Player Matchup

Kukulkan
Kukulkan
BabaYegaPL
Kukulkan
Level 27
God Stats
58W - 63L
1,521 SR
Queue Stats
126W - 167L
1,373 Elo+
Solo
Izanami
Izanami
Beddow12
Izanami
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
19W - 16L
1,302 Elo+
Party 2
Osiris
Osiris
ChrisMayes1
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,317 Elo+
Party 2
Team Averages
Level 27
1,612 SR
1,330 Elo+

VS

Team Averages
Level 13
1,503 SR
1,192 Elo+
Da Ji
Da Ji
ZMONDY
Da Ji
Level 6
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Scylla
Scylla
judgeteddy30
Scylla
Level 20
God Stats
0W - 1L
1,544 SR
Queue Stats
3W - 7L
1,323 Elo+
Party 1
Chiron
Chiron
wroobek
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabaYegaPL
Kukulkan
12
6 / 2 / 14
9,169
764
9,924
6,596
2,332
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Beddow12
Izanami
13
12 / 0 / 16
10,419
868
9,682
6,998
2,488
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
14
14 / 0 / 16
10,746
896
11,490
11,464
9,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ZMONDY
Da Ji
8
1 / 15 / 0
6,852
571
6,914
14,536
4,670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
10
0 / 11 / 0
6,650
554
3,133
11,266
3,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
wroobek
Chiron
9
1 / 7 / 0
7,360
613
3,937
13,298
4,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
2
32
Kills
2
2
Deaths
33
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabaYegaPL
Kukulkan
6
2
14
6.5
W
Izanami
Beddow12
Izanami
12
0
16
20
W
Osiris
14
0
16
22
L
Da Ji
ZMONDY
Da Ji
1
15
0
0.07
L
Scylla
0
11
0
0
L
Chiron
wroobek
Chiron
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
13,984
25,058
Taken
39,100
14,533
Mitigated
12,644
6,308
Healing
3,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabaYegaPL
Kukulkan
9,924
1,071
0
331
6,596
2,332
595
667
5,929
38,449
0
W
Izanami
Beddow12
Izanami
9,682
5,831
0
1,743
6,998
2,488
1,417
852
6,146
0
24,274
W
Osiris
11,490
4,151
0
4,234
11,464
9,713
699
1,670
9,794
0
45,013
L
Da Ji
ZMONDY
Da Ji
6,914
2,027
0
157
14,536
4,670
0
2,609
11,676
0
11,315
L
Scylla
3,133
729
0
222
11,266
3,556
0
3,287
7,879
18,823
0
L
Chiron
wroobek
Chiron
3,937
1,560
187
2,667
13,298
4,418
99
4,028
9,170
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
20,862
146
Minions Killed
71
0
Camps Cleared
0
656,982
Distance Traveled
516,711
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,169
764
60
5
0
183,911
0
W
Izanami
10,419
868
26
2
0
218,607
0
W
Osiris
10,746
896
60
5
0
254,464
1
L
Da Ji
6,852
571
5
0
0
175,664
0
L
Scylla
6,650
554
37
3
0
147,452
1
L
Chiron
7,360
613
29
2
0
193,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role