Player Matchup

Sobek
Sobek
Bromazd0pp3
Sobek
Level 27
God Stats
12W - 22L
1,786 SR
Queue Stats
214W - 232L
1,163 Elo+
Solo
Bellona
Bellona
Lit_dancer9
Bellona
Level 20
God Stats
13W - 9L
1,401 SR
Queue Stats
186W - 188L
1,158 Elo+
Solo
Arachne
Arachne
gauwk_gauwk_3000
Arachne
Level 29
God Stats
1W - 2L
1,700 SR
Queue Stats
91W - 110L
1,097 Elo+
Solo
Izanami
Izanami
lola--julieta
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
827 Elo+
Solo
Olorun
Olorun
mp22santos
Olorun
Level 13
God Stats
0W - 6L
1,334 SR
Queue Stats
9W - 14L
757 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,000 Elo+

VS

Team Averages
Level 23
1,368 SR
1,025 Elo+
Olorun
Olorun
Aaronstone8494
Olorun
Level 28
God Stats
52W - 42L
1,509 SR
Queue Stats
290W - 355L
1,015 Elo+
Solo
Aphrodite
Aphrodite
Cromik01
Aphrodite
Level 29
God Stats
10W - 10L
1,371 SR
Queue Stats
115W - 155L
1,132 Elo+
Solo
Odin
Odin
ProStrats1347
Odin
Level 15
God Stats
18W - 45L
1,117 SR
Queue Stats
54W - 73L
986 Elo+
Solo
Cthulhu
Cthulhu
SammySauceJesus
Cthulhu
Level 24
God Stats
2W - 3L
1,342 SR
Queue Stats
22W - 44L
1,055 Elo+
Solo
Set
Set
francoisstoki
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 262L
934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 1
10,846
493
9,656
21,187
11,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Lit_dancer9
Bellona
18
7 / 1 / 5
10,794
491
13,784
14,740
15,687
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 4 / 8
9,931
451
7,030
11,647
4,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
7
0 / 4 / 3
6,753
307
367
3,152
971
Olorun
mp22santos
Olorun
19
6 / 2 / 8
10,504
477
12,983
17,875
8,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
11,627
529
11,898
16,334
6,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Cromik01
Aphrodite
18
6 / 5 / 6
12,521
569
15,356
19,261
10,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 4
12,376
563
5,132
14,316
5,739
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 5
12,367
562
13,094
15,672
14,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 10 / 0
9,838
447
4,314
13,930
5,007
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
27
Kills
16
16
Deaths
29
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
7
4
0.86
L
9
5
1
1.9
W
Aphrodite
Cromik01
Aphrodite
6
5
6
1.8
L
Bellona
Lit_dancer9
Bellona
7
1
5
9.5
W
2
3
4
1.33
W
3
4
5
1.38
W
1
10
0
0.1
L
5
4
8
2.25
L
Izanami
0
4
3
0.38
L
Olorun
mp22santos
Olorun
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,820
Damage
49,794
68,601
Taken
79,513
41,489
Mitigated
42,129
14,464
Healing
30,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,898
6,026
327
6,572
16,334
6,146
7,991
3,589
12,592
61,778
0
L
9,656
714
0
6,468
21,187
11,757
1,372
12,301
8,257
51,374
0
W
Aphrodite
Cromik01
Aphrodite
15,356
3,183
6,280
12,103
19,261
10,375
4,571
5,524
13,612
69,456
0
L
Bellona
Lit_dancer9
Bellona
13,784
4,746
0
2,660
14,740
15,687
1,423
8,635
5,972
0
53,443
W
5,132
2,268
0
3,862
14,316
5,739
0
1,743
12,423
0
64,235
W
13,094
1,413
219
1,515
15,672
14,862
1,250
6,877
8,795
62,169
0
W
4,314
2,054
0
54
13,930
5,007
0
4,906
8,824
0
26,536
L
7,030
4,958
0
1,559
11,647
4,269
0
5,204
6,418
0
31,031
L
Izanami
367
311
0
0
3,152
971
0
2,663
489
0
2,884
L
Olorun
mp22santos
Olorun
12,983
5,010
126
3,651
17,875
8,805
294
10,629
7,117
62,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,828
Gold Earned
58,729
307
Minions Killed
479
0
Camps Cleared
0
1,473,167
Distance Traveled
1,724,652
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,627
529
115
5
0
284,327
0
L
Sobek
10,846
493
93
4
0
361,225
3
W
Aphrodite
12,521
569
123
6
0
351,619
1
L
Bellona
10,794
491
91
4
0
352,789
0
W
Odin
12,376
563
112
5
0
334,694
0
W
Cthulhu
12,367
562
96
4
0
389,964
0
W
Set
9,838
447
33
2
0
364,048
0
L
Arachne
9,931
451
41
2
0
311,358
2
L
Izanami
6,753
307
3
0
0
79,642
1
L
Olorun
10,504
477
79
4
0
368,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role