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deviraux
King Arthur
3
1
5
5.5
W
Chang'e
3
1
6
6
L
0
4
1
0.13
W
Scylla
Leviatry
Scylla
4
1
4
6
L
Hercules
3
4
0
0.75
W
Nemesis
Storminkirby
Nemesis
5
0
5
7.5
L
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
15,576
25,714
Taken
36,848
13,740
Mitigated
19,618
11,859
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deviraux
King Arthur
6,902
500
0
2,995
8,697
6,470
210
699
7,656
0
24,544
W
Chang'e
5,703
851
2,919
2,560
6,048
3,032
1,623
307
5,616
26,541
0
L
6,471
434
0
2,073
9,391
5,087
250
2,901
6,215
0
21,434
W
Scylla
Leviatry
Scylla
8,684
1,242
0
2,393
4,847
1,632
1,352
457
4,240
35,832
0
L
Hercules
6,940
2,185
244
3,120
11,639
8,023
562
4,780
6,509
0
12,112
W
Nemesis
Storminkirby
Nemesis
8,667
3,784
0
992
6,122
2,606
792
1,521
4,551
0
16,274
L
1,538
450
0
1,108
7,853
3,486
376
2,985
4,793
14,387
0
L
627
0
547
1,610
7,965
3,022
212
3,792
4,098
20,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,222
Gold Earned
29,052
169
Minions Killed
124
10
Camps Cleared
4
848,648
Distance Traveled
732,794
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,610
861
43
4
3
220,138
1
W
Chang'e
8,698
870
40
4
3
198,731
1
L
Mulan
7,268
727
40
4
2
173,924
0
W
Scylla
9,207
921
60
6
1
191,363
3
L
Hercules
7,397
740
11
1
0
205,063
2
W
Nemesis
8,707
871
26
3
3
238,416
2
L
Ao Kuang
7,067
707
30
3
1
202,340
0
L
Hel
7,320
732
43
4
1
151,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role