Player Matchup

Merlin
Merlin
JamesLongD
Merlin
Level 17
God Stats
3W - 2L
1,497 SR
Queue Stats
25W - 36L
1,347 Elo+
Party 1
Bacchus
Bacchus
Jelldem
Bacchus
Level 83
God Stats
2W - 0L
1,121 SR
Queue Stats
54W - 74L
1,423 Elo+
Solo
Loki
Loki
MortalEpidemic
Loki
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,361 Elo+
Party 1
Team Averages
Level 47
1,373 SR
1,377 Elo+

VS

Team Averages
Level 49
1,506 SR
1,387 Elo+
Hercules
Hercules
KailexPrincess
Hercules
Level 102
God Stats
2W - 2L
1,737 SR
Queue Stats
75W - 83L
1,489 Elo+
Party 2
Rama
Rama
RPSJoe
Rama
Level 27
God Stats
1W - 2L
1,308 SR
Queue Stats
60W - 72L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
fyr3truck
Aphrodite
Level 18
God Stats
137W - 64L
1,474 SR
Queue Stats
333W - 309L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JamesLongD
Merlin
14
3 / 0 / 6
9,169
705
16,457
3,540
1,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Jelldem
Bacchus
12
3 / 2 / 5
9,102
700
7,308
11,243
7,292
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 1 / 3
8,809
678
4,812
5,201
1,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 4 / 1
8,125
625
5,578
16,877
10,825
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
RPSJoe
Rama
11
1 / 1 / 1
7,646
588
3,565
7,160
2,312
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
fyr3truck
Aphrodite
10
0 / 4 / 1
7,210
555
2,092
11,681
4,897
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
JamesLongD
Merlin
3
0
6
6
W
Bacchus
Jelldem
Bacchus
3
2
5
2.75
L
Hercules
2
4
1
0.63
W
3
1
3
4.5
L
Rama
RPSJoe
Rama
1
1
1
1.5
L
Aphrodite
fyr3truck
Aphrodite
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
11,235
19,984
Taken
35,718
10,227
Mitigated
18,034
5,288
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JamesLongD
Merlin
16,457
949
0
259
3,540
1,289
933
1,008
2,457
54,060
0
W
Bacchus
Jelldem
Bacchus
7,308
787
818
2,797
11,243
7,292
126
901
10,154
23,806
0
L
Hercules
5,578
1,474
0
2,843
16,877
10,825
0
11,844
5,033
0
15,581
W
4,812
1,298
0
1,414
5,201
1,646
0
276
4,721
0
33,572
L
Rama
RPSJoe
Rama
3,565
3,245
0
2,340
7,160
2,312
0
3,046
4,114
0
18,685
L
Aphrodite
fyr3truck
Aphrodite
2,092
533
4,864
4,614
11,681
4,897
0
8,991
2,690
26,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,080
Gold Earned
22,981
160
Minions Killed
112
0
Camps Cleared
0
722,114
Distance Traveled
627,512
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,169
705
90
7
0
241,608
0
W
Bacchus
9,102
700
30
2
0
240,646
3
L
Hercules
8,125
625
17
1
0
227,538
4
W
Loki
8,809
678
40
3
0
239,860
0
L
Rama
7,646
588
37
3
0
203,700
1
L
Aphrodite
7,210
555
58
4
0
196,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role