Player Matchup

Ares
Ares
MelloFeelin
Ares
Level 46
God Stats
28W - 26L
1,373 SR
Queue Stats
256W - 284L
1,240 Elo+
Party 2
Hercules
Hercules
Star Killer ll7
Hercules
Level 51
God Stats
9W - 11L
1,351 SR
Queue Stats
333W - 372L
1,257 Elo+
Party 2
Merlin
Merlin
The Cuban Don
Merlin
Level 22
God Stats
33W - 41L
1,297 SR
Queue Stats
145W - 199L
1,205 Elo+
Party 2
Team Averages
Level 40
1,341 SR
1,234 Elo+

VS

Team Averages
Level 40
1,443 SR
1,186 Elo+
Bacchus
Bacchus
TURN IT UP 42
Bacchus
Level 79
God Stats
3W - 4L
1,578 SR
Queue Stats
36W - 53L
1,221 Elo+
Party 1
Awilix
Awilix
dang assassin 0
Awilix
Level 25
God Stats
2W - 4L
1,489 SR
Queue Stats
27W - 37L
1,214 Elo+
Party 1
Loki
Loki
zmoney8314
Loki
Level 17
God Stats
1W - 3L
1,261 SR
Queue Stats
6W - 12L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 8
10,317
860
8,244
14,444
15,748
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
13
8 / 2 / 8
10,210
851
8,935
14,707
11,726
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 5 / 10
8,375
698
8,395
7,972
2,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 4 / 3
8,585
715
7,650
10,476
6,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 7 / 4
7,725
644
6,932
12,623
5,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

11
5 / 7 / 4
8,673
723
7,296
10,101
3,447
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
10
10
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
Hercules
8
2
8
6
L
Bacchus
3
4
3
1.13
W
1
5
10
1.2
L
2
7
4
0.57
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,574
Damage
21,878
37,123
Taken
33,200
30,402
Mitigated
15,544
11,263
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,244
1,025
713
2,846
14,444
15,748
0
3,155
11,289
20,177
0
W
Hercules
8,935
3,587
901
4,064
14,707
11,726
235
3,191
11,516
0
28,882
L
Bacchus
7,650
356
0
869
10,476
6,386
0
5,060
5,276
23,703
0
W
8,395
1,490
812
1,927
7,972
2,928
1,083
1,441
6,531
25,759
0
L
6,932
3,019
0
0
12,623
5,711
0
6,543
5,838
0
14,987
L
7,296
2,768
0
0
10,101
3,447
0
5,052
4,874
0
10,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
24,983
107
Minions Killed
63
0
Camps Cleared
0
582,216
Distance Traveled
597,698
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,317
860
20
2
0
198,699
1
W
Hercules
10,210
851
46
4
0
227,618
2
L
Bacchus
8,585
715
39
3
0
196,153
0
W
Merlin
8,375
698
41
3
0
155,899
1
L
Awilix
7,725
644
13
1
0
203,623
0
L
Loki
8,673
723
11
1
0
197,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role