Player Matchup

Fenrir
Fenrir
IX Farbug XI
Fenrir
Level 8
God Stats
4W - 4L
1,117 SR
Queue Stats
110W - 147L
1,142 Elo+
Party 2
Jormungandr
Jormungandr
IX Grovyy XI
Jormungandr
Level 6
God Stats
7W - 3L
1,500 SR
Queue Stats
179W - 215L
1,224 Elo+
Party 2
Anhur
Anhur
MR ROBlN
Anhur
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 226L
997 Elo+
Party 2
Nemesis
Nemesis
NEBULIKA
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Zerbeti
Baba Yaga
Level 18
God Stats
8W - 9L
1,276 SR
Queue Stats
33W - 39L
1,114 Elo+
Solo
Team Averages
Level 8
1,379 SR
1,195 Elo+

VS

Team Averages
Level 13
1,196 SR
1,059 Elo+
Amaterasu
Amaterasu
CitifiedOx
Amaterasu
Level 22
God Stats
15W - 20L
1,190 SR
Queue Stats
79W - 70L
1,110 Elo+
Party 3
Nemesis
Nemesis
DuoDele_S2
Nemesis
Level 15
God Stats
2W - 7L
1,289 SR
Queue Stats
84W - 87L
1,086 Elo+
Party 1
Neith
Neith
Paaplay
Neith
Level 14
God Stats
2W - 8L
1,213 SR
Queue Stats
41W - 55L
1,061 Elo+
Party 1
Kali
Kali
Puzzlingdudu
Kali
Level 7
God Stats
0W - 5L
1,055 SR
Queue Stats
0W - 5L
940 Elo+
Party 3
Cthulhu
Cthulhu
tutugameplay08
Cthulhu
Level 6
God Stats
4W - 7L
1,231 SR
Queue Stats
5W - 8L
1,096 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 9 / 2
9,769
391
8,009
14,905
5,367
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
IX Grovyy XI
Jormungandr
13
1 / 5 / 3
9,364
375
9,706
15,157
8,180
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
MR ROBlN
Anhur
17
2 / 7 / 3
11,070
443
5,240
12,934
4,697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NEBULIKA
Nemesis
13
1 / 7 / 2
9,242
370
5,394
11,303
4,801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Zerbeti
Baba Yaga
20
8 / 5 / 1
13,608
544
18,497
13,821
6,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CitifiedOx
Amaterasu
20
12 / 0 / 9
12,387
495
13,176
18,106
8,217
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DuoDele_S2
Nemesis
9
0 / 0 / 2
7,741
310
1,182
1,910
490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Paaplay
Neith
13
8 / 6 / 4
10,135
405
8,351
8,741
2,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 8 / 9
11,367
455
9,723
21,884
13,003
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 2 / 7
11,665
467
9,920
13,728
6,962
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
15
Kills
31
33
Deaths
16
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CitifiedOx
Amaterasu
12
0
9
16.5
L
Nemesis
DuoDele_S2
Nemesis
0
0
2
1
W
Fenrir
3
9
2
0.44
W
Jormungandr
IX Grovyy XI
Jormungandr
1
5
3
0.5
W
Anhur
MR ROBlN
Anhur
2
7
3
0.5
W
Nemesis
NEBULIKA
Nemesis
1
7
2
0.29
L
Neith
Paaplay
Neith
8
6
4
1.67
L
6
8
9
1.31
W
Baba Yaga
Zerbeti
Baba Yaga
8
5
1
1.7
L
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
42,352
68,120
Taken
64,369
29,423
Mitigated
31,337
8,949
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CitifiedOx
Amaterasu
13,176
6,483
462
9,804
18,106
8,217
1,424
8,550
9,556
0
58,647
L
Nemesis
DuoDele_S2
Nemesis
1,182
295
0
580
1,910
490
476
707
1,203
0
9,293
W
Fenrir
8,009
1,630
0
1,850
14,905
5,367
991
1,117
13,788
0
32,611
W
Jormungandr
IX Grovyy XI
Jormungandr
9,706
2,621
0
1,406
15,157
8,180
902
3,444
11,713
30,161
0
W
Anhur
MR ROBlN
Anhur
5,240
2,133
0
1,536
12,934
4,697
3,882
1,971
10,963
0
66,245
W
Nemesis
NEBULIKA
Nemesis
5,394
2,124
0
158
11,303
4,801
779
1,317
9,986
0
18,341
L
Neith
Paaplay
Neith
8,351
5,636
0
2,286
8,741
2,665
1,333
3,238
5,503
0
28,764
L
9,723
4,203
0
3,377
21,884
13,003
293
8,835
13,049
0
38,163
W
Baba Yaga
Zerbeti
Baba Yaga
18,497
2,442
0
3,999
13,821
6,378
4,445
2,071
11,750
98,900
0
L
9,920
675
995
1,716
13,728
6,962
84
6,873
6,855
37,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,053
Gold Earned
53,295
388
Minions Killed
261
0
Camps Cleared
0
2,067,245
Distance Traveled
1,720,223
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,387
495
78
3
0
525,319
0
L
Nemesis
7,741
310
13
1
0
186,766
0
W
Fenrir
9,769
391
34
1
0
504,027
3
W
Jormungandr
9,364
375
28
1
0
429,694
3
W
Anhur
11,070
443
105
4
0
402,671
0
W
Nemesis
9,242
370
39
2
0
363,806
0
L
Neith
10,135
405
58
2
0
176,203
0
L
Kali
11,367
455
58
2
0
411,692
0
W
Baba Yaga
13,608
544
182
7
0
367,047
0
L
Cthulhu
11,665
467
54
2
0
420,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role