Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
xXShockWave-59
Medusa
Level 115
God Stats
50W - 44L
1,403 SR
Queue Stats
396W - 369L
1,466 Elo+
Party 1
Team Averages
Level 120
1,468 SR
1,489 Elo+

VS

Team Averages
Level 75
1,578 SR
1,297 Elo+
Neith
Neith
Olimpia-Lukas
Neith
Level 89
God Stats
5W - 4L
1,611 SR
Queue Stats
123W - 188L
1,305 Elo+
Solo
Pele
Pele
Tahitibob998
Pele
Level 47
God Stats
3W - 7L
1,625 SR
Queue Stats
233W - 221L
1,415 Elo+
Solo
Anubis
Anubis
WolfLink64
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
5 / 2 / 10
8,242
824
8,299
4,383
1,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
11
4 / 1 / 12
8,149
815
4,402
7,581
4,898
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
8 / 1 / 8
8,771
877
7,194
5,382
1,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,406
741
3,339
7,915
2,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 3 / 0
6,908
691
2,753
8,740
2,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
WolfLink64
Anubis
9
0 / 8 / 2
6,606
661
1,321
8,441
2,544
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
4
4
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
10
5
W
Horus
 
Horus
4
1
12
10
L
2
6
0
0.33
L
2
3
0
0.67
L
Anubis
WolfLink64
Anubis
0
8
2
0.13
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
7,413
17,346
Taken
25,096
8,030
Mitigated
7,496
7,506
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,299
182
0
250
4,383
1,317
252
859
3,524
35,004
0
W
Horus
 
Horus
4,402
1,995
1,973
3,818
7,581
4,898
41
1,123
6,458
0
18,228
L
3,339
1,208
103
938
7,915
2,274
0
3,593
4,247
0
16,355
L
2,753
743
214
3,402
8,740
2,678
0
1,147
7,443
0
19,662
L
Anubis
WolfLink64
Anubis
1,321
143
0
425
8,441
2,544
0
3,599
4,742
12,570
0
W
7,194
3,056
511
954
5,382
1,815
233
747
4,635
0
31,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
20,920
123
Minions Killed
72
0
Camps Cleared
0
561,987
Distance Traveled
478,846
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,242
824
58
6
0
159,860
2
W
Horus
8,149
815
18
2
0
203,740
2
L
Neith
7,406
741
24
2
0
139,900
0
L
Pele
6,908
691
20
2
0
185,193
1
L
Anubis
6,606
661
28
3
0
153,753
0
W
Medusa
8,771
877
47
5
0
198,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role