Player Matchup

Yemoja
Yemoja
GalHefta
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
923 Elo+
Party 1
Bellona
Bellona
Reneferma
Bellona
Level 5
God Stats
0W - 11L
1,207 SR
Queue Stats
0W - 14L
923 Elo+
Party 1
Zeus
Zeus
tileno312
Zeus
Level 4
God Stats
0W - 5L
1,147 SR
Queue Stats
0W - 14L
923 Elo+
Party 1
Team Averages
Level 5
1,285 SR
923 Elo+

VS

Team Averages
Level 15
1,453 SR
1,122 Elo+
Ra
Ra
Anuumbro
Ra
Level 10
God Stats
3W - 3L
1,297 SR
Queue Stats
6W - 9L
1,101 Elo+
Solo
Amaterasu
Amaterasu
Ryan1214
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,150 Elo+
Solo
Kukulkan
Kukulkan
Texasm1986
Kukulkan
Level 28
God Stats
26W - 20L
1,562 SR
Queue Stats
49W - 59L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GalHefta
Yemoja
16
2 / 5 / 9
12,020
572
12,328
20,523
18,207
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Reneferma
Bellona
14
7 / 3 / 4
12,067
575
11,632
19,139
18,962
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
15
6 / 10 / 5
12,633
602
10,921
13,676
4,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
13,070
622
3,951
13,477
5,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Ryan1214
Amaterasu
13
4 / 11 / 4
11,979
570
2,128
18,690
7,662
Kukulkan
Texasm1986
Kukulkan
19
12 / 1 / 4
14,507
691
34,384
12,499
5,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
15
Kills
17
18
Deaths
15
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Yemoja
GalHefta
Yemoja
2
5
9
1.3
L
Bellona
Reneferma
Bellona
7
3
4
3
W
Amaterasu
Ryan1214
Amaterasu
4
11
4
0.55
W
Kukulkan
Texasm1986
Kukulkan
12
1
4
14
L
Zeus
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
40,463
53,338
Taken
44,666
41,449
Mitigated
18,285
3,638
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,951
745
1,867
8,271
13,477
5,362
910
9,442
4,035
42,093
0
L
Yemoja
GalHefta
Yemoja
12,328
2,182
1,820
1,460
20,523
18,207
599
14,949
5,574
58,935
0
L
Bellona
Reneferma
Bellona
11,632
2,132
0
358
19,139
18,962
209
14,075
5,064
0
22,609
W
Amaterasu
Ryan1214
Amaterasu
2,128
828
0
952
18,690
7,662
0
7,226
11,464
0
22,937
W
Kukulkan
Texasm1986
Kukulkan
34,384
1,305
0
1,293
12,499
5,261
292
7,052
5,447
80,452
0
L
Zeus
10,921
2,571
0
0
13,676
4,280
0
9,311
4,365
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
39,556
109
Minions Killed
163
0
Camps Cleared
0
909,249
Distance Traveled
896,502
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,070
622
54
3
0
263,201
2
L
Yemoja
12,020
572
61
3
0
267,213
9
L
Bellona
12,067
575
13
1
0
368,950
0
W
Amaterasu
11,979
570
25
1
0
273,348
1
W
Kukulkan
14,507
691
84
4
0
359,953
0
L
Zeus
12,633
602
35
2
0
273,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role