Player Matchup

Merlin
Merlin
Platinum II
Jackkread
Merlin
Platinum II
Level 124
God Stats
11W - 13L
1,647 SR
Queue Stats
238W - 214L
1,891 MMR
Solo
Izanami
Izanami
Gold V
LASClF
Izanami
Gold V
Level 65
God Stats
3W - 4L
1,796 SR
Queue Stats
17W - 19L
1,786 MMR
Solo
Chaac
Chaac
Gold I
Oo-ermini-oO
Chaac
Gold I
Level 123
God Stats
14W - 9L
1,651 SR
Queue Stats
351W - 357L
1,752 MMR
Solo
Scylla
Scylla
Gold I
ii_FSH5
Scylla
Gold I
Level 125
God Stats
14W - 15L
1,529 SR
Queue Stats
475W - 428L
1,663 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
lt4chi199
Kumbhakarna
Gold I
Level 147
God Stats
7W - 3L
1,698 SR
Queue Stats
295W - 279L
1,661 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,664 SR
1,751 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,700 SR
1,750 MMR
Nemesis
Nemesis
Gold III
JoeDan96
Nemesis
Gold III
Level 153
God Stats
11W - 3L
1,636 SR
Queue Stats
32W - 20L
1,858 MMR
Party 1
Thoth
Thoth
Platinum V
Keffertjuh-NL
Thoth
Platinum V
Level 137
God Stats
20W - 26L
1,672 SR
Queue Stats
505W - 478L
1,755 MMR
Solo
Khepri
Khepri
Gold III
Xbladeazz
Khepri
Gold III
Level 157
God Stats
19W - 23L
1,539 SR
Queue Stats
190W - 207L
1,606 MMR
Solo
Amaterasu
Amaterasu
Gold I
iMr Pyro
Amaterasu
Gold I
Level 145
God Stats
1W - 1L
1,881 SR
Queue Stats
21W - 10L
1,908 MMR
Party 1
Apollo
Apollo
Gold I
xLardrez
Apollo
Gold I
Level 112
God Stats
0W - 3L
1,772 SR
Queue Stats
377W - 356L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jackkread
Merlin
20
9 / 6 / 8
23,054
536
35,245
30,887
14,108
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
LASClF
Izanami
20
6 / 4 / 7
23,011
535
20,929
30,767
13,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 7 / 12
20,670
481
31,893
46,686
74,161
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
ii_FSH5
Scylla
20
8 / 3 / 16
26,010
605
24,446
28,853
12,013
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
lt4chi199
Kumbhakarna
20
3 / 2 / 18
20,313
472
11,747
33,206
43,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BakasuraCthulhuArachneFreyaRatatoskr

VS

Bans
Ao KuangHadesYemojaPeleHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoeDan96
Nemesis
20
8 / 6 / 6
22,362
520
32,848
37,740
19,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 5
21,535
501
35,799
22,873
10,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Xbladeazz
Khepri
20
1 / 4 / 9
17,952
417
10,646
21,904
32,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
iMr Pyro
Amaterasu
20
3 / 8 / 6
19,340
450
26,008
49,330
60,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
xLardrez
Apollo
20
4 / 7 / 5
22,571
525
15,874
33,109
15,855
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
53
28
Kills
22
22
Deaths
28
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jackkread
Merlin
9
6
8
2.17
L
Nemesis
JoeDan96
Nemesis
8
6
6
1.83
L
6
3
5
2.83
W
Izanami
LASClF
Izanami
6
4
7
2.38
W
2
7
12
1.14
L
Khepri
Xbladeazz
Khepri
1
4
9
1.38
L
Amaterasu
iMr Pyro
Amaterasu
3
8
6
0.75
W
Scylla
ii_FSH5
Scylla
8
3
16
5.33
W
Kumbhakarna
lt4chi199
Kumbhakarna
3
2
18
6
L
Apollo
xLardrez
Apollo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,260
Damage
121,175
170,399
Taken
164,956
156,847
Mitigated
139,030
58,838
Healing
53,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jackkread
Merlin
35,245
1,734
892
7,817
30,887
14,108
1,521
10,215
20,620
207,379
0
L
Nemesis
JoeDan96
Nemesis
32,848
14,462
0
12,423
37,740
19,976
4,259
15,801
21,814
0
205,836
L
35,799
390
159
4,418
22,873
10,485
929
12,575
10,248
199,584
0
W
Izanami
LASClF
Izanami
20,929
14,790
0
14,355
30,767
13,344
11,517
8,895
21,769
0
228,686
W
31,893
8,361
0
20,029
46,686
74,161
1,703
11,082
34,899
366
142,841
L
Khepri
Xbladeazz
Khepri
10,646
207
1,189
1,577
21,904
32,463
112
10,747
10,982
44,983
0
L
Amaterasu
iMr Pyro
Amaterasu
26,008
7,546
0
19,667
49,330
60,251
591
24,283
24,240
0
113,263
W
Scylla
ii_FSH5
Scylla
24,446
3,189
0
11,421
28,853
12,013
2,327
6,157
22,596
240,280
0
W
Kumbhakarna
lt4chi199
Kumbhakarna
11,747
1,122
0
4,324
33,206
43,221
449
12,423
20,558
42,702
0
L
Apollo
xLardrez
Apollo
15,874
9,786
0
14,248
33,109
15,855
5,209
10,937
21,993
0
187,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,058
Gold Earned
103,760
1,091
Minions Killed
1,059
0
Camps Cleared
0
3,884,568
Distance Traveled
4,028,007
67
Wards Purchased
72
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
23,054
536
248
6
0
710,577
17
L
Nemesis
22,362
520
242
6
0
866,549
18
L
Thoth
21,535
501
294
7
0
835,174
15
W
Izanami
23,011
535
287
7
0
786,521
14
W
Chaac
20,670
481
187
4
0
742,172
10
L
Khepri
17,952
417
44
1
0
806,572
26
L
Amaterasu
19,340
450
199
5
0
790,882
9
W
Scylla
26,010
605
299
7
0
850,728
5
W
Kumbhakarna
20,313
472
70
2
0
794,570
21
L
Apollo
22,571
525
280
7
0
728,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role