Player Matchup

Freya
Freya
DeadstaR_420
Freya
Level 123
God Stats
1W - 0L
1,177 SR
Queue Stats
6W - 11L
1,335 Elo+
Solo
Terra
Terra
OleMcGhee
Terra
Level 129
God Stats
4W - 5L
1,138 SR
Queue Stats
148W - 152L
1,509 Elo+
Solo
Chaac
Chaac
laalal
Chaac
Level 68
God Stats
3W - 2L
1,619 SR
Queue Stats
10W - 18L
1,380 Elo+
Solo
Team Averages
Level 107
1,312 SR
1,408 Elo+

VS

Team Averages
Level 78
1,647 SR
1,497 Elo+
Vulcan
Vulcan
Mehrmayud Boy
Vulcan
Level 68
God Stats
43W - 33L
1,660 SR
Queue Stats
203W - 173L
1,455 Elo+
Party 1
Chaac
Chaac
PickleRick
Chaac
Level 113
God Stats
16W - 19L
1,639 SR
Queue Stats
269W - 242L
1,499 Elo+
Party 1
Thanatos
Thanatos
Pyscho_City
Thanatos
Level 52
God Stats
10W - 10L
1,642 SR
Queue Stats
14W - 13L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 6 / 6
17,928
815
37,334
35,505
14,893
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
OleMcGhee
Terra
18
4 / 2 / 21
14,878
676
8,610
28,334
30,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
laalal
Chaac
15
4 / 10 / 11
13,541
616
19,353
30,711
15,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 7
14,947
679
29,433
18,730
6,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
17
3 / 6 / 10
13,772
626
25,067
36,372
35,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Pyscho_City
Thanatos
16
7 / 15 / 2
14,355
653
19,324
30,626
9,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
28
Kills
18
18
Deaths
28
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
20
6
6
3.83
L
8
7
7
1.64
W
Terra
OleMcGhee
Terra
4
2
21
7.25
L
Chaac
3
6
10
1.33
L
Thanatos
Pyscho_City
Thanatos
7
15
2
0.53
W
Chaac
laalal
Chaac
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,297
Damage
73,824
94,550
Taken
85,728
60,829
Mitigated
51,110
49,036
Healing
37,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,334
15,386
0
19,995
35,505
14,893
3,132
11,944
23,112
94,937
0
L
29,433
12,592
0
4,827
18,730
6,495
0
10,475
8,255
77,865
0
W
Terra
OleMcGhee
Terra
8,610
1,422
6,493
11,243
28,334
30,480
468
9,766
18,169
31,100
0
L
Chaac
25,067
3,223
0
17,216
36,372
35,163
800
18,304
18,068
0
66,649
L
Thanatos
Pyscho_City
Thanatos
19,324
8,199
580
15,292
30,626
9,452
787
17,587
13,039
0
63,011
W
Chaac
laalal
Chaac
19,353
3,213
0
11,305
30,711
15,456
282
8,104
22,183
0
58,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,347
Gold Earned
43,074
187
Minions Killed
214
0
Camps Cleared
0
1,122,697
Distance Traveled
1,115,618
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
17,928
815
104
5
0
364,056
4
L
Vulcan
14,947
679
84
4
0
367,077
0
W
Terra
14,878
676
27
1
0
390,563
1
L
Chaac
13,772
626
68
3
0
407,839
1
L
Thanatos
14,355
653
62
3
0
340,702
2
W
Chaac
13,541
616
56
3
0
368,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role