Player Matchup

Ne Zha
Ne Zha
Jangllle
Ne Zha
Level 26
God Stats
50W - 44L
1,529 SR
Queue Stats
88W - 100L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Soren_nV
Cthulhu
Level 64
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ThunderFreezer
Jormungandr
Level 17
God Stats
1W - 2L
1,441 SR
Queue Stats
34W - 29L
1,280 Elo+
Solo
Thor
Thor
miguel34566
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
watergodlakez
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 168L
1,219 Elo+
Solo
Team Averages
Level 25
1,435 SR
1,364 Elo+

VS

Team Averages
Level 24
1,552 SR
1,383 Elo+
Aphrodite
Aphrodite
MEDIC_BLaDez_29
Aphrodite
Level 24
God Stats
165W - 105L
1,578 SR
Queue Stats
601W - 591L
1,314 Elo+
Party 1
Bakasura
Bakasura
Nooph
Bakasura
Level 28
God Stats
16W - 8L
1,379 SR
Queue Stats
72W - 70L
1,219 Elo+
Solo
Hel
Hel
echo_scene
Hel
Level 29
God Stats
89W - 54L
1,638 SR
Queue Stats
133W - 100L
1,436 Elo+
Solo
Osiris
Osiris
iiDarkProdigy
Osiris
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
493W - 358L
1,622 Elo+
Party 1
Apollo
Apollo
jggalvan524
Apollo
Level 17
God Stats
71W - 73L
1,664 SR
Queue Stats
401W - 460L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jangllle
Ne Zha
9
1 / 7 / 0
5,823
485
3,547
11,038
2,783
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Soren_nV
Cthulhu
9
1 / 1 / 0
5,535
461
2,564
10,192
4,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
ThunderFreezer
Jormungandr
8
1 / 2 / 0
5,274
440
4,029
7,784
4,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 1
4,821
402
1,526
7,880
2,351
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 10 / 0
4,431
369
4,409
8,237
2,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MEDIC_BLaDez_29
Aphrodite
12
0 / 0 / 4
7,459
622
2,947
3,653
1,341
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bakasura
Nooph
Bakasura
11
4 / 1 / 5
7,637
636
5,609
7,162
2,365
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 0 / 2
8,188
682
10,957
8,811
2,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
10 / 1 / 5
8,416
701
11,030
10,759
7,987
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
10
5 / 1 / 4
7,068
589
3,602
5,042
1,537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
28
28
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Jangllle
Ne Zha
1
7
0
0.14
W
Aphrodite
MEDIC_BLaDez_29
Aphrodite
0
0
4
2
W
Bakasura
Nooph
Bakasura
4
1
5
6.5
L
Cthulhu
Soren_nV
Cthulhu
1
1
0
1
L
Jormungandr
ThunderFreezer
Jormungandr
1
2
0
0.5
W
9
0
2
10
W
10
1
5
12.5
W
Apollo
5
1
4
7
L
0
8
1
0.06
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
34,145
45,131
Taken
35,427
16,356
Mitigated
16,191
8,858
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Jangllle
Ne Zha
3,547
2,518
198
3,217
11,038
2,783
0
1,138
9,760
0
29,392
W
Aphrodite
MEDIC_BLaDez_29
Aphrodite
2,947
867
2,128
2,599
3,653
1,341
1,059
787
2,866
27,096
0
W
Bakasura
Nooph
Bakasura
5,609
4,086
0
4,344
7,162
2,365
0
561
6,576
0
31,149
L
Cthulhu
Soren_nV
Cthulhu
2,564
327
99
3,213
10,192
4,616
0
5,174
4,616
21,872
0
L
Jormungandr
ThunderFreezer
Jormungandr
4,029
371
0
1,781
7,784
4,264
0
719
6,815
18,556
0
W
10,957
1,927
1,581
6,061
8,811
2,961
1,158
2,124
6,587
46,982
0
W
11,030
3,989
417
3,013
10,759
7,987
1,495
1,934
8,527
0
40,534
W
Apollo
3,602
2,517
0
1,818
5,042
1,537
1,024
614
4,278
0
21,459
L
1,526
836
0
350
7,880
2,351
162
3,377
4,428
0
8,372
L
4,409
2,233
0
0
8,237
2,342
0
3,496
4,641
0
12,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
38,768
136
Minions Killed
313
0
Camps Cleared
0
984,713
Distance Traveled
1,092,076
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,823
485
46
4
0
198,354
0
W
Aphrodite
7,459
622
57
5
0
212,799
0
W
Bakasura
7,637
636
71
6
0
257,565
2
L
Cthulhu
5,535
461
46
4
0
196,933
0
L
Jormungandr
5,274
440
14
1
0
227,657
0
W
Hel
8,188
682
92
8
0
222,688
0
W
Osiris
8,416
701
59
5
0
236,252
0
W
Apollo
7,068
589
34
3
0
162,772
1
L
Thor
4,821
402
18
2
0
170,814
0
L
Hou Yi
4,431
369
12
1
0
190,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role