Player Matchup

Neith
Neith
Assault_Gori
Neith
Level 29
God Stats
4W - 5L
1,376 SR
Queue Stats
32W - 45L
1,380 Elo+
Solo
Cerberus
Cerberus
FirePhoenix0802
Cerberus
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 31L
1,489 Elo+
Solo
Bellona
Bellona
GUARDIAN2612
Bellona
Level 29
God Stats
6W - 5L
1,554 SR
Queue Stats
384W - 388L
1,603 Elo+
Solo
Aphrodite
Aphrodite
SalemJay
Aphrodite
Level 17
God Stats
3W - 2L
1,686 SR
Queue Stats
4W - 6L
1,344 Elo+
Solo
Merlin
Merlin
isellEBTforVC
Merlin
Level 28
God Stats
36W - 52L
1,362 SR
Queue Stats
387W - 445L
1,430 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,449 Elo+

VS

Team Averages
Level 18
1,502 SR
1,357 Elo+
Nox
Nox
Anthonydas10
Nox
Level 17
God Stats
11W - 11L
1,601 SR
Queue Stats
154W - 134L
1,624 Elo+
Solo
Cupid
Cupid
IrishBagger
Cupid
Level 28
God Stats
13W - 11L
1,618 SR
Queue Stats
85W - 82L
1,440 Elo+
Solo
Thor
Thor
KTY YOUNGEEN
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Ymir
Ymir
Zeus Alex5754
Ymir
Level 27
God Stats
11W - 13L
1,527 SR
Queue Stats
79W - 87L
1,479 Elo+
Solo
Skadi
Skadi
olle2008oberg03
Skadi
Level 6
God Stats
0W - 1L
1,264 SR
Queue Stats
2W - 3L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,501
531
6,539
9,555
2,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
13
4 / 0 / 6
9,233
577
5,676
11,867
6,401
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
GUARDIAN2612
Bellona
15
2 / 1 / 0
8,538
534
3,133
7,230
5,852
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
SalemJay
Aphrodite
12
1 / 5 / 3
7,094
443
2,140
8,384
2,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 2 / 4
9,325
583
10,555
6,359
2,402
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 0
10,096
631
4,103
3,945
2,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
3 / 2 / 1
8,326
520
11,377
9,760
2,928
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 11 / 4
6,474
405
1,566
11,354
2,733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 1 / 1
10,802
675
8,106
8,224
2,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 9 / 2
7,093
443
1,861
11,692
5,615
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
10
11
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
4
3
2
1.67
W
Cerberus
4
0
6
7
W
Bellona
GUARDIAN2612
Bellona
2
1
0
2
L
3
2
1
1.75
L
0
11
4
0.18
W
Aphrodite
SalemJay
Aphrodite
1
5
3
0.5
L
6
1
1
6.5
W
10
2
4
6
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
27,013
43,395
Taken
44,975
20,450
Mitigated
15,601
15,902
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,103
184
0
750
3,945
2,021
588
66
3,754
65,878
0
W
6,539
2,885
0
4,324
9,555
2,961
1,870
2,584
6,971
0
43,626
W
Cerberus
5,676
372
0
5,770
11,867
6,401
147
1,674
10,193
47,685
0
W
Bellona
GUARDIAN2612
Bellona
3,133
1,396
0
1,883
7,230
5,852
0
3,363
3,867
0
40,647
L
11,377
5,711
0
4,608
9,760
2,928
105
3,637
6,123
0
52,425
L
1,566
530
0
102
11,354
2,733
9
7,281
4,073
0
12,513
W
Aphrodite
SalemJay
Aphrodite
2,140
199
493
2,022
8,384
2,834
1,181
1,595
6,789
26,065
0
L
8,106
1,410
0
5,112
8,224
2,304
0
3,115
5,109
89,262
0
W
10,555
1,771
0
1,410
6,359
2,402
545
2,993
3,366
55,925
0
L
1,861
617
0
0
11,692
5,615
177
4,272
7,343
0
19,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
42,791
463
Minions Killed
431
0
Camps Cleared
0
1,466,983
Distance Traveled
1,402,957
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,096
631
162
10
0
294,040
2
W
Neith
8,501
531
82
5
0
277,747
3
W
Cerberus
9,233
577
115
7
0
346,545
2
W
Bellona
8,538
534
119
7
0
293,186
3
L
Cupid
8,326
520
81
5
0
308,301
0
L
Thor
6,474
405
15
1
0
240,643
0
W
Aphrodite
7,094
443
60
4
0
278,699
0
L
Ymir
10,802
675
146
9
0
314,011
0
W
Merlin
9,325
583
87
5
0
270,806
2
L
Skadi
7,093
443
27
2
0
245,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role