Player Matchup

Susano
Susano
Deadpool99y99
Susano
Level 21
God Stats
3W - 0L
1,749 SR
Queue Stats
66W - 68L
1,410 Elo+
Solo
Hel
Hel
EhtNomed
Hel
Level 22
God Stats
9W - 2L
1,965 SR
Queue Stats
253W - 228L
1,345 Elo+
Solo
Sol
Sol
NaupaSONIC
Sol
Level 22
God Stats
35W - 33L
1,398 SR
Queue Stats
543W - 535L
1,329 Elo+
Solo
Ra
Ra
PikachusEvilSis
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,175 Elo+
Solo
Amaterasu
Amaterasu
konyat_
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Solo
Team Averages
Level 16
1,622 SR
1,353 Elo+

VS

Team Averages
Level 18
1,498 SR
1,336 Elo+
Ymir
Ymir
Done Cappin 289
Ymir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 55L
1,270 Elo+
Solo
Cerberus
Cerberus
Kreitos8
Cerberus
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,354 Elo+
Solo
Artemis
Artemis
NyxCloud-
Artemis
Level 23
God Stats
2W - 5L
1,559 SR
Queue Stats
55W - 51L
1,446 Elo+
Party 1
Terra
Terra
The_AmpleWig
Terra
Level 25
God Stats
10W - 9L
1,622 SR
Queue Stats
83W - 68L
1,434 Elo+
Party 1
Fenrir
Fenrir
V12 HALEXPRO
Fenrir
Level 21
God Stats
0W - 2L
1,311 SR
Queue Stats
30W - 43L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
12,344
494
16,171
18,920
8,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 2 / 1
12,498
500
23,587
15,182
5,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 0 / 4
13,750
550
19,531
11,602
4,445
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 6 / 7
12,045
482
19,024
11,534
4,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
konyat_
Amaterasu
14
0 / 4 / 4
9,670
387
2,477
17,210
8,076
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
8,852
354
4,005
23,868
10,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Kreitos8
Cerberus
11
0 / 4 / 1
7,869
315
2,911
10,274
4,630
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
NyxCloud-
Artemis
16
3 / 3 / 1
9,315
373
12,887
18,049
4,908
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 0 / 6
9,526
381
6,201
22,015
17,006
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
20
11 / 5 / 2
12,727
509
20,224
30,573
11,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
16
16
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
0
11
3
0.14
W
6
2
1
3.25
L
Cerberus
Kreitos8
Cerberus
0
4
1
0.13
W
5
0
4
7
L
Artemis
NyxCloud-
Artemis
3
3
1
1.17
W
5
6
7
1.42
L
2
0
6
5
L
Fenrir
11
5
2
2.4
W
Amaterasu
konyat_
Amaterasu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,790
Damage
46,228
74,448
Taken
104,779
31,211
Mitigated
48,166
33,635
Healing
40,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,171
4,181
581
6,315
18,920
8,436
515
2,616
16,254
0
81,624
L
4,005
1,261
0
0
23,868
10,136
1,029
17,716
6,152
31,261
0
W
23,587
1,257
4,790
6,497
15,182
5,325
2,239
2,708
12,474
76,457
0
L
Cerberus
Kreitos8
Cerberus
2,911
153
0
2,229
10,274
4,630
285
5,687
4,587
24,129
0
W
19,531
4,987
0
7,153
11,602
4,445
10,883
3,975
7,377
102,551
0
L
Artemis
NyxCloud-
Artemis
12,887
7,720
1,099
3,185
18,049
4,908
406
11,344
6,705
0
65,916
W
19,024
3,365
711
1,972
11,534
4,929
743
2,476
9,058
64,466
0
L
6,201
826
10,666
10,582
22,015
17,006
110
13,931
8,084
26,322
0
L
Fenrir
20,224
7,330
1,421
11,562
30,573
11,486
68
13,844
16,729
0
104,268
W
Amaterasu
konyat_
Amaterasu
2,477
559
0
5,616
17,210
8,076
475
1,425
15,785
0
25,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
48,289
526
Minions Killed
395
0
Camps Cleared
0
2,248,848
Distance Traveled
1,988,750
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,344
494
94
4
0
438,121
1
L
Ymir
8,852
354
74
3
0
375,260
0
W
Hel
12,498
500
109
4
0
455,872
0
L
Cerberus
7,869
315
47
2
0
195,386
0
W
Sol
13,750
550
185
7
0
463,735
5
L
Artemis
9,315
373
111
4
0
434,100
5
W
Ra
12,045
482
100
4
0
458,591
0
L
Terra
9,526
381
31
1
0
495,319
4
L
Fenrir
12,727
509
132
5
0
488,685
0
W
Amaterasu
9,670
387
38
2
0
432,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role