Player Matchup

Merlin
Merlin
Daem12
Merlin
Level 23
God Stats
9W - 3L
1,904 SR
Queue Stats
83W - 60L
1,479 Elo+
Solo
Heimdallr
Heimdallr
DasOmen999
Heimdallr
Level 29
God Stats
50W - 50L
1,457 SR
Queue Stats
134W - 117L
1,483 Elo+
Solo
Kukulkan
Kukulkan
MeetG
Kukulkan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,389 Elo+
Solo
Cthulhu
Cthulhu
Toughcan
Cthulhu
Level 26
God Stats
3W - 0L
1,300 SR
Queue Stats
65W - 54L
1,435 Elo+
Solo
Mulan
Mulan
UniformFredi
Mulan
Level 28
God Stats
4W - 5L
1,402 SR
Queue Stats
117W - 128L
1,428 Elo+
Solo
Team Averages
Level 24
1,513 SR
1,443 Elo+

VS

Team Averages
Level 20
1,444 SR
1,437 Elo+
Hachiman
Hachiman
Dvan112233
Hachiman
Level 5
God Stats
6W - 9L
1,683 SR
Queue Stats
9W - 11L
1,558 Elo+
Party 1
Nemesis
Nemesis
HBK_Choppa84
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,501 Elo+
Solo
Janus
Janus
Monsieur-Wiggles
Janus
Level 36
God Stats
4W - 9L
1,290 SR
Queue Stats
28W - 40L
1,509 Elo+
Party 1
Agni
Agni
ToytheTiTan
Agni
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 47L
1,305 Elo+
Solo
Fenrir
Fenrir
XiC Mika
Fenrir
Level 24
God Stats
0W - 2L
1,247 SR
Queue Stats
75W - 70L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daem12
Merlin
20
5 / 6 / 18
14,391
959
26,411
12,500
5,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DasOmen999
Heimdallr
20
12 / 2 / 19
15,497
1,033
23,040
10,808
5,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MeetG
Kukulkan
20
5 / 4 / 13
13,923
928
14,851
14,070
6,546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Toughcan
Cthulhu
20
7 / 7 / 25
15,186
1,012
21,396
21,147
26,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 5 / 24
15,250
1,017
25,088
26,275
21,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dvan112233
Hachiman
20
2 / 11 / 11
13,380
892
11,274
23,598
10,242
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
HBK_Choppa84
Nemesis
19
5 / 7 / 8
13,667
911
13,150
27,598
14,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 6 / 14
15,048
1,003
18,915
19,209
7,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 9 / 13
13,940
929
22,040
18,990
7,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
XiC Mika
Fenrir
20
11 / 4 / 9
16,449
1,097
14,205
29,456
14,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
79
37
Kills
24
24
Deaths
37
99
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
Daem12
Merlin
5
6
18
2.33
W
Heimdallr
DasOmen999
Heimdallr
12
2
19
10.75
L
Hachiman
Dvan112233
Hachiman
2
11
11
0.68
L
Nemesis
HBK_Choppa84
Nemesis
5
7
8
1.29
W
Kukulkan
MeetG
Kukulkan
5
4
13
2.88
L
3
6
14
1.67
W
Cthulhu
Toughcan
Cthulhu
7
7
25
2.79
L
3
9
13
1.06
W
8
5
24
4
L
Fenrir
XiC Mika
Fenrir
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,786
Damage
79,584
84,800
Taken
118,851
65,676
Mitigated
55,360
10,937
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Daem12
Merlin
26,411
1,789
0
0
12,500
5,769
0
4,562
7,938
63,279
0
W
Heimdallr
DasOmen999
Heimdallr
23,040
18,765
0
0
10,808
5,379
0
5,098
5,710
0
40,540
L
Hachiman
Dvan112233
Hachiman
11,274
5,447
0
0
23,598
10,242
0
12,254
11,190
0
32,852
L
Nemesis
HBK_Choppa84
Nemesis
13,150
5,686
0
1,343
27,598
14,636
0
13,353
13,742
0
27,967
W
Kukulkan
MeetG
Kukulkan
14,851
1,626
0
2,637
14,070
6,546
0
9,084
4,986
39,692
0
L
18,915
478
318
2,926
19,209
7,957
0
11,967
7,117
70,745
0
W
Cthulhu
Toughcan
Cthulhu
21,396
1,739
1,264
1,996
21,147
26,092
0
9,432
11,715
44,920
0
L
22,040
2,512
0
1,005
18,990
7,955
0
9,737
9,103
44,928
0
W
25,088
4,766
1,234
3,806
26,275
21,890
0
12,779
13,496
0
48,253
L
Fenrir
XiC Mika
Fenrir
14,205
5,757
366
2,335
29,456
14,570
0
14,219
15,037
0
31,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,247
Gold Earned
72,484
294
Minions Killed
283
9
Camps Cleared
5
1,157,993
Distance Traveled
1,320,842
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,391
959
76
5
0
235,149
0
W
Heimdallr
15,497
1,033
44
3
2
220,589
0
L
Hachiman
13,380
892
42
3
2
244,999
1
L
Nemesis
13,667
911
36
2
0
283,120
0
W
Kukulkan
13,923
928
58
4
0
175,735
2
L
Janus
15,048
1,003
130
9
1
252,945
0
W
Cthulhu
15,186
1,012
64
4
2
260,353
0
L
Agni
13,940
929
48
3
0
232,282
0
W
Mulan
15,250
1,017
52
3
5
266,167
0
L
Fenrir
16,449
1,097
27
2
2
307,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role