Player Matchup

Merlin
Merlin
MrFury21
Merlin
Level 16
God Stats
3W - 7L
1,318 SR
Queue Stats
39W - 41L
1,276 Elo+
Solo
Ullr
Ullr
overkill372
Ullr
Level 28
God Stats
4W - 3L
1,358 SR
Queue Stats
88W - 98L
1,247 Elo+
Solo
Ares
Ares
vi PAPER iv
Ares
Level 24
God Stats
5W - 2L
1,817 SR
Queue Stats
116W - 96L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
xSephir97
Sun Wukong
Level 8
God Stats
6W - 10L
1,251 SR
Queue Stats
15W - 22L
1,080 Elo+
Party 1
Mulan
Mulan
xiMaKeN0Kills
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,165 Elo+
Party 1
Team Averages
Level 17
1,449 SR
1,216 Elo+

VS

Team Averages
Level 16
1,390 SR
1,270 Elo+
Ra
Ra
D4rkFrequency4
Ra
Level 26
God Stats
0W - 3L
1,204 SR
Queue Stats
105W - 117L
1,223 Elo+
Solo
Horus
Horus
Snakeypie98
Horus
Level 29
God Stats
0W - 2L
1,243 SR
Queue Stats
17W - 25L
1,159 Elo+
Solo
Nemesis
Nemesis
SwifftyBoy
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,190 Elo+
Solo
Nu Wa
Nu Wa
WaxyTiara121178
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,278 Elo+
Solo
Chernobog
Chernobog
ŽanpierPolnaref
Chernobog
Level 6
God Stats
16W - 23L
1,500 SR
Queue Stats
108W - 131L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrFury21
Merlin
15
3 / 5 / 9
10,038
436
12,210
11,817
3,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 7
10,530
458
7,562
15,960
6,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 1 / 7
12,507
544
16,363
15,035
12,746
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
xSephir97
Sun Wukong
19
15 / 1 / 6
13,207
574
20,018
20,308
16,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 1 / 4
10,130
440
5,151
16,008
13,759
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,723
379
12,601
11,656
4,525
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 3
9,688
421
9,648
20,114
12,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SwifftyBoy
Nemesis
15
3 / 8 / 0
9,509
413
8,231
13,909
5,209
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 1
8,506
370
9,623
10,709
5,193
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
12
2 / 15 / 1
8,461
368
11,714
18,900
6,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
39
Kills
10
11
Deaths
40
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Merlin
MrFury21
Merlin
3
5
9
1.5
L
2
5
3
0.7
L
Nemesis
SwifftyBoy
Nemesis
3
8
0
0.38
L
1
7
1
0.21
W
3
3
7
2.17
W
12
1
7
15.5
W
Sun Wukong
xSephir97
Sun Wukong
15
1
6
18
W
6
1
4
8
L
Chernobog
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,304
Damage
51,817
79,128
Taken
75,288
53,771
Mitigated
33,825
23,250
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,601
2,204
261
2,397
11,656
4,525
90
6,195
5,386
53,420
0
W
Merlin
MrFury21
Merlin
12,210
1,596
0
3,827
11,817
3,990
1,818
2,230
9,587
50,548
0
L
9,648
6,099
292
3,421
20,114
12,127
40
7,190
12,749
0
30,496
L
Nemesis
SwifftyBoy
Nemesis
8,231
4,227
0
1,016
13,909
5,209
1,089
4,473
9,411
552
34,162
L
9,623
3,446
0
2,034
10,709
5,193
74
3,300
7,359
28,864
0
W
7,562
3,616
0
5,646
15,960
6,575
2,518
6,123
9,837
0
55,009
W
16,363
945
0
2,751
15,035
12,746
1,406
3,656
11,379
51,491
0
W
Sun Wukong
xSephir97
Sun Wukong
20,018
8,544
0
10,232
20,308
16,701
777
3,635
16,673
0
95,313
W
5,151
1,055
0
794
16,008
13,759
1,489
7,079
8,929
0
36,548
L
Chernobog
11,714
5,353
0
1,630
18,900
6,771
547
7,415
11,464
0
48,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
44,887
407
Minions Killed
297
0
Camps Cleared
0
1,942,855
Distance Traveled
1,701,084
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,723
379
80
3
0
363,504
0
W
Merlin
10,038
436
74
3
0
336,577
1
L
Horus
9,688
421
43
2
0
434,658
0
L
Nemesis
9,509
413
64
3
0
349,906
10
L
Nu Wa
8,506
370
35
2
0
240,262
2
W
Ullr
10,530
458
94
4
0
330,950
0
W
Ares
12,507
544
57
2
0
433,019
3
W
Sun Wukong
13,207
574
121
5
0
431,360
1
W
Mulan
10,130
440
61
3
0
410,949
0
L
Chernobog
8,461
368
75
3
0
312,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role