Player Matchup

Baron Samedi
Baron Samedi
Duckhmm
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,302 Elo+
Party 1
Chaac
Chaac
HGergo20
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SnakeHunterDK
Arachne
Level 6
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 14L
1,221 Elo+
Party 1
Team Averages
Level 32
1,562 SR
1,341 Elo+

VS

Team Averages
Level 55
1,570 SR
1,348 Elo+
Bastet
Bastet
ALUKARD900
Bastet
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 62L
1,357 Elo+
Party 2
Olorun
Olorun
Fosmak
Olorun
Level 71
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 53L
1,375 Elo+
Party 2
Cerberus
Cerberus
Veroman
Cerberus
Level 13
God Stats
2W - 0L
1,711 SR
Queue Stats
17W - 36L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duckhmm
Baron Samedi
11
0 / 7 / 2
8,653
541
6,845
12,538
10,585
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
HGergo20
Chaac
11
2 / 4 / 0
9,281
580
12,691
15,226
8,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
11
0 / 11 / 2
8,731
546
7,059
16,960
4,638
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ALUKARD900
Bastet
16
12 / 1 / 8
12,644
790
19,470
15,387
5,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Fosmak
Olorun
15
7 / 1 / 12
11,279
705
11,795
8,015
2,910
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Veroman
Cerberus
13
3 / 0 / 15
10,737
671
5,130
16,753
11,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
22
22
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
ALUKARD900
Bastet
12
1
8
16
L
Baron Samedi
Duckhmm
Baron Samedi
0
7
2
0.14
W
Olorun
Fosmak
Olorun
7
1
12
13
L
Chaac
HGergo20
Chaac
2
4
0
0.5
L
Arachne
0
11
2
0.09
W
Cerberus
Veroman
Cerberus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
36,395
44,724
Taken
40,155
23,695
Mitigated
19,553
9,331
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ALUKARD900
Bastet
19,470
4,548
0
6,550
15,387
5,504
1,730
2,736
12,371
0
67,046
L
Baron Samedi
Duckhmm
Baron Samedi
6,845
951
963
1,230
12,538
10,585
0
5,279
7,259
15,918
0
W
Olorun
Fosmak
Olorun
11,795
5,073
2,123
2,777
8,015
2,910
667
1,301
6,639
49,712
0
L
Chaac
HGergo20
Chaac
12,691
3,426
0
6,319
15,226
8,472
0
7,747
7,479
0
44,612
L
Arachne
7,059
5,288
0
819
16,960
4,638
0
3,996
12,964
0
29,498
W
Cerberus
Veroman
Cerberus
5,130
218
378
4,139
16,753
11,139
0
2,385
14,058
34,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
34,660
132
Minions Killed
186
0
Camps Cleared
0
738,115
Distance Traveled
976,700
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,644
790
78
5
0
373,906
0
L
Baron Samedi
8,653
541
16
1
0
254,316
1
W
Olorun
11,279
705
63
4
0
295,917
0
L
Chaac
9,281
580
62
4
0
232,062
2
L
Arachne
8,731
546
54
3
0
251,737
1
W
Cerberus
10,737
671
45
3
0
306,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role