Player Matchup

Anhur
Anhur
FrosteyLife
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,283 Elo+
Party 1
Hades
Hades
epic surfer 71
Hades
Level 104
God Stats
9W - 2L
1,803 SR
Queue Stats
97W - 114L
1,436 Elo+
Party 1
Fenrir
Fenrir
xDrGreenThumbXD
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 1
Team Averages
Level 71
1,601 SR
1,313 Elo+

VS

Team Averages
Level 15
1,390 SR
1,294 Elo+
Susano
Susano
FunkyTitan43623
Susano
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 10L
914 Elo+
Solo
Cthulhu
Cthulhu
Trooperwolf777
Cthulhu
Level 24
God Stats
5W - 5L
1,386 SR
Queue Stats
88W - 94L
1,468 Elo+
Party 2
Skadi
Skadi
WhitestMexican45
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 16
13,513
795
11,173
9,177
2,955
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
17 / 0 / 12
14,022
825
21,618
15,604
7,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 18
11,758
692
3,973
8,726
5,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
8,771
516
4,879
15,374
4,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 7 / 1
8,982
528
9,138
17,041
15,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 12 / 0
8,946
526
6,112
13,304
3,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
3
31
Kills
1
1
Deaths
31
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
0
16
20
L
0
12
1
0.04
L
0
7
1
0.07
L
1
12
0
0.08
W
17
0
12
23
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
20,129
33,507
Taken
45,719
16,509
Mitigated
23,807
18,860
Healing
506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,173
5,965
0
2,975
9,177
2,955
1,568
2,570
6,357
0
50,390
L
4,879
1,052
0
0
15,374
4,420
0
7,699
7,675
0
25,276
L
9,138
988
0
506
17,041
15,661
0
7,792
9,249
30,644
0
L
6,112
3,527
0
0
13,304
3,726
0
6,127
7,177
0
24,532
W
21,618
1,220
1,302
12,010
15,604
7,928
612
3,911
11,470
99,100
0
W
3,973
820
0
2,573
8,726
5,626
268
2,350
6,176
0
40,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,293
Gold Earned
26,699
236
Minions Killed
101
0
Camps Cleared
0
942,386
Distance Traveled
735,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,513
795
46
3
0
316,939
2
L
Susano
8,771
516
36
2
0
241,606
0
L
Cthulhu
8,982
528
34
2
0
280,597
0
L
Skadi
8,946
526
31
2
0
213,739
0
W
Hades
14,022
825
121
7
0
291,586
3
W
Fenrir
11,758
692
69
4
0
333,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role