Player Matchup

Amaterasu
Amaterasu
FunkiestTunic90
Amaterasu
Level 8
God Stats
4W - 5L
1,423 SR
Queue Stats
4W - 17L
850 Elo+
Party 1
Raijin
Raijin
ODIN01091973
Raijin
Level 13
God Stats
1W - 4L
1,278 SR
Queue Stats
6W - 14L
1,287 Elo+
Solo
Sol
Sol
SnowyTheBeast
Sol
Level 6
God Stats
2W - 6L
1,346 SR
Queue Stats
3W - 10L
1,052 Elo+
Party 1
Cthulhu
Cthulhu
Spidooo
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
905 Elo+
Party 1
Anhur
Anhur
elpochogamer
Anhur
Level 29
God Stats
7W - 14L
1,429 SR
Queue Stats
92W - 105L
1,305 Elo+
Solo
Team Averages
Level 13
1,395 SR
1,080 Elo+

VS

Team Averages
Level 15
1,384 SR
1,109 Elo+
Janus
Janus
Acropho
Janus
Level 7
God Stats
6W - 5L
1,092 SR
Queue Stats
20W - 26L
850 Elo+
Solo
Artemis
Artemis
Goldenfisherman
Artemis
Level 24
God Stats
37W - 28L
1,473 SR
Queue Stats
91W - 94L
1,203 Elo+
Solo
Nemesis
Nemesis
LehrBear
Nemesis
Level 7
God Stats
2W - 2L
1,372 SR
Queue Stats
3W - 3L
1,159 Elo+
Solo
Merlin
Merlin
ManOrSuperman
Merlin
Level 21
God Stats
33W - 35L
1,483 SR
Queue Stats
200W - 236L
1,222 Elo+
Solo
Osiris
Osiris
Scaraio
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 68L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FunkiestTunic90
Amaterasu
17
2 / 17 / 3
11,174
430
10,096
30,058
13,301
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
15
0 / 12 / 2
10,112
389
5,200
15,011
4,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 12 / 2
11,408
439
11,021
20,534
9,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Spidooo
Cthulhu
15
1 / 14 / 1
11,124
428
5,770
26,223
12,475
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 7 / 0
13,513
520
11,129
22,872
9,155
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acropho
Janus
17
5 / 3 / 3
11,697
450
7,403
8,291
2,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 8
15,159
583
19,331
14,079
8,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
LehrBear
Nemesis
20
24 / 3 / 9
16,524
636
32,106
23,007
10,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 4 / 4
14,613
562
24,729
14,340
5,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Scaraio
Osiris
16
2 / 4 / 16
11,359
437
5,967
16,661
18,128
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
101
12
Kills
61
62
Deaths
15
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Janus
Acropho
Janus
5
3
3
2.17
L
Amaterasu
FunkiestTunic90
Amaterasu
2
17
3
0.21
W
12
1
8
16
W
Nemesis
LehrBear
Nemesis
24
3
9
9.5
W
18
4
4
5
L
Raijin
0
12
2
0.08
W
Osiris
Scaraio
Osiris
2
4
16
2.5
L
3
12
2
0.33
L
Cthulhu
Spidooo
Cthulhu
1
14
1
0.11
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,216
Damage
89,536
114,698
Taken
76,378
48,993
Mitigated
45,690
12,787
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acropho
Janus
7,403
1,381
0
910
8,291
2,412
519
2,308
5,983
44,903
0
L
Amaterasu
FunkiestTunic90
Amaterasu
10,096
4,773
0
1,922
30,058
13,301
2,183
15,156
14,801
0
46,190
W
19,331
10,445
199
3,026
14,079
8,436
7,839
3,999
10,080
0
105,816
W
Nemesis
LehrBear
Nemesis
32,106
22,684
0
13,649
23,007
10,736
3,293
6,829
16,178
0
113,397
W
24,729
4,315
0
500
14,340
5,978
4,443
2,481
11,859
85,438
0
L
Raijin
5,200
641
0
0
15,011
4,708
748
3,610
11,326
51,053
0
W
Osiris
Scaraio
Osiris
5,967
969
498
4,813
16,661
18,128
679
6,374
10,287
0
25,067
L
11,021
4,127
0
3,897
20,534
9,354
1,758
4,852
15,507
46,667
0
L
Cthulhu
Spidooo
Cthulhu
5,770
581
125
597
26,223
12,475
186
5,122
20,931
32,720
0
L
11,129
3,545
0
6,246
22,872
9,155
184
3,392
19,430
0
94,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
69,352
426
Minions Killed
548
0
Camps Cleared
0
1,898,932
Distance Traveled
2,242,536
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,697
450
82
3
0
415,191
1
L
Amaterasu
11,174
430
76
3
0
406,790
4
W
Artemis
15,159
583
172
7
0
481,267
9
W
Nemesis
16,524
636
135
5
0
511,747
1
W
Merlin
14,613
562
136
5
0
364,322
2
L
Raijin
10,112
389
91
4
0
355,732
1
W
Osiris
11,359
437
23
1
0
470,009
3
L
Sol
11,408
439
86
3
0
357,370
2
L
Cthulhu
11,124
428
39
2
0
354,351
4
L
Anhur
13,513
520
134
5
0
424,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role