Player Matchup

Raijin
Raijin
ArticWolf4188
Raijin
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 146L
1,599 Elo+
Solo
Pele
Pele
Dolbec l25l
Pele
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,615 Elo+
Solo
Sylvanus
Sylvanus
FrenchFrai
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,751 Elo+
Solo
Rama
Rama
ItsMyPride
Rama
Level 123
God Stats
9W - 10L
1,514 SR
Queue Stats
250W - 273L
1,598 Elo+
Solo
Fenrir
Fenrir
KevinIsDumb
Fenrir
Level 139
God Stats
1W - 2L
1,425 SR
Queue Stats
289W - 299L
1,468 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,606 Elo+

VS

Team Averages
Level 108
1,519 SR
1,552 Elo+
Agni
Agni
Em Da Gh0sT
Agni
Level 82
God Stats
2W - 6L
1,416 SR
Queue Stats
183W - 185L
1,573 Elo+
Solo
Zeus
Zeus
GankingYourMum
Zeus
Level 68
God Stats
1W - 2L
1,529 SR
Queue Stats
238W - 234L
1,594 Elo+
Party 1
Merlin
Merlin
King Chan v2
Merlin
Level 140
God Stats
14W - 8L
1,650 SR
Queue Stats
599W - 579L
1,550 Elo+
Solo
Hun Batz
Hun Batz
Medker
Hun Batz
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 146L
1,525 Elo+
Solo
Yemoja
Yemoja
Silent_Pain41291
Yemoja
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 17
12,791
799
17,986
19,385
9,235
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
8 / 5 / 17
13,032
815
15,433
22,330
19,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
FrenchFrai
Sylvanus
19
3 / 5 / 19
11,437
715
9,787
26,935
35,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
9 / 3 / 15
12,204
763
13,107
14,337
6,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Fenrir
18
5 / 8 / 15
11,872
742
10,848
16,614
12,422
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 13
12,016
751
14,672
12,440
5,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

19
10 / 8 / 12
13,216
826
23,447
15,101
6,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
17
3 / 6 / 14
10,949
684
11,814
13,277
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
Medker
Hun Batz
19
5 / 5 / 11
12,383
774
20,077
17,803
9,566
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 5 / 17
10,880
680
8,944
18,533
25,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
93
30
Kills
26
26
Deaths
30
83
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
5
17
2.7
W
8
5
17
3.3
L
5
6
13
1.92
W
Sylvanus
FrenchFrai
Sylvanus
3
5
19
2.5
L
10
8
12
2
W
9
3
15
5.5
W
Fenrir
5
8
15
1.56
L
Merlin
3
6
14
1.67
L
Hun Batz
Medker
Hun Batz
5
5
11
2.1
L
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,161
Damage
78,954
99,601
Taken
77,154
83,633
Mitigated
52,231
50,418
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,986
1,479
2,936
4,276
19,385
9,235
815
13,409
5,976
57,697
0
W
15,433
3,636
1,899
5,342
22,330
19,647
851
12,632
9,698
3,326
31,165
L
14,672
836
2,068
1,536
12,440
5,120
700
3,716
8,724
41,606
0
W
Sylvanus
FrenchFrai
Sylvanus
9,787
1,221
14,606
10,670
26,935
35,648
536
14,695
12,240
13,966
0
L
23,447
1,529
1,550
2,333
15,101
6,992
315
5,110
9,991
38,217
0
W
13,107
9,391
3,891
3,678
14,337
6,681
3,476
8,709
5,628
0
26,984
W
Fenrir
10,848
2,123
1,644
1,476
16,614
12,422
53
9,432
7,182
0
15,959
L
Merlin
11,814
502
655
1,025
13,277
5,492
550
6,991
6,286
25,591
0
L
Hun Batz
Medker
Hun Batz
20,077
4,971
1,988
2,562
17,803
9,566
1,859
6,807
10,996
0
29,489
L
8,944
1,012
5,967
2,318
18,533
25,061
644
6,653
11,880
20,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,336
Gold Earned
59,444
170
Minions Killed
179
0
Camps Cleared
0
1,324,513
Distance Traveled
1,205,219
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,791
799
82
5
0
274,117
0
W
Pele
13,032
815
40
3
0
293,230
1
L
Agni
12,016
751
70
4
0
234,806
1
W
Sylvanus
11,437
715
9
1
0
261,782
0
L
Zeus
13,216
826
37
2
0
223,745
4
W
Rama
12,204
763
25
2
0
262,784
0
W
Fenrir
11,872
742
14
1
0
232,600
0
L
Merlin
10,949
684
31
2
0
223,156
1
L
Hun Batz
12,383
774
28
2
0
295,280
2
L
Yemoja
10,880
680
13
1
0
228,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role