Player Matchup

Medusa
Medusa
Psycho traps
Medusa
Level 93
God Stats
0W - 1L
1,604 SR
Queue Stats
11W - 13L
1,169 Elo+
Solo
Jormungandr
Jormungandr
Sparkit_101
Jormungandr
Level 86
God Stats
2W - 3L
1,431 SR
Queue Stats
71W - 102L
1,258 Elo+
Solo
Olorun
Olorun
rstander
Olorun
Level 126
God Stats
11W - 16L
1,415 SR
Queue Stats
134W - 222L
1,146 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,191 Elo+

VS

Team Averages
Level 68
1,555 SR
1,250 Elo+
Ganesha
Ganesha
Disturbed141
Ganesha
Level 73
God Stats
22W - 25L
1,466 SR
Queue Stats
159W - 223L
1,199 Elo+
Solo
Cupid
Cupid
METALMANN7
Cupid
Level 83
God Stats
4W - 2L
1,546 SR
Queue Stats
95W - 133L
1,215 Elo+
Solo
Tyr
Tyr
PowerlessTen715
Tyr
Level 48
God Stats
2W - 2L
1,652 SR
Queue Stats
40W - 54L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 7 / 6
14,248
678
20,660
21,216
8,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Sparkit_101
Jormungandr
17
4 / 6 / 11
14,827
706
21,362
27,279
31,140
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
rstander
Olorun
17
7 / 10 / 6
13,969
665
20,508
24,113
10,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Disturbed141
Ganesha
17
2 / 6 / 20
14,728
701
11,116
27,541
29,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
19
11 / 4 / 9
15,468
737
20,873
19,896
8,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 9 / 9
14,973
713
22,333
28,639
27,753
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
19
Kills
23
23
Deaths
19
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Disturbed141
Ganesha
2
6
20
2
W
Cupid
11
4
9
3.88
W
10
9
9
1.61
L
Medusa
8
7
6
1.57
L
Jormungandr
Sparkit_101
Jormungandr
4
6
11
1.58
L
Olorun
rstander
Olorun
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,530
Damage
54,322
72,608
Taken
76,076
49,753
Mitigated
66,338
14,703
Healing
24,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Disturbed141
Ganesha
11,116
893
258
3,292
27,541
29,680
586
16,120
11,421
28,759
0
W
Cupid
20,873
10,495
5,029
7,357
19,896
8,905
1,735
10,515
9,381
0
75,744
W
22,333
5,429
0
8,553
28,639
27,753
520
15,526
13,113
700
70,147
L
Medusa
20,660
10,486
243
1,323
21,216
8,451
2,228
3,189
18,027
0
54,699
L
Jormungandr
Sparkit_101
Jormungandr
21,362
7,457
1,137
1,453
27,279
31,140
477
4,620
22,659
60,034
0
L
Olorun
rstander
Olorun
20,508
12,064
2,556
7,991
24,113
10,162
1,023
4,107
20,006
50,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
45,169
180
Minions Killed
181
0
Camps Cleared
0
933,048
Distance Traveled
1,039,583
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,728
701
1
0
0
335,519
1
W
Cupid
15,468
737
99
5
0
312,861
3
W
Tyr
14,973
713
81
4
0
391,203
0
L
Medusa
14,248
678
76
4
0
330,600
0
L
Jormungandr
14,827
706
59
3
0
325,090
0
L
Olorun
13,969
665
45
2
0
277,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role