Player Matchup

Ah Puch
Ah Puch
Héoline
Ah Puch
Level 42
God Stats
0W - 2L
1,082 SR
Queue Stats
94W - 97L
1,469 Elo+
Solo
Vamana
Vamana
Naznakowany
Vamana
Level 88
God Stats
3W - 7L
1,464 SR
Queue Stats
19W - 26L
1,385 Elo+
Party 1
Discordia
Discordia
Solox
Discordia
Level 50
God Stats
1W - 2L
1,725 SR
Queue Stats
40W - 37L
1,480 Elo+
Party 3
Izanami
Izanami
bazgrou
Izanami
Level 18
God Stats
3W - 7L
1,409 SR
Queue Stats
3W - 9L
1,222 Elo+
Party 1
Chaac
Chaac
xSa0Tigerz
Chaac
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
51W - 36L
1,507 Elo+
Party 3
Team Averages
Level 45
1,394 SR
1,413 Elo+

VS

Team Averages
Level 50
1,552 SR
1,495 Elo+
Izanami
Izanami
AMGIII
Izanami
Level 25
God Stats
1W - 1L
1,629 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 4
Osiris
Osiris
FinTheMemeMan
Osiris
Level 23
God Stats
14W - 15L
1,362 SR
Queue Stats
65W - 95L
1,359 Elo+
Party 2
Ne Zha
Ne Zha
LaGared
Ne Zha
Level 83
God Stats
2W - 3L
1,463 SR
Queue Stats
87W - 77L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
MRTID
Cthulhu
Level 47
God Stats
10W - 10L
1,494 SR
Queue Stats
22W - 24L
1,488 Elo+
Solo
Scylla
Scylla
Recluse758
Scylla
Level 73
God Stats
5W - 1L
1,813 SR
Queue Stats
7W - 6L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Héoline
Ah Puch
20
1 / 9 / 14
13,906
869
16,772
17,411
8,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
20
3 / 8 / 13
14,768
923
16,781
34,381
38,609
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Solox
Discordia
20
3 / 5 / 15
14,609
913
23,006
13,614
4,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bazgrou
Izanami
20
5 / 8 / 13
15,269
954
31,562
27,455
9,743
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
13 / 7 / 9
17,164
1,073
33,928
39,118
32,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AMGIII
Izanami
20
8 / 9 / 15
15,545
972
31,714
29,067
13,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 3 / 16
14,059
879
8,197
17,371
20,465
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
LaGared
Ne Zha
20
14 / 4 / 13
17,800
1,113
32,523
20,984
10,137
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MRTID
Cthulhu
20
5 / 2 / 17
15,466
967
19,791
37,501
29,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
Recluse758
Scylla
20
9 / 7 / 11
15,970
998
32,420
25,436
10,257
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
109
25
Kills
37
37
Deaths
25
64
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
AMGIII
Izanami
8
9
15
1.72
W
1
3
16
3
L
Ah Puch
Héoline
Ah Puch
1
9
14
0.89
W
Ne Zha
LaGared
Ne Zha
14
4
13
5.13
W
Cthulhu
MRTID
Cthulhu
5
2
17
6.75
L
Vamana
3
8
13
1.19
W
Scylla
Recluse758
Scylla
9
7
11
2.07
L
Discordia
Solox
Discordia
3
5
15
2.1
L
Izanami
bazgrou
Izanami
5
8
13
1.44
L
Chaac
13
7
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,049
Damage
124,645
131,979
Taken
130,359
92,931
Mitigated
83,193
31,267
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AMGIII
Izanami
31,714
24,376
0
1,848
29,067
13,034
0
8,508
20,309
0
59,925
W
8,197
1,722
0
220
17,371
20,465
0
6,321
10,850
0
36,393
L
Ah Puch
Héoline
Ah Puch
16,772
261
0
1,200
17,411
8,280
0
8,059
9,352
39,646
0
W
Ne Zha
LaGared
Ne Zha
32,523
10,649
0
2,918
20,984
10,137
0
8,482
12,227
288
55,941
W
Cthulhu
MRTID
Cthulhu
19,791
949
945
0
37,501
29,300
0
9,388
27,558
35,811
0
L
Vamana
16,781
6,772
0
7,590
34,381
38,609
0
15,142
19,239
0
47,530
W
Scylla
Recluse758
Scylla
32,420
4,542
0
1,230
25,436
10,257
0
7,079
18,157
69,984
0
L
Discordia
Solox
Discordia
23,006
1,495
1,455
1,997
13,614
4,220
0
2,781
10,833
46,621
0
L
Izanami
bazgrou
Izanami
31,562
25,912
510
6,522
27,455
9,743
0
12,733
14,722
0
65,608
L
Chaac
33,928
7,766
0
11,993
39,118
32,079
0
13,784
25,334
0
61,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,716
Gold Earned
78,840
332
Minions Killed
347
7
Camps Cleared
11
1,482,823
Distance Traveled
1,544,225
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,545
972
112
7
0
287,192
0
W
Osiris
14,059
879
53
3
1
313,780
5
L
Ah Puch
13,906
869
55
3
2
281,249
1
W
Ne Zha
17,800
1,113
48
3
4
346,187
0
W
Cthulhu
15,466
967
32
2
1
316,860
0
L
Vamana
14,768
923
73
5
2
311,327
2
W
Scylla
15,970
998
102
6
5
280,206
0
L
Discordia
14,609
913
54
3
0
312,852
0
L
Izanami
15,269
954
84
5
3
260,924
1
L
Chaac
17,164
1,073
66
4
0
316,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role