Player Matchup

Izanami
Izanami
Eldzhun
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Moist Dollop
The Morrigan
Level 146
God Stats
3W - 1L
1,835 SR
Queue Stats
56W - 59L
1,452 Elo+
Party 2
Chaac
Chaac
Moist Fold
Chaac
Level 156
God Stats
2W - 2L
1,141 SR
Queue Stats
94W - 92L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
Rainven
Cabrakan
Level 128
God Stats
9W - 11L
1,400 SR
Queue Stats
283W - 256L
1,502 Elo+
Solo
Eset
Eset
RodenDStock
Eset
Level 65
God Stats
2W - 1L
1,243 SR
Queue Stats
72W - 74L
1,460 Elo+
Party 3
Team Averages
Level 112
1,424 SR
1,484 Elo+

VS

Team Averages
Level 129
1,532 SR
1,489 Elo+
He Bo
He Bo
Sipikeee
He Bo
Level 136
God Stats
4W - 1L
1,889 SR
Queue Stats
248W - 208L
1,575 Elo+
Party 1
King Arthur
King Arthur
cuteeboy
King Arthur
Level 152
God Stats
1W - 5L
1,285 SR
Queue Stats
402W - 434L
1,409 Elo+
Solo
Cupid
Cupid
hobbit11
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
panagiwtispanos
Apollo
Level 101
God Stats
1W - 2L
1,457 SR
Queue Stats
67W - 65L
1,463 Elo+
Solo
Thor
Thor
proWeB
Thor
Level 98
God Stats
14W - 12L
1,531 SR
Queue Stats
623W - 557L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eldzhun
Izanami
20
7 / 6 / 22
13,791
811
26,957
15,627
7,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Moist Dollop
The Morrigan
19
7 / 7 / 20
12,458
733
17,321
14,402
7,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
19
4 / 5 / 19
13,533
796
22,097
43,789
37,563
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cabrakan
Rainven
Cabrakan
20
7 / 7 / 21
12,935
761
18,919
25,979
41,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 6 / 19
13,690
805
22,407
17,853
8,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Sipikeee
He Bo
20
13 / 6 / 10
13,887
817
30,493
15,454
7,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
cuteeboy
King Arthur
18
3 / 10 / 16
12,380
728
11,086
29,359
35,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
hobbit11
Cupid
20
9 / 4 / 11
13,058
768
19,974
18,135
9,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
0 / 7 / 15
11,016
648
7,798
30,224
16,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
proWeB
Thor
20
6 / 9 / 16
12,424
731
17,568
25,638
20,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
99
36
Kills
31
31
Deaths
36
101
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eldzhun
Izanami
7
6
22
3
W
The Morrigan
Moist Dollop
The Morrigan
7
7
20
2.43
W
Chaac
4
5
19
2.7
W
Cabrakan
Rainven
Cabrakan
7
7
21
2.5
W
11
6
19
3.42
L
He Bo
Sipikeee
He Bo
13
6
10
3
L
King Arthur
cuteeboy
King Arthur
3
10
16
1.1
L
Cupid
hobbit11
Cupid
9
4
11
3.63
L
0
7
15
1.07
L
Thor
proWeB
Thor
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,701
Damage
86,919
117,650
Taken
118,810
102,960
Mitigated
88,606
43,731
Healing
37,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eldzhun
Izanami
26,957
16,943
901
2,442
15,627
7,681
5,595
5,594
10,033
0
49,083
W
The Morrigan
Moist Dollop
The Morrigan
17,321
2,286
1,360
1,204
14,402
7,541
160
4,942
9,174
27,624
6,932
W
Chaac
22,097
1,975
1,248
21,025
43,789
37,563
280
5,044
38,745
999
44,986
W
Cabrakan
Rainven
Cabrakan
18,919
1,600
1,402
5,077
25,979
41,315
320
9,643
16,336
33,743
0
W
22,407
1,666
4,134
4,938
17,853
8,860
1,339
5,322
12,531
34,804
0
L
He Bo
Sipikeee
He Bo
30,493
1,003
1,813
1,525
15,454
7,019
725
6,476
8,778
50,374
0
L
King Arthur
cuteeboy
King Arthur
11,086
2,495
1,882
1,787
29,359
35,375
68
11,511
17,629
0
29,861
L
Cupid
hobbit11
Cupid
19,974
9,767
5,620
7,885
18,135
9,948
1,443
7,428
10,607
0
47,913
L
7,798
3,967
2,268
8,419
30,224
16,167
930
16,199
13,725
857
41,737
L
Thor
proWeB
Thor
17,568
4,496
1,784
4,508
25,638
20,097
508
13,464
11,822
0
28,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,407
Gold Earned
62,765
183
Minions Killed
195
0
Camps Cleared
0
1,369,244
Distance Traveled
1,388,885
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,791
811
44
3
0
260,906
0
W
The Morrigan
12,458
733
35
2
0
280,554
1
W
Chaac
13,533
796
35
2
0
316,109
0
W
Cabrakan
12,935
761
35
2
0
279,174
1
W
Eset
13,690
805
34
2
0
232,501
0
L
He Bo
13,887
817
32
2
0
299,490
0
L
King Arthur
12,380
728
28
2
0
258,451
0
L
Cupid
13,058
768
68
4
0
310,676
2
L
Apollo
11,016
648
48
3
0
258,034
3
L
Thor
12,424
731
19
1
0
262,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role