Player Matchup

Bakasura
Bakasura
DreamKnight907
Bakasura
Level 29
God Stats
42W - 37L
1,560 SR
Queue Stats
389W - 399L
1,330 Elo+
Solo
Fenrir
Fenrir
Handaiii
Fenrir
Level 17
God Stats
6W - 4L
1,641 SR
Queue Stats
19W - 17L
1,320 Elo+
Solo
Cthulhu
Cthulhu
MirroredSmoke
Cthulhu
Level 11
God Stats
2W - 1L
1,497 SR
Queue Stats
7W - 8L
1,312 Elo+
Solo
Heimdallr
Heimdallr
iToxicatedHD
Heimdallr
Level 13
God Stats
9W - 14L
1,528 SR
Queue Stats
21W - 31L
1,352 Elo+
Solo
Yemoja
Yemoja
wupsiRA
Yemoja
Level 28
God Stats
8W - 6L
1,527 SR
Queue Stats
84W - 91L
1,288 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,320 Elo+

VS

Team Averages
Level 15
1,509 SR
1,310 Elo+
Ymir
Ymir
DiGeorge
Ymir
Level 4
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 1
Medusa
Medusa
Killergrek92
Medusa
Level 38
God Stats
33W - 48L
1,421 SR
Queue Stats
199W - 217L
1,172 Elo+
Party 1
Bellona
Bellona
OddZachary206
Bellona
Level 22
God Stats
5W - 12L
1,417 SR
Queue Stats
8W - 15L
1,310 Elo+
Solo
Kali
Kali
ayuw0ki_1212
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,183 Elo+
Solo
Nemesis
Nemesis
pechanJD10
Nemesis
Level 2
God Stats
1W - 1L
1,694 SR
Queue Stats
11W - 21L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
21 / 4 / 8
18,659
666
36,538
31,741
16,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Handaiii
Fenrir
18
11 / 10 / 6
13,036
466
12,121
21,795
14,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
17
1 / 6 / 10
11,746
420
10,351
19,609
18,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
iToxicatedHD
Heimdallr
17
11 / 7 / 13
13,066
467
19,163
17,757
7,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
wupsiRA
Yemoja
18
7 / 7 / 20
14,003
500
19,708
22,645
27,765
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
6 / 10 / 9
12,013
429
14,081
25,308
32,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Medusa
20
15 / 6 / 4
14,678
524
31,312
24,137
10,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
17
6 / 9 / 8
12,343
441
16,449
25,381
31,112
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 13 / 16
13,443
480
8,305
27,214
10,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
pechanJD10
Nemesis
10
0 / 14 / 3
8,559
306
619
17,679
3,663
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
51
Kills
30
34
Deaths
52
57
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
6
10
9
1.05
W
Bakasura
21
4
8
6.25
W
Fenrir
Handaiii
Fenrir
11
10
6
1.4
L
Medusa
15
6
4
2.83
W
Cthulhu
1
6
10
1
L
Bellona
6
9
8
1.11
L
3
13
16
0.85
W
Heimdallr
iToxicatedHD
Heimdallr
11
7
13
2.5
L
Nemesis
pechanJD10
Nemesis
0
14
3
0.11
W
Yemoja
wupsiRA
Yemoja
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,881
Damage
70,766
113,547
Taken
119,719
84,756
Mitigated
88,453
30,632
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
14,081
1,444
0
0
25,308
32,383
0
8,532
16,027
54,666
0
W
Bakasura
36,538
26,397
0
15,569
31,741
16,747
1,078
2,379
28,030
0
183,042
W
Fenrir
Handaiii
Fenrir
12,121
3,976
0
2,883
21,795
14,296
2,796
691
21,079
0
38,297
L
Medusa
31,312
16,894
0
5,360
24,137
10,377
4,267
6,018
17,298
0
115,113
W
Cthulhu
10,351
978
889
0
19,609
18,602
294
910
18,534
48,824
0
L
Bellona
16,449
5,369
1,047
3,195
25,381
31,112
1,373
7,694
16,919
0
64,533
L
8,305
3,741
0
8,567
27,214
10,918
1,200
4,205
21,703
0
53,028
W
Heimdallr
iToxicatedHD
Heimdallr
19,163
9,323
0
0
17,757
7,346
1,811
3,499
14,258
0
66,040
L
Nemesis
pechanJD10
Nemesis
619
383
0
250
17,679
3,663
0
3,787
13,562
0
4,238
W
Yemoja
wupsiRA
Yemoja
19,708
1,679
5,640
5,651
22,645
27,765
957
6,602
15,968
50,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,510
Gold Earned
61,036
501
Minions Killed
440
0
Camps Cleared
0
2,392,094
Distance Traveled
2,052,991
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,013
429
95
3
0
477,380
4
W
Bakasura
18,659
666
213
8
0
636,462
0
W
Fenrir
13,036
466
60
2
0
431,080
0
L
Medusa
14,678
524
173
6
0
434,345
0
W
Cthulhu
11,746
420
69
2
0
491,290
0
L
Bellona
12,343
441
87
3
0
449,135
0
L
Kali
13,443
480
75
3
0
421,934
0
W
Heimdallr
13,066
467
106
4
0
427,582
1
L
Nemesis
8,559
306
10
0
0
270,197
0
W
Yemoja
14,003
500
53
2
0
405,680
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role